L L4D2node

PlayerReporter::FireGameEvent

0x008feaa0 · 3779 bytes · __thiscall

_ZN14PlayerReporter13FireGameEventEP10IGameEvent

Decompiled

undefined (2 params)

/* PlayerReporter::FireGameEvent(IGameEvent*) */

void __thiscall PlayerReporter::FireGameEvent(PlayerReporter *this,IGameEvent *param_1)

{
  int *piVar1;
  CBaseEdict *this_00;
  short sVar2;
  char cVar3;
  char *pcVar4;
  int iVar5;
  char *pcVar6;
  undefined4 uVar7;
  CBaseEntity *this_01;
  int iVar8;
  uint uVar9;
  CTerrorPlayer *pCVar10;
  CBaseEntity *pCVar11;
  int iVar12;
  int iVar13;
  CTerrorPlayer *pCVar14;
  float fVar15;
  CBaseEntity *local_20;
  
  pcVar4 = (char *)(**(code **)(*(int *)param_1 + 8))(param_1);
  if (pcVar4 == (char *)0x0) {
    return;
  }
  if ((pcVar4 == "player_spawn") || (iVar5 = _V_stricmp(pcVar4,"player_spawn"), iVar5 == 0)) {
    iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"userid",0);
    pCVar11 = (CBaseEntity *)UTIL_PlayerByUserId(iVar5);
    if (pCVar11 == (CBaseEntity *)0x0) {
      return;
    }
    iVar5 = CreateOrFindCurrentReport(this,(CTerrorPlayer *)pCVar11);
    if (iVar5 == 0) {
      return;
    }
    *(undefined1 *)(iVar5 + 8) = 1;
    uVar7 = CBaseEntity::GetTeamNumber(pCVar11);
    *(undefined1 *)(iVar5 + 0x10) = 1;
    *(undefined4 *)(iVar5 + 0xc) = uVar7;
    if (*(char *)(iVar5 + 0x11) == '\0') {
      return;
    }
    *(undefined1 *)(iVar5 + 0x11) = 0;
    return;
  }
  if ((pcVar4 == "player_team") || (iVar5 = _V_stricmp(pcVar4,"player_team"), iVar5 == 0)) {
    iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"userid",0);
    pCVar14 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
    iVar5 = CreateOrFindCurrentReport(this,pCVar14);
    if (iVar5 == 0) {
      return;
    }
    iVar13 = *(int *)(iVar5 + 0xc);
    iVar12 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"team",0);
    if (iVar13 == iVar12) {
      return;
    }
    *(undefined1 *)(iVar5 + 8) = 0;
    uVar7 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"team",0);
    *(undefined4 *)(iVar5 + 0xc) = uVar7;
    return;
  }
  if ((pcVar4 == "player_entered_start_area") ||
     (iVar5 = _V_stricmp(pcVar4,"player_entered_start_area"), iVar5 == 0)) {
    iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"userid",0);
    pCVar11 = (CBaseEntity *)UTIL_PlayerByUserId(iVar5);
    iVar5 = CreateOrFindCurrentReport(this,(CTerrorPlayer *)pCVar11);
    if (iVar5 == 0) {
      return;
    }
    if (*(char *)(iVar5 + 0x10) == '\0') {
      return;
    }
    *(undefined1 *)(iVar5 + 0x10) = 0;
    iVar13 = CBaseEntity::GetTeamNumber(pCVar11);
    if (iVar13 != 2) {
      return;
    }
    *(undefined1 *)(iVar5 + 8) = 1;
    return;
  }
  if ((pcVar4 == "map_transition") || (iVar5 = _V_stricmp(pcVar4,"map_transition"), iVar5 == 0)) {
    uVar9 = (uint)*(ushort *)(this + 0x18);
    if (uVar9 == 0xffff) {
      return;
    }
    iVar5 = *(int *)(this + 0xc);
    do {
      iVar5 = *(int *)(iVar5 + uVar9 * 8);
      *(undefined1 *)(iVar5 + 0x11) = 1;
      if (*(int *)(iVar5 + 0xc) == 2) {
        *(undefined1 *)(iVar5 + 8) = 1;
      }
      iVar5 = *(int *)(this + 0xc);
      uVar9 = (uint)*(ushort *)(iVar5 + 6 + uVar9 * 8);
    } while (uVar9 != 0xffff);
    return;
  }
  if ((pcVar4 == "player_death") || (iVar5 = _V_stricmp(pcVar4,"player_death"), iVar5 == 0)) {
    iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"userid",0);
    if (iVar5 == 0) {
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"entityid",0);
      if (iVar5 == 0) {
        return;
      }
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"entityid",0);
      pCVar11 = (CBaseEntity *)UTIL_EntityByIndex(iVar5);
    }
    else {
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"userid",0);
      pCVar11 = (CBaseEntity *)UTIL_PlayerByUserId(iVar5);
    }
    cVar3 = (**(code **)(*(int *)pCVar11 + 0x16c))(pCVar11);
    if (cVar3 == '\0') {
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))();
      pCVar14 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
      if (pCVar14 == (CTerrorPlayer *)0x0) {
        return;
      }
      local_20 = (CBaseEntity *)0x0;
