SpotFinder::operator()
0x009579d0 · 1783 bytes · __thiscall
_ZN10SpotFinderclEP8CNavArea
Decompiled
undefined (2 params)
/* SpotFinder::TEMPNAMEPLACEHOLDERVALUE(CNavArea*) */
undefined4 __thiscall SpotFinder::operator()(SpotFinder *this,CNavArea *param_1)
{
uint uVar1;
char cVar2;
int iVar3;
TerrorNavArea *this_00;
undefined *puVar4;
int *piVar5;
CBaseEntity *pCVar6;
longdouble lVar7;
float fVar8;
float local_50;
float local_40;
float local_3c;
float local_38;
float local_34;
float local_30;
float local_28;
float local_24;
if (*(int *)(this + 8) != 0) {
iVar3 = SurvivorBot::GetTeamSituation(*(SurvivorBot **)this);
uVar1 = *(uint *)(iVar3 + 0x50);
if ((((uVar1 != 0xffffffff) &&
(puVar4 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar4 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar4 + 8) == uVar1 >> 0xc)) &&
(*(CTerrorPlayer **)(puVar4 + 4) != (CTerrorPlayer *)0x0)) {
lVar7 = (longdouble)CTerrorPlayer::GetFlowDistance(*(CTerrorPlayer **)(puVar4 + 4),0);
if ((float)lVar7 <= *(float *)(param_1 + 0x154) + 250.0) {
uVar1 = *(uint *)(iVar3 + 0x50);
piVar5 = (int *)0x0;
if (((uVar1 != 0xffffffff) &&
(puVar4 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar4 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar4 + 8) == uVar1 >> 0xc)) {
piVar5 = *(int **)(puVar4 + 4);
}
this_00 = (TerrorNavArea *)(**(code **)(*piVar5 + 0x52c))(piVar5);
if ((this_00 == (TerrorNavArea *)0x0) ||
(cVar2 = TerrorNavArea::IsCompletelyVisible(this_00,(TerrorNavArea *)param_1),
cVar2 != '\0')) {
piVar5 = (int *)(**(code **)(**(int **)this + 0x9a4))(*(int **)this);
if (piVar5 == (int *)0x0) {
local_50 = 10.0;
}
else {
lVar7 = (longdouble)(**(code **)(*piVar5 + 0x118))(piVar5);
local_50 = (float)lVar7 * 0.5;
}
CNavArea::GetExtent(param_1,(Extent *)&local_34);
if (**(int **)(param_1 + 0x58) == 0) {
lVar7 = (longdouble)RandomFloat(local_34 + local_50,local_28 - local_50);
fVar8 = (float)lVar7;
local_40 = local_28;
if ((fVar8 <= local_28) && (local_40 = fVar8, fVar8 <= local_34)) {
local_40 = local_34;
}
fVar8 = local_50 + local_30;
local_3c = local_24;
if ((fVar8 <= local_24) && (local_3c = fVar8, fVar8 <= local_30)) {
local_3c = local_30;
}
pCVar6 = (CBaseEntity *)0x0;
lVar7 = (longdouble)CNavArea::GetZ(param_1,local_40,local_3c);
fVar8 = *(float *)(this + 4);
local_38 = (float)lVar7;
uVar1 = *(uint *)(iVar3 + 0x50);
if (((uVar1 != 0xffffffff) &&
(puVar4 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar4 != (undefined *)0xfffffffc)
) && (*(uint *)(puVar4 + 8) == uVar1 >> 0xc)) {
pCVar6 = *(CBaseEntity **)(puVar4 + 4);
}
if (((byte)pCVar6[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar6);
}
if ((*(float *)(pCVar6 + 0x2e4) - local_3c) * (*(float *)(pCVar6 + 0x2e4) - local_3c) +
(*(float *)(pCVar6 + 0x2e0) - local_40) * (*(float *)(pCVar6 + 0x2e0) - local_40) +
(*(float *)(pCVar6 + 0x2e8) - local_38) * (*(float *)(pCVar6 + 0x2e8) - local_38) <
fVar8 * fVar8) {
CUtlVector<Vector,CUtlMemory<Vector,int>>::InsertBefore
((CUtlVector<Vector,CUtlMemory<Vector,int>> *)(this + 0xc),
*(int *)(this + 0x18),(Vector *)&local_40);
}
}
if (**(int **)(param_1 + 0x60) == 0) {
lVar7 = (longdouble)RandomFloat(local_34 + local_50,local_28 - local_50);
fVar8 = (float)lVar7;
local_40 = local_28;
if ((fVar8 <= local_28) && (local_40 = fVar8, fVar8 <= local_34)) {
local_40 = local_34;
}
fVar8 = local_24 - local_50;
local_3c = local_24;
if ((fVar8 <= local_24) && (local_3c = fVar8, fVar8 <= local_30)) {
local_3c = local_30;
}
pCVar6 = (CBaseEntity *)0x0;
lVar7 = (longdouble)CNavArea::GetZ(param_1,local_40,local_3c);
