BehaviorMoveTo<Jockey,InfectedPathCost>::ComputePath
0x00ab4200 · 1515 bytes · __thiscall
_ZN14BehaviorMoveToI6Jockey16InfectedPathCostE11ComputePathEPS0_RK6VectorP12PathFollower
Decompiled
undefined (4 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* BehaviorMoveTo<Jockey, InfectedPathCost>::ComputePath(Jockey*, Vector const&, PathFollower*) */
bool __thiscall
BehaviorMoveTo<Jockey,InfectedPathCost>::ComputePath
(BehaviorMoveTo<Jockey,InfectedPathCost> *this,Jockey *param_1,Vector *param_2,
PathFollower *param_3)
{
uint *puVar1;
CNavArea CVar2;
char cVar3;
bool bVar4;
CBaseEntity *pCVar5;
int iVar6;
INextBot *pIVar7;
Vector *pVVar8;
int *piVar9;
CNavArea *pCVar10;
CNavArea *pCVar11;
int iVar12;
PathFollower *pPVar13;
Jockey *pJVar14;
longdouble lVar15;
CNavArea *local_68;
undefined4 local_64;
undefined4 local_60;
undefined4 local_58;
undefined4 local_54;
int local_50;
float local_4c;
float local_48;
float local_44;
undefined4 local_40;
undefined4 local_3c;
undefined4 local_38;
undefined **local_34;
Jockey *local_30;
CBaseEntity *local_2c;
undefined4 local_28;
undefined4 local_24;
undefined4 local_20;
local_34 = &PTR_operator___00d20e60;
pJVar14 = (Jockey *)0x0;
if (param_1 != (Jockey *)0x0) {
pJVar14 = param_1 + 0x4028;
}
local_30 = pJVar14;
local_28 = (**(code **)(*(int *)pJVar14 + 0xc0))(pJVar14);
pCVar5 = (CBaseEntity *)(**(code **)(*(int *)pJVar14 + 0xb4))(pJVar14);
iVar6 = (**(code **)(*(int *)pCVar5 + 0x14c))(pCVar5);
if (iVar6 == 0) {
local_24 = 0x3f800000;
}
else {
local_24 = *(undefined4 *)(iVar6 + 0x1cec);
}
cVar3 = (**(code **)(*(int *)pCVar5 + 0x16c))(pCVar5);
local_2c = (CBaseEntity *)0x0;
if (cVar3 != '\0') {
local_2c = pCVar5;
}
iVar6 = CBaseEntity::GetTeamNumber(pCVar5);
local_20 = 9;
if (iVar6 == 3) {
local_20 = (**(code **)(*(int *)pCVar5 + 0x544))(pCVar5);
}
pIVar7 = (INextBot *)(param_1 + 0x4028);
if (param_1 == (Jockey *)0x0) {
pIVar7 = (INextBot *)0x0;
}
local_64 = 0;
local_60 = 0;
if (_towlower == 0) {
local_50 = 0;
}
else {
(**(code **)(_towlower + 0x50))
(_towlower,&local_64,0,0,0,0,"/data/src/game/server/nextbot/path/nextbotpath.h",0x113,
&Path::Compute<InfectedPathCost>(INextBot*,Vector_const&,InfectedPathCost&,float)::
tm_fmt,"(%s)%s","NextBotSpiky","Path::Compute(goal)");
local_50 = _towlower;
}
iVar6 = _DAT_0105db00;
local_58 = local_64;
local_54 = local_60;
if ((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) {
/* try { // try from 00ab464e to 00ab46ae has its CatchHandler @ 00ab47fc */
iVar12 = ThreadGetCurrentId();
if (iVar6 == iVar12) {
if ((char *)*_DAT_0105d15c != "Path::Compute(goal)") {
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xbfa1b7,(char *)0x0,0xbfa1cb);
}
puVar1 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
*puVar1 = *puVar1 | 4;
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
}
/* try { // try from 00ab4352 to 00ab45e8 has its CatchHandler @ 00ab4811 */
(**(code **)(*(int *)param_3 + 0x48))(param_3);
pVVar8 = (Vector *)(**(code **)(*(int *)pIVar7 + 0xd4))(pIVar7);
piVar9 = (int *)(**(code **)(*(int *)pIVar7 + 0xb4))(pIVar7);
pCVar10 = (CNavArea *)(**(code **)(*piVar9 + 0x52c))(piVar9);
if (pCVar10 == (CNavArea *)0x0) {
LAB_00ab45cc:
(**(code **)(*(int *)param_3 + 100))(param_3,pIVar7,2);
}
else {
