SurvivorLegsMoveUp::OnStart
0x00957060 · 2047 bytes · __thiscall
_ZN18SurvivorLegsMoveUp7OnStartEP11SurvivorBotP6ActionIS0_E
Decompiled
undefined (3 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* SurvivorLegsMoveUp::OnStart(SurvivorBot*, Action<SurvivorBot>*) */
SurvivorLegsMoveUp * __thiscall
SurvivorLegsMoveUp::OnStart(SurvivorLegsMoveUp *this,SurvivorBot *param_1,Action *param_2)
{
INextBot *pIVar1;
Vector *pVVar2;
uint *puVar3;
CNavArea CVar4;
bool bVar5;
char cVar6;
int iVar7;
undefined4 *puVar8;
int *piVar9;
CNavArea *pCVar10;
int iVar11;
Path *this_00;
Vector *pVVar12;
CNavArea *pCVar13;
undefined *puVar14;
uint uVar15;
SurvivorBot *pSVar16;
CBaseEntity *pCVar17;
longdouble lVar18;
int local_9c;
CNavArea *local_80;
undefined4 local_7c;
undefined4 local_78;
undefined4 local_70;
undefined4 local_6c;
int local_68;
float local_64;
float local_60;
float local_5c;
undefined4 local_58;
undefined4 local_54;
undefined4 local_50;
undefined **local_4c;
INextBot *local_48;
undefined4 local_44;
undefined1 local_40;
undefined1 local_3f;
Action *local_3c;
undefined4 local_38;
undefined4 local_34;
int local_30 [8];
iVar7 = SurvivorBot::GetTeamSituation((SurvivorBot *)param_2);
uVar15 = *(uint *)(iVar7 + 0x50);
if ((((uVar15 == 0xffffffff) ||
(puVar14 = g_pEntityList + (uVar15 & 0xfff) * 0x10, puVar14 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar14 + 8) != uVar15 >> 0xc)) ||
(piVar9 = *(int **)(puVar14 + 4), piVar9 == (int *)0x0)) {
*(undefined4 *)this = 3;
*(undefined4 *)(this + 4) = 0;
*(char **)(this + 8) = "No friend";
return this;
}
puVar8 = (undefined4 *)(**(code **)(*piVar9 + 0xc))(piVar9);
local_30[0] = 0;
local_30[1] = 0;
local_30[2] = 0;
local_30[3] = 0;
*(undefined4 *)(param_1 + 0x34) = *puVar8;
local_30[4] = 0;
local_3c = param_2;
local_38 = 0x43960000;
/* try { // try from 00957119 to 0095711e has its CatchHandler @ 009578bc */
local_34 = (**(code **)(*(int *)param_2 + 0x9ac))(param_2);
uVar15 = *(uint *)(iVar7 + 0x50);
pCVar17 = (CBaseEntity *)0x0;
if (uVar15 != 0xffffffff) {
puVar14 = g_pEntityList + (uVar15 & 0xfff) * 0x10;
if ((puVar14 != (undefined *)0xfffffffc) && (*(uint *)(puVar14 + 8) == uVar15 >> 0xc)) {
pCVar17 = *(CBaseEntity **)(puVar14 + 4);
}
}
if (((byte)pCVar17[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar17);
uVar15 = *(uint *)(iVar7 + 0x50);
}
piVar9 = (int *)0x0;
if (((uVar15 != 0xffffffff) &&
(puVar14 = g_pEntityList + (uVar15 & 0xfff) * 0x10, puVar14 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar14 + 8) == uVar15 >> 0xc)) {
piVar9 = *(int **)(puVar14 + 4);
}
/* try { // try from 009571a7 to 00957349 has its CatchHandler @ 009578c4 */
pCVar10 = (CNavArea *)(**(code **)(*piVar9 + 0x52c))(piVar9);
SearchSurroundingAreas<SpotFinder>
(pCVar10,(Vector *)(pCVar17 + 0x2e0),(SpotFinder *)&local_3c,300.0,0,-1);
