DebugMoveTo::OnStart
0x00a301f0 · 1780 bytes · __thiscall
_ZN11DebugMoveTo7OnStartEP8InfectedP6ActionIS0_E
Decompiled
undefined (3 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* DebugMoveTo::OnStart(Infected*, Action<Infected>*) */
void __thiscall DebugMoveTo::OnStart(DebugMoveTo *this,Infected *param_1,Action *param_2)
{
uint *puVar1;
CNavArea CVar2;
char cVar3;
bool bVar4;
CBaseEntity *pCVar5;
int iVar6;
Vector *pVVar7;
INextBot *pIVar8;
Path *this_00;
Vector *pVVar9;
int *piVar10;
CNavArea *pCVar11;
CNavArea *pCVar12;
int iVar13;
Infected *pIVar14;
Action *pAVar15;
longdouble lVar16;
CNavArea *local_68;
undefined4 local_64;
undefined4 local_60;
undefined4 local_58;
undefined4 local_54;
int local_50;
float local_4c;
float local_48;
float local_44;
undefined4 local_40;
undefined4 local_3c;
undefined4 local_38;
undefined **local_34;
Action *local_30;
CBaseEntity *local_2c;
undefined4 local_28;
undefined4 local_24;
undefined4 local_20;
local_34 = &PTR_operator___00d20e60;
pAVar15 = (Action *)0x0;
if (param_2 != (Action *)0x0) {
pAVar15 = param_2 + 0x1a3c;
}
local_30 = pAVar15;
local_28 = (**(code **)(*(int *)pAVar15 + 0xc0))(pAVar15);
pCVar5 = (CBaseEntity *)(**(code **)(*(int *)pAVar15 + 0xb4))(pAVar15);
iVar6 = (**(code **)(*(int *)pCVar5 + 0x14c))(pCVar5);
if (iVar6 == 0) {
local_24 = 0x3f800000;
}
else {
local_24 = *(undefined4 *)(iVar6 + 0x1cec);
}
cVar3 = (**(code **)(*(int *)pCVar5 + 0x16c))(pCVar5);
local_2c = (CBaseEntity *)0x0;
if (cVar3 != '\0') {
local_2c = pCVar5;
}
iVar6 = CBaseEntity::GetTeamNumber(pCVar5);
local_20 = 9;
if (iVar6 == 3) {
local_20 = (**(code **)(*(int *)pCVar5 + 0x544))(pCVar5);
}
local_64 = 0;
local_60 = 0;
pVVar7 = (Vector *)(param_1 + 0x34);
pIVar8 = (INextBot *)(param_2 + 0x1a3c);
if (param_2 == (Action *)0x0) {
pIVar8 = (INextBot *)0x0;
}
this_00 = (Path *)(param_1 + 0x40);
if (_towlower == 0) {
local_50 = 0;
}
else {
(**(code **)(_towlower + 0x50))
(_towlower,&local_64,0,0,0,0,"/data/src/game/server/nextbot/path/nextbotpath.h",0x113,
&Path::Compute<InfectedPathCost>(INextBot*,Vector_const&,InfectedPathCost&,float)::
tm_fmt,"(%s)%s","NextBotSpiky","Path::Compute(goal)");
local_50 = _towlower;
}
iVar6 = _DAT_0105db00;
local_58 = local_64;
local_54 = local_60;
if ((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) {
/* try { // try from 00a30716 to 00a30776 has its CatchHandler @ 00a308f1 */
iVar13 = ThreadGetCurrentId();
if (iVar6 == iVar13) {
if ((char *)*_DAT_0105d15c != "Path::Compute(goal)") {
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xbfa1b7,(char *)0x0,0xbfa1cb);
}
puVar1 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
*puVar1 = *puVar1 | 4;
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
}
/* try { // try from 00a3035b to 00a305f5 has its CatchHandler @ 00a30906 */
(**(code **)(*(int *)(param_1 + 0x40) + 0x48))(this_00);
pVVar9 = (Vector *)(**(code **)(*(int *)pIVar8 + 0xd4))(pIVar8);
piVar10 = (int *)(**(code **)(*(int *)pIVar8 + 0xb4))(pIVar8);
pCVar11 = (CNavArea *)(**(code **)(*piVar10 + 0x52c))(piVar10);
if (pCVar11 == (CNavArea *)0x0) {
(**(code **)(*(int *)(param_1 + 0x40) + 100))(this_00,pIVar8,2);
goto LAB_00a305f6;
}
pCVar12 = (CNavArea *)CNavMesh::GetNearestNavArea(TheNavMesh,pVVar7,true,200.0,true,true,false);
if (pCVar11 != pCVar12) {
local_4c = *(float *)(param_1 + 0x34);
local_48 = *(float *)(param_1 + 0x38);
local_44 = *(float *)(param_1 + 0x3c);
if (pCVar12 == (CNavArea *)0x0) {
CNavMesh::GetGroundHeight(TheNavMesh,(Vector *)&local_4c,&local_44,(Vector *)0x0);
}
else {
