hammer_update_safe_entities
0x00b5f9c0 · 601 bytes · __cdecl
_ZL27hammer_update_safe_entitiesRK8CCommand
Decompiled
undefined (1 param)
/* hammer_update_safe_entities(CCommand const&) */
void hammer_update_safe_entities(CCommand *param_1)
{
int *piVar1;
code *pcVar2;
char cVar3;
undefined1 uVar4;
CBaseEntity *pCVar5;
uint uVar6;
undefined *puVar7;
int iVar8;
CBaseEntity *pCVar9;
char *pcVar10;
pointer_____offset_0x8___ *ppuVar11;
int local_70;
char local_6c [22];
short local_56;
CUtlSymbolTable local_54 [18];
short local_42;
cVar3 = UTIL_IsCommandIssuedByServerAdmin();
if (cVar3 != '\0') {
pCVar9 = (CBaseEntity *)0x0;
Msg("\n====================================================\nPerforming Safe Entity Update\n");
CUtlSymbolTable::CUtlSymbolTable(local_54,0x10,0x20,true);
while( true ) {
pcVar10 = "hammer_updateignorelist";
/* try { // try from 00b5fa23 to 00b5fc0b has its CatchHandler @ 00b5fc15 */
pCVar9 = (CBaseEntity *)
CGlobalEntityList::FindEntityByClassname
((CGlobalEntityList *)gEntList,pCVar9,"hammer_updateignorelist");
if (pCVar9 == (CBaseEntity *)0x0) break;
iVar8 = 0;
do {
if (*(int *)(pCVar9 + iVar8 * 4 + 0x440) != 0) {
CUtlSymbolTable::AddString(local_6c);
}
iVar8 = iVar8 + 1;
} while (iVar8 != 0x10);
}
ppuVar11 = (pointer_____offset_0x8___ *)pcVar10;
if (local_42 != 0) {
Msg("Ignoring %d specified targetnames.\n",local_42);
ppuVar11 = (pointer_____offset_0x8___ *)pcVar10;
}
pCVar9 = (CBaseEntity *)0x0;
pCVar5 = (CBaseEntity *)
CGlobalEntityList::NextEnt((CGlobalEntityList *)gEntList,(CBaseEntity *)0x0);
if (pCVar5 == (CBaseEntity *)0x0) {
local_70 = 0;
}
else {
local_70 = 0;
do {
uVar6 = (**(code **)(*(int *)pCVar5 + 0xa4))(pCVar5,pCVar9,ppuVar11);
if (((((uVar6 & 0x40000000) != 0) &&
((((uVar6 = *(uint *)(pCVar5 + 0x188), uVar6 == 0xffffffff ||
(puVar7 = g_pEntityList + (uVar6 & 0xfff) * 0x10, puVar7 == (undefined *)0xfffffffc)
) || (*(uint *)(puVar7 + 8) != uVar6 >> 0xc)) || (*(int *)(puVar7 + 4) == 0)))) &&
((((uVar6 = *(uint *)(pCVar5 + 0x18c), uVar6 == 0xffffffff ||
(puVar7 = g_pEntityList + (uVar6 & 0xfff) * 0x10, puVar7 == (undefined *)0xfffffffc))
|| (*(uint *)(puVar7 + 8) != uVar6 >> 0xc)) || (*(int *)(puVar7 + 4) == 0)))) &&
(piVar1 = *(int **)(pCVar5 + 0x238), piVar1 != (int *)0x0)) {
pcVar2 = *(code **)(*piVar1 + 0x30);
uVar4 = Ragdoll_IsPropRagdoll(pCVar5);
cVar3 = (*pcVar2)(piVar1,uVar4);
if ((cVar3 == '\0') && (cVar3 = (**(code **)(*piVar1 + 0x2c))(piVar1), cVar3 != '\0')) {
ppuVar11 = &CPhysBox::typeinfo;
iVar8 = __dynamic_cast(pCVar5,&CBaseEntity::typeinfo,&CPhysBox::typeinfo,0);
if (iVar8 == 0) {
ppuVar11 = *(pointer_____offset_0x8___ **)(pCVar5 + 0x154);
if (ppuVar11 == (pointer_____offset_0x8___ *)0x0) {
ppuVar11 = (pointer_____offset_0x8___ *)&DAT_00d539c2;
}
CUtlSymbolTable::Find((char *)&local_56);
if (local_56 == -1) {
NWCEdit::UpdateEntityPosition(pCVar5);
local_70 = local_70 + 1;
}
}
}
}
pCVar9 = pCVar5;
pCVar5 = (CBaseEntity *)CGlobalEntityList::NextEnt((CGlobalEntityList *)gEntList,pCVar5);
} while (pCVar5 != (CBaseEntity *)0x0);
}
Msg("Updated %d entities.\n",local_70);
CUtlSymbolTable::~CUtlSymbolTable(local_54);
return;
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.