if (local_30[3] == 0) {
*(undefined4 *)this = 3;
*(undefined4 *)(this + 4) = 0;
*(char **)(this + 8) = "Can\'t find a spot to move up to";
goto LAB_009571f6;
}
iVar7 = RandomInt(0,local_30[3] + -1);
local_4c = &PTR_operator___00d09770;
pIVar1 = (INextBot *)(param_2 + 0x4028);
local_48 = pIVar1;
local_44 = (**(code **)(*(int *)(param_2 + 0x4028) + 0xc0))(pIVar1);
piVar9 = (int *)(**(code **)(*(int *)(param_2 + 0x4028) + 200))(pIVar1);
iVar11 = (**(code **)(*piVar9 + 0xb8))(piVar9,pIVar1);
local_40 = iVar11 != 0;
local_3f = 0;
local_7c = 0;
pVVar2 = (Vector *)(local_30[0] + iVar7 * 0xc);
local_78 = 0;
this_00 = (Path *)(param_1 + 0x38);
if (_towlower == 0) {
local_68 = 0;
}
else {
(**(code **)(_towlower + 0x50))
(_towlower,&local_7c,0,0,0,0,"/data/src/game/server/nextbot/path/nextbotpath.h",0x113,
&Path::
Compute<SurvivorBotPathCost>(INextBot*,Vector_const&,SurvivorBotPathCost&,float)::
tm_fmt,"(%s)%s","NextBotSpiky","Path::Compute(goal)");
local_68 = _towlower;
}
iVar7 = _DAT_0105db00;
local_70 = local_7c;
local_6c = local_78;
if ((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) {
/* try { // try from 00957378 to 0095737c has its CatchHandler @ 009578c0 */
iVar11 = ThreadGetCurrentId();
if (iVar7 == iVar11) {
if ((char *)*_DAT_0105d15c != "Path::Compute(goal)") {
/* try { // try from 009577e0 to 00957803 has its CatchHandler @ 009578c0 */
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xbfa1b7,(char *)0x0,0xbfa1cb);
}
puVar3 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
*puVar3 = *puVar3 | 4;
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
}
/* try { // try from 00957394 to 009576a7 has its CatchHandler @ 00957890 */
(**(code **)(*(int *)(param_1 + 0x38) + 0x48))(this_00);
pVVar12 = (Vector *)(**(code **)(*(int *)(param_2 + 0x4028) + 0xd4))(pIVar1);
piVar9 = (int *)(**(code **)(*(int *)(param_2 + 0x4028) + 0xb4))(pIVar1);
pCVar10 = (CNavArea *)(**(code **)(*piVar9 + 0x52c))(piVar9);
if (pCVar10 == (CNavArea *)0x0) {
/* try { // try from 00957860 to 0095788a has its CatchHandler @ 00957890 */
(**(code **)(*(int *)(param_1 + 0x38) + 100))(this_00,pIVar1,2);
}
else {
pCVar13 = (CNavArea *)CNavMesh::GetNearestNavArea(TheNavMesh,pVVar2,true,200.0,true,true,false);
if (pCVar10 == pCVar13) {
LAB_00957789:
Path::BuildTrivialPath(this_00,pIVar1,pVVar2);
}
else {
local_64 = *(float *)pVVar2;
local_60 = *(float *)(pVVar2 + 4);
local_5c = *(float *)(pVVar2 + 8);
if (pCVar13 == (CNavArea *)0x0) {
CNavMesh::GetGroundHeight(TheNavMesh,(Vector *)&local_64,&local_5c,(Vector *)0x0);
}
else {
lVar18 = (longdouble)CNavArea::GetZ(pCVar13,local_64,local_60);
local_5c = (float)lVar18;
}
pCVar17 = (CBaseEntity *)(**(code **)(*(int *)(param_2 + 0x4028) + 0xb4))(pIVar1);
if (((byte)pCVar17[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar17);
}