fVar8 = *(float *)(this + 4);
local_38 = (float)lVar7;
uVar1 = *(uint *)(iVar3 + 0x50);
if (((uVar1 != 0xffffffff) &&
(puVar4 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar4 != (undefined *)0xfffffffc)
) && (*(uint *)(puVar4 + 8) == uVar1 >> 0xc)) {
pCVar6 = *(CBaseEntity **)(puVar4 + 4);
}
if (((byte)pCVar6[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar6);
}
if ((*(float *)(pCVar6 + 0x2e4) - local_3c) * (*(float *)(pCVar6 + 0x2e4) - local_3c) +
(*(float *)(pCVar6 + 0x2e0) - local_40) * (*(float *)(pCVar6 + 0x2e0) - local_40) +
(*(float *)(pCVar6 + 0x2e8) - local_38) * (*(float *)(pCVar6 + 0x2e8) - local_38) <
fVar8 * fVar8) {
CUtlVector<Vector,CUtlMemory<Vector,int>>::InsertBefore
((CUtlVector<Vector,CUtlMemory<Vector,int>> *)(this + 0xc),
*(int *)(this + 0x18),(Vector *)&local_40);
}
}
if (**(int **)(param_1 + 100) == 0) {
lVar7 = (longdouble)RandomFloat(local_30 + local_50,local_24 - local_50);
fVar8 = (float)lVar7;
local_3c = local_24;
if ((fVar8 <= local_24) && (local_3c = local_30, local_30 <= fVar8)) {
local_3c = fVar8;
}
fVar8 = local_50 + local_34;
local_40 = local_28;
if ((fVar8 <= local_28) && (local_40 = fVar8, fVar8 <= local_34)) {
local_40 = local_34;
}
pCVar6 = (CBaseEntity *)0x0;
lVar7 = (longdouble)CNavArea::GetZ(param_1,local_40,local_3c);
fVar8 = *(float *)(this + 4);
local_38 = (float)lVar7;
uVar1 = *(uint *)(iVar3 + 0x50);
if (((uVar1 != 0xffffffff) &&
(puVar4 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar4 != (undefined *)0xfffffffc)
) && (*(uint *)(puVar4 + 8) == uVar1 >> 0xc)) {
pCVar6 = *(CBaseEntity **)(puVar4 + 4);
}
if (((byte)pCVar6[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar6);
}
if ((*(float *)(pCVar6 + 0x2e0) - local_40) * (*(float *)(pCVar6 + 0x2e0) - local_40) +
(*(float *)(pCVar6 + 0x2e4) - local_3c) * (*(float *)(pCVar6 + 0x2e4) - local_3c) +
(*(float *)(pCVar6 + 0x2e8) - local_38) * (*(float *)(pCVar6 + 0x2e8) - local_38) <
fVar8 * fVar8) {
CUtlVector<Vector,CUtlMemory<Vector,int>>::InsertBefore
((CUtlVector<Vector,CUtlMemory<Vector,int>> *)(this + 0xc),
*(int *)(this + 0x18),(Vector *)&local_40);
}
}
if (**(int **)(param_1 + 0x5c) == 0) {
lVar7 = (longdouble)RandomFloat(local_30 + local_50,local_24 - local_50);
fVar8 = (float)lVar7;
local_3c = local_24;
if ((fVar8 <= local_24) && (local_3c = local_30, local_30 <= fVar8)) {
local_3c = fVar8;
}
local_50 = local_28 - local_50;
local_40 = local_28;
if ((local_50 <= local_28) && (local_40 = local_50, local_50 <= local_34)) {
local_40 = local_34;
}
lVar7 = (longdouble)CNavArea::GetZ(param_1,local_40,local_3c);
fVar8 = *(float *)(this + 4);
local_38 = (float)lVar7;
uVar1 = *(uint *)(iVar3 + 0x50);
pCVar6 = (CBaseEntity *)0x0;
if (((uVar1 != 0xffffffff) &&
(puVar4 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar4 != (undefined *)0xfffffffc)
) && (*(uint *)(puVar4 + 8) == uVar1 >> 0xc)) {
pCVar6 = *(CBaseEntity **)(puVar4 + 4);
}
if (((byte)pCVar6[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar6);
}
if ((*(float *)(pCVar6 + 0x2e0) - local_40) * (*(float *)(pCVar6 + 0x2e0) - local_40) +
(*(float *)(pCVar6 + 0x2e4) - local_3c) * (*(float *)(pCVar6 + 0x2e4) - local_3c) +
(*(float *)(pCVar6 + 0x2e8) - local_38) * (*(float *)(pCVar6 + 0x2e8) - local_38) <
fVar8 * fVar8) {
CUtlVector<Vector,CUtlMemory<Vector,int>>::InsertBefore
((CUtlVector<Vector,CUtlMemory<Vector,int>> *)(this + 0xc),
*(int *)(this + 0x18),(Vector *)&local_40);
}
}
}
}
return 1;
}
}
return 0;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.