WitchRetreat::BuildRetreatPath
0x00a420e0 · 1554 bytes · __thiscall
_ZN12WitchRetreat16BuildRetreatPathEP8Infected
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* WitchRetreat::BuildRetreatPath(Infected*) */
undefined4 __thiscall WitchRetreat::BuildRetreatPath(WitchRetreat *this,Infected *param_1)
{
Vector *pVVar1;
uint *puVar2;
CNavArea CVar3;
char cVar4;
bool bVar5;
int iVar6;
CBaseEntity *pCVar7;
int iVar8;
INextBot *pIVar9;
Path *this_00;
Vector *pVVar10;
int *piVar11;
CNavArea *pCVar12;
CNavArea *pCVar13;
int iVar14;
WitchRetreat *pWVar15;
Infected *pIVar16;
longdouble lVar17;
CNavArea *local_68;
undefined4 local_64;
undefined4 local_60;
undefined4 local_58;
undefined4 local_54;
int local_50;
float local_4c;
float local_48;
float local_44;
undefined4 local_40;
undefined4 local_3c;
undefined4 local_38;
undefined **local_34;
Infected *local_30;
CBaseEntity *local_2c;
undefined4 local_28;
undefined4 local_24;
undefined4 local_20;
iVar6 = FindSafeArea(this,param_1);
if (iVar6 == 0) {
return 0;
}
pIVar16 = (Infected *)0x0;
if (param_1 != (Infected *)0x0) {
pIVar16 = param_1 + 0x1a3c;
}
local_34 = &PTR_operator___00d20e60;
local_30 = pIVar16;
local_28 = (**(code **)(*(int *)pIVar16 + 0xc0))(pIVar16);
pCVar7 = (CBaseEntity *)(**(code **)(*(int *)pIVar16 + 0xb4))(pIVar16);
iVar8 = (**(code **)(*(int *)pCVar7 + 0x14c))(pCVar7);
if (iVar8 == 0) {
local_24 = 0x3f800000;
}
else {
local_24 = *(undefined4 *)(iVar8 + 0x1cec);
}
cVar4 = (**(code **)(*(int *)pCVar7 + 0x16c))(pCVar7);
local_2c = (CBaseEntity *)0x0;
if (cVar4 != '\0') {
local_2c = pCVar7;
}
iVar8 = CBaseEntity::GetTeamNumber(pCVar7);
local_20 = 9;
if (iVar8 == 3) {
local_20 = (**(code **)(*(int *)pCVar7 + 0x544))(pCVar7);
}
pVVar1 = (Vector *)(iVar6 + 0x2c);
pIVar9 = (INextBot *)(param_1 + 0x1a3c);
local_64 = 0;
if (param_1 == (Infected *)0x0) {
pIVar9 = (INextBot *)0x0;
}
local_60 = 0;
this_00 = (Path *)(this + 0x34);
if (_towlower == 0) {
local_50 = 0;
}
else {
(**(code **)(_towlower + 0x50))
(_towlower,&local_64,0,0,0,0,"/data/src/game/server/nextbot/path/nextbotpath.h",0x113,
&Path::Compute<InfectedPathCost>(INextBot*,Vector_const&,InfectedPathCost&,float)::
tm_fmt,"(%s)%s","NextBotSpiky","Path::Compute(goal)");
local_50 = _towlower;
}
iVar8 = _DAT_0105db00;
local_58 = local_64;
local_54 = local_60;
if ((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) {
/* try { // try from 00a42556 to 00a425b6 has its CatchHandler @ 00a42704 */
iVar14 = ThreadGetCurrentId();
if (iVar8 == iVar14) {
if ((char *)*_DAT_0105d15c != "Path::Compute(goal)") {
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xbfa1b7,(char *)0x0,0xbfa1cb);
}
puVar2 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
*puVar2 = *puVar2 | 4;
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
}
/* try { // try from 00a4225a to 00a424ed has its CatchHandler @ 00a42719 */
(**(code **)(*(int *)(this + 0x34) + 0x48))(this_00);
pVVar10 = (Vector *)(**(code **)(*(int *)pIVar9 + 0xd4))(pIVar9);
piVar11 = (int *)(**(code **)(*(int *)pIVar9 + 0xb4))(pIVar9);
pCVar12 = (CNavArea *)(**(code **)(*piVar11 + 0x52c))(piVar11);
if (pCVar12 == (CNavArea *)0x0) {
/* try { // try from 00a426ac to 00a426f1 has its CatchHandler @ 00a42719 */