pCVar11 = (CNavArea *)CNavMesh::GetNearestNavArea(TheNavMesh,param_2,true,200.0,true,true,false)
;
if (pCVar10 == pCVar11) {
Path::BuildTrivialPath((Path *)param_3,pIVar7,param_2);
bVar4 = true;
goto LAB_00ab45eb;
}
local_4c = *(float *)param_2;
local_48 = *(float *)(param_2 + 4);
local_44 = *(float *)(param_2 + 8);
if (pCVar11 == (CNavArea *)0x0) {
CNavMesh::GetGroundHeight(TheNavMesh,(Vector *)&local_4c,&local_44,(Vector *)0x0);
}
else {
lVar15 = (longdouble)CNavArea::GetZ(pCVar11,local_4c,local_48);
local_44 = (float)lVar15;
}
pCVar5 = (CBaseEntity *)(**(code **)(*(int *)pIVar7 + 0xb4))(pIVar7);
if (((byte)pCVar5[0x14d] & 8) != 0) {
/* try { // try from 00ab4705 to 00ab476b has its CatchHandler @ 00ab4811 */
CBaseEntity::CalcAbsolutePosition(pCVar5);
}
local_40 = *(undefined4 *)(pCVar5 + 0x2e0);
local_68 = (CNavArea *)0x0;
local_3c = *(undefined4 *)(pCVar5 + 0x2e4);
local_38 = *(undefined4 *)(pCVar5 + 0x2e8);
pCVar5 = (CBaseEntity *)(**(code **)(*(int *)pIVar7 + 0xb4))(pIVar7);
iVar6 = CBaseEntity::GetTeamNumber(pCVar5);
bVar4 = NavAreaBuildPath<InfectedPathCost>
(pCVar10,pCVar11,(Vector *)&local_40,param_2,(InfectedPathCost *)&local_34,
&local_68,0.0,iVar6,false);
if (local_68 != (CNavArea *)0x0) {
if (pCVar10 == local_68) {
LAB_00ab4785:
/* try { // try from 00ab4799 to 00ab47f1 has its CatchHandler @ 00ab4811 */
Path::BuildTrivialPath((Path *)param_3,pIVar7,param_2);
goto LAB_00ab45eb;
}
iVar6 = 1;
pCVar11 = local_68;
do {
pCVar11 = *(CNavArea **)(pCVar11 + 0x78);
if (pCVar11 == (CNavArea *)0x0) break;
iVar6 = iVar6 + 1;
} while (pCVar10 != pCVar11);
if (iVar6 < 0x100) {
if (iVar6 == 1) goto LAB_00ab4785;
*(int *)(param_3 + 0x4404) = iVar6;
}
else {
iVar6 = 0xff;
*(undefined4 *)(param_3 + 0x4404) = 0xff;
}
pCVar10 = local_68;
iVar12 = iVar6;
pPVar13 = param_3 + (iVar6 + -1) * 0x44 + 4;
do {
*(CNavArea **)pPVar13 = pCVar10;
iVar12 = iVar12 + -1;
CVar2 = pCVar10[0x7c];
*(undefined4 *)(pPVar13 + 0x18) = 0;
*(uint *)(pPVar13 + 4) = (byte)CVar2 & 0xf;
pCVar10 = *(CNavArea **)(pCVar10 + 0x78);
if (pCVar10 == (CNavArea *)0x0) break;
pPVar13 = pPVar13 + -0x44;
} while (iVar12 != 0);
*(float *)(param_3 + iVar6 * 0x44 + 0xc) = local_4c;
*(CNavArea **)(param_3 + iVar6 * 0x44 + 4) = local_68;
*(float *)(param_3 + iVar6 * 0x44 + 0x10) = local_48;
*(float *)(param_3 + iVar6 * 0x44 + 0x14) = local_44;
iVar6 = *(int *)(param_3 + 0x4404);
*(undefined4 *)(param_3 + iVar6 * 0x44 + 0x18) = 0;
*(undefined4 *)(param_3 + iVar6 * 0x44 + 8) = 9;
*(undefined4 *)(param_3 + iVar6 * 0x44 + 0x1c) = 0;
*(int *)(param_3 + 0x4404) = iVar6 + 1;
cVar3 = Path::ComputePathDetails((Path *)param_3,pIVar7,pVVar8);
if (cVar3 != '\0') {
Path::Optimize((INextBot *)param_3);
Path::PostProcess((Path *)param_3);
(**(code **)(*(int *)param_3 + 100))(param_3,pIVar7,!bVar4);
goto LAB_00ab45eb;
}
(**(code **)(*(int *)param_3 + 0x48))(param_3);
goto LAB_00ab45cc;
}
}
bVar4 = false;
LAB_00ab45eb:
iVar6 = _DAT_0105db00;
if ((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) {
iVar12 = ThreadGetCurrentId();
if (iVar6 == iVar12) {
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
}
if (local_50 != 0) {
(**(code **)(local_50 + 0x54))(local_50,local_58,local_54,0,0,0);
}
return bVar4;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.