lVar16 = (longdouble)CNavArea::GetZ(pCVar12,local_4c,local_48);
local_44 = (float)lVar16;
}
pCVar5 = (CBaseEntity *)(**(code **)(*(int *)pIVar8 + 0xb4))(pIVar8);
if (((byte)pCVar5[0x14d] & 8) != 0) {
/* try { // try from 00a307cd to 00a307d1 has its CatchHandler @ 00a30906 */
CBaseEntity::CalcAbsolutePosition(pCVar5);
}
local_40 = *(undefined4 *)(pCVar5 + 0x2e0);
local_68 = (CNavArea *)0x0;
local_3c = *(undefined4 *)(pCVar5 + 0x2e4);
local_38 = *(undefined4 *)(pCVar5 + 0x2e8);
pCVar5 = (CBaseEntity *)(**(code **)(*(int *)pIVar8 + 0xb4))(pIVar8);
iVar6 = CBaseEntity::GetTeamNumber(pCVar5);
bVar4 = NavAreaBuildPath<InfectedPathCost>
(pCVar11,pCVar12,(Vector *)&local_40,pVVar7,(InfectedPathCost *)&local_34,
&local_68,0.0,iVar6,false);
if (local_68 == (CNavArea *)0x0) goto LAB_00a305f6;
if (pCVar11 != local_68) {
iVar6 = 1;
pCVar12 = local_68;
do {
pCVar12 = *(CNavArea **)(pCVar12 + 0x78);
if (pCVar12 == (CNavArea *)0x0) break;
iVar6 = iVar6 + 1;
} while (pCVar11 != pCVar12);
if (iVar6 < 0x100) {
if (iVar6 == 1) goto LAB_00a3087e;
*(int *)(param_1 + 0x4444) = iVar6;
}
else {
iVar6 = 0xff;
*(undefined4 *)(param_1 + 0x4444) = 0xff;
}
pCVar11 = local_68;
iVar13 = iVar6;
pIVar14 = param_1 + (iVar6 + -1) * 0x44 + 0x44;
do {
*(CNavArea **)pIVar14 = pCVar11;
iVar13 = iVar13 + -1;
CVar2 = pCVar11[0x7c];
*(undefined4 *)(pIVar14 + 0x18) = 0;
*(uint *)(pIVar14 + 4) = (byte)CVar2 & 0xf;
pCVar11 = *(CNavArea **)(pCVar11 + 0x78);
if (pCVar11 == (CNavArea *)0x0) break;
pIVar14 = pIVar14 + -0x44;
} while (iVar13 != 0);
iVar6 = iVar6 * 0x44;
*(CNavArea **)(param_1 + iVar6 + 0x44) = local_68;
*(float *)(this_00 + iVar6 + 0xc) = local_4c;
*(float *)(this_00 + iVar6 + 0x10) = local_48;
*(float *)(this_00 + iVar6 + 0x14) = local_44;
iVar6 = *(int *)(param_1 + 0x4444);
*(undefined4 *)(param_1 + iVar6 * 0x44 + 0x58) = 0;
*(undefined4 *)(param_1 + iVar6 * 0x44 + 0x48) = 9;
*(undefined4 *)(param_1 + iVar6 * 0x44 + 0x5c) = 0;
*(int *)(param_1 + 0x4444) = iVar6 + 1;
cVar3 = Path::ComputePathDetails(this_00,pIVar8,pVVar9);
if (cVar3 == '\0') {
(**(code **)(*(int *)(param_1 + 0x40) + 0x48))(this_00);
(**(code **)(*(int *)(param_1 + 0x40) + 100))(this_00,pIVar8,2);
}
else {
/* try { // try from 00a3083c to 00a30866 has its CatchHandler @ 00a30906 */
Path::Optimize((INextBot *)this_00);
Path::PostProcess(this_00);
(**(code **)(*(int *)(param_1 + 0x40) + 100))(this_00,pIVar8,!bVar4);
}
goto LAB_00a305f6;
}
}
LAB_00a3087e:
/* try { // try from 00a3088f to 00a308eb has its CatchHandler @ 00a30906 */
Path::BuildTrivialPath(this_00,pIVar8,pVVar7);
LAB_00a305f6:
iVar6 = _DAT_0105db00;
if ((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) {
iVar13 = ThreadGetCurrentId();
if (iVar6 == iVar13) {
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
}
if (local_50 != 0) {
(**(code **)(local_50 + 0x54))(local_50,local_58,local_54,0,0,0);
}
piVar10 = (int *)(**(code **)(*(int *)param_2 + 0x594))(param_2);
(**(code **)(*piVar10 + 0x10c))(piVar10,1);
lVar16 = (longdouble)CountdownTimer::Now();
if ((float)lVar16 + 20.0 != *(float *)(param_1 + 0x4828)) {
(**(code **)(*(int *)(param_1 + 0x4820) + 4))(param_1 + 0x4820,param_1 + 0x4828);
*(float *)(param_1 + 0x4828) = (float)lVar16 + 20.0;
}
if (*(float *)(param_1 + 0x4824) != 20.0) {
(**(code **)(*(int *)(param_1 + 0x4820) + 4))(param_1 + 0x4820,param_1 + 0x4824);
*(undefined4 *)(param_1 + 0x4824) = 0x41a00000;
}
(**(code **)(*(int *)(param_2 + 0x1a3c) + 0x10c))(param_2 + 0x1a3c);
*(undefined4 *)this = 0;
*(undefined4 *)(this + 4) = 0;
*(undefined4 *)(this + 8) = 0;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.