(**(code **)(*(int *)(this + 0x34) + 100))(this_00,pIVar9,2);
goto LAB_00a424ee;
}
pCVar13 = (CNavArea *)CNavMesh::GetNearestNavArea(TheNavMesh,pVVar1,true,200.0,true,true,false);
if (pCVar12 != pCVar13) {
local_4c = *(float *)(iVar6 + 0x2c);
local_48 = *(float *)(iVar6 + 0x30);
local_44 = *(float *)(iVar6 + 0x34);
if (pCVar13 == (CNavArea *)0x0) {
CNavMesh::GetGroundHeight(TheNavMesh,(Vector *)&local_4c,&local_44,(Vector *)0x0);
}
else {
lVar17 = (longdouble)CNavArea::GetZ(pCVar13,local_4c,local_48);
local_44 = (float)lVar17;
}
pCVar7 = (CBaseEntity *)(**(code **)(*(int *)pIVar9 + 0xb4))(pIVar9);
if (((byte)pCVar7[0x14d] & 8) != 0) {
/* try { // try from 00a4260d to 00a42659 has its CatchHandler @ 00a42719 */
CBaseEntity::CalcAbsolutePosition(pCVar7);
}
local_40 = *(undefined4 *)(pCVar7 + 0x2e0);
local_68 = (CNavArea *)0x0;
local_3c = *(undefined4 *)(pCVar7 + 0x2e4);
local_38 = *(undefined4 *)(pCVar7 + 0x2e8);
pCVar7 = (CBaseEntity *)(**(code **)(*(int *)pIVar9 + 0xb4))(pIVar9);
iVar6 = CBaseEntity::GetTeamNumber(pCVar7);
bVar5 = NavAreaBuildPath<InfectedPathCost>
(pCVar12,pCVar13,(Vector *)&local_40,pVVar1,(InfectedPathCost *)&local_34,
&local_68,0.0,iVar6,false);
if (local_68 == (CNavArea *)0x0) goto LAB_00a424ee;
if (pCVar12 != local_68) {
iVar6 = 1;
pCVar13 = local_68;
do {
pCVar13 = *(CNavArea **)(pCVar13 + 0x78);
if (pCVar13 == (CNavArea *)0x0) break;
iVar6 = iVar6 + 1;
} while (pCVar12 != pCVar13);
if (iVar6 < 0x100) {
if (iVar6 == 1) goto LAB_00a426b4;
*(int *)(this + 0x4438) = iVar6;
}
else {
iVar6 = 0xff;
*(undefined4 *)(this + 0x4438) = 0xff;
}
pCVar12 = local_68;
iVar8 = iVar6;
pWVar15 = this + (iVar6 + -1) * 0x44 + 0x38;
do {
*(CNavArea **)pWVar15 = pCVar12;
iVar8 = iVar8 + -1;
CVar3 = pCVar12[0x7c];
*(undefined4 *)(pWVar15 + 0x18) = 0;
*(uint *)(pWVar15 + 4) = (byte)CVar3 & 0xf;
pCVar12 = *(CNavArea **)(pCVar12 + 0x78);
if (pCVar12 == (CNavArea *)0x0) break;
pWVar15 = pWVar15 + -0x44;
} while (iVar8 != 0);
iVar6 = iVar6 * 0x44;
*(CNavArea **)(this + iVar6 + 0x38) = local_68;
*(float *)(this_00 + iVar6 + 0xc) = local_4c;
*(float *)(this_00 + iVar6 + 0x10) = local_48;
*(float *)(this_00 + iVar6 + 0x14) = local_44;
iVar6 = *(int *)(this + 0x4438);
*(undefined4 *)(this + iVar6 * 0x44 + 0x4c) = 0;
*(undefined4 *)(this + iVar6 * 0x44 + 0x3c) = 9;
*(undefined4 *)(this + iVar6 * 0x44 + 0x50) = 0;
*(int *)(this + 0x4438) = iVar6 + 1;
cVar4 = Path::ComputePathDetails(this_00,pIVar9,pVVar10);
if (cVar4 == '\0') {
(**(code **)(*(int *)(this + 0x34) + 0x48))(this_00);
(**(code **)(*(int *)(this + 0x34) + 100))(this_00,pIVar9,2);
}
else {
Path::Optimize((INextBot *)this_00);
Path::PostProcess(this_00);
(**(code **)(*(int *)(this + 0x34) + 100))(this_00,pIVar9,!bVar5);
}
goto LAB_00a424ee;
}
}
LAB_00a426b4:
Path::BuildTrivialPath(this_00,pIVar9,pVVar1);
LAB_00a424ee:
iVar6 = _DAT_0105db00;
if ((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) {
iVar8 = ThreadGetCurrentId();
if (iVar6 == iVar8) {
cVar4 = CVProfNode::ExitScope();
if (cVar4 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
}
if (local_50 != 0) {
(**(code **)(local_50 + 0x54))(local_50,local_58,local_54,0,0,0);
}
return 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.