local_58 = *(undefined4 *)(pCVar17 + 0x2e0);
local_80 = (CNavArea *)0x0;
local_54 = *(undefined4 *)(pCVar17 + 0x2e4);
local_50 = *(undefined4 *)(pCVar17 + 0x2e8);
pCVar17 = (CBaseEntity *)(**(code **)(*(int *)(param_2 + 0x4028) + 0xb4))(pIVar1);
iVar7 = CBaseEntity::GetTeamNumber(pCVar17);
bVar5 = NavAreaBuildPath<SurvivorBotPathCost>
(pCVar10,pCVar13,(Vector *)&local_58,pVVar2,(SurvivorBotPathCost *)&local_4c
,&local_80,0.0,iVar7,false);
if (local_80 != (CNavArea *)0x0) {
if (pCVar10 == local_80) goto LAB_00957789;
local_9c = 1;
pCVar13 = local_80;
do {
pCVar13 = *(CNavArea **)(pCVar13 + 0x78);
if (pCVar13 == (CNavArea *)0x0) break;
local_9c = local_9c + 1;
} while (pCVar10 != pCVar13);
if (local_9c < 0x100) {
if (local_9c == 1) goto LAB_00957789;
*(int *)(param_1 + 0x443c) = local_9c;
}
else {
local_9c = 0xff;
*(undefined4 *)(param_1 + 0x443c) = 0xff;
}
pCVar10 = local_80;
iVar7 = local_9c;
pSVar16 = param_1 + (local_9c + -1) * 0x44 + 0x3c;
do {
*(CNavArea **)pSVar16 = pCVar10;
iVar7 = iVar7 + -1;
CVar4 = pCVar10[0x7c];
*(undefined4 *)(pSVar16 + 0x18) = 0;
*(uint *)(pSVar16 + 4) = (byte)CVar4 & 0xf;
pCVar10 = *(CNavArea **)(pCVar10 + 0x78);
if (pCVar10 == (CNavArea *)0x0) break;
pSVar16 = pSVar16 + -0x44;
} while (iVar7 != 0);
local_9c = local_9c * 0x44;
*(CNavArea **)(param_1 + local_9c + 0x3c) = local_80;
*(float *)(this_00 + local_9c + 0xc) = local_64;
*(float *)(this_00 + local_9c + 0x10) = local_60;
*(float *)(this_00 + local_9c + 0x14) = local_5c;
iVar7 = *(int *)(param_1 + 0x443c);
*(undefined4 *)(param_1 + iVar7 * 0x44 + 0x50) = 0;
*(undefined4 *)(param_1 + iVar7 * 0x44 + 0x40) = 9;
*(undefined4 *)(param_1 + iVar7 * 0x44 + 0x54) = 0;
*(int *)(param_1 + 0x443c) = iVar7 + 1;
cVar6 = Path::ComputePathDetails(this_00,pIVar1,pVVar12);
if (cVar6 == '\0') {
(**(code **)(*(int *)(param_1 + 0x38) + 0x48))(this_00);
(**(code **)(*(int *)(param_1 + 0x38) + 100))(this_00,pIVar1,2);
}
else {
/* try { // try from 00957756 to 009577aa has its CatchHandler @ 00957890 */
Path::Optimize((INextBot *)this_00);
Path::PostProcess(this_00);
(**(code **)(*(int *)(param_1 + 0x38) + 100))(this_00,pIVar1,!bVar5);
}
}
}
}
iVar7 = _DAT_0105db00;
if ((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) {
iVar11 = ThreadGetCurrentId();
if (iVar7 == iVar11) {
cVar6 = CVProfNode::ExitScope();
if (cVar6 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
}
if (local_68 != 0) {
(**(code **)(local_68 + 0x54))(local_68,local_70,local_6c,0,0,0);
}
*(undefined4 *)this = 0;
*(undefined4 *)(this + 4) = 0;
*(undefined4 *)(this + 8) = 0;
LAB_009571f6:
local_30[3] = 0;
CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)local_30);
local_30[4] = local_30[0];
CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)local_30);
return this;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.