    }
    else {
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"attacker",0);
      pCVar14 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
      local_20 = pCVar11;
      if ((pCVar14 == (CTerrorPlayer *)0x0) || (pCVar11[0x3375] != (CBaseEntity)0x0))
      goto LAB_008ff190;
    }
    iVar5 = CreateOrFindCurrentReport(this,pCVar14);
    if (((iVar5 != 0) && (pCVar11 != (CBaseEntity *)pCVar14)) &&
       (iVar13 = CBaseEntity::GetTeamNumber(pCVar11), iVar13 == 2)) {
      *(int *)(iVar5 + 0x38) = *(int *)(iVar5 + 0x38) + 1;
    }
    iVar13 = CBaseEntity::GetTeamNumber(pCVar11);
    if (iVar13 == 3) {
      if ((local_20 == (CBaseEntity *)0x0) ||
         (uVar9 = (**(code **)(*(int *)local_20 + 0x544))(local_20), uVar9 == 0)) {
        pcVar4 = "";
        if (*(char **)(pCVar11 + 0x7c) != (char *)0x0) {
          pcVar4 = *(char **)(pCVar11 + 0x7c);
        }
        iVar13 = _V_strcmp(pcVar4,"witch");
        uVar9 = -(uint)(iVar13 == 0) & 7;
      }
      else if (8 < uVar9) goto LAB_008ff190;
      if (iVar5 != 0) {
        piVar1 = (int *)(iVar5 + 0x14 + uVar9 * 4);
        *piVar1 = *piVar1 + 1;
        (**(code **)(*(int *)pCVar14 + 0x930))(pCVar14,uVar9);
      }
      pcVar4 = (char *)(**(code **)(*(int *)param_1 + 0x28))(param_1,"weapon",&DAT_00d539c2);
      iVar13 = V_strncmp(pcVar4,"melee",5);
      if (iVar13 != 0) {
        pcVar4 = (char *)(**(code **)(*(int *)param_1 + 0x28))(param_1,"weapon",&DAT_00d539c2);
        iVar13 = V_strncmp(pcVar4,"chainsaw",8);
        if (iVar13 != 0) goto LAB_008ff181;
      }
      *(int *)(iVar5 + 0x354) = *(int *)(iVar5 + 0x354) + 1;
      iVar5 = *(int *)(pCVar14 + 0x397c);
      CServerNetworkProperty::NetworkStateChanged((short)pCVar14 + 0x24);
      *(int *)(pCVar14 + 0x397c) = iVar5 + 1;
    }
LAB_008ff181:
    if (local_20 == (CBaseEntity *)0x0) {
      return;
    }
LAB_008ff190:
    iVar5 = CreateOrFindCurrentReport(this,(CTerrorPlayer *)local_20);
    if (iVar5 != 0) {
      *(int *)(iVar5 + 0x360) = *(int *)(iVar5 + 0x360) + 1;
      *(undefined1 *)(iVar5 + 8) = 0;
    }
    return;
  }
  if ((pcVar4 != "player_hurt") && (iVar5 = _V_stricmp(pcVar4,"player_hurt"), iVar5 != 0)) {
    if ((pcVar4 == "infected_hurt") || (iVar5 = _V_stricmp(pcVar4,"infected_hurt"), iVar5 == 0)) {
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"attacker",0);
      pCVar14 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
      if (pCVar14 == (CTerrorPlayer *)0x0) {
        return;
      }
      iVar5 = CreateOrFindCurrentReport(this,pCVar14);
      if (iVar5 == 0) {
        return;
      }
      uVar9 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"type",0);
      if ((uVar9 & 0x20000002) == 0) {
        return;
      }
      *(undefined1 *)(iVar5 + 900) = 1;
      iVar13 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"hitgroup",0);
      if (iVar13 != 1) {
        return;
      }
      *(undefined1 *)(iVar5 + 0x385) = 1;
      return;
    }
    if ((pcVar4 == "pills_used") || (iVar5 = _V_stricmp(pcVar4,"pills_used"), iVar5 == 0)) {
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"subject",0);
      pCVar14 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
      iVar5 = CreateOrFindCurrentReport(this,pCVar14);
      if (iVar5 == 0) {
        return;
      }
      *(int *)(iVar5 + 0x330) = *(int *)(iVar5 + 0x330) + 1;
      return;
    }
    pcVar6 = (char *)(**(code **)(*(int *)param_1 + 8))(param_1);
    if ((pcVar6 == "adrenaline_used") || (iVar5 = _V_stricmp(pcVar6,"adrenaline_used"), iVar5 == 0))
    {
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"subject",0);
      pCVar14 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
      iVar5 = CreateOrFindCurrentReport(this,pCVar14);
      if (iVar5 == 0) {
        return;
      }
      *(int *)(iVar5 + 0x334) = *(int *)(iVar5 + 0x334) + 1;
      iVar5 = *(int *)(pCVar14 + 0x3928);
      if (pCVar14[0x6c] == (CTerrorPlayer)0x0) {
        this_00 = *(CBaseEdict **)(pCVar14 + 0x30);
        if (this_00 != (CBaseEdict *)0x0) {
          *(uint *)this_00 = *(uint *)this_00 | 0x101;
          iVar13 = CBaseEdict::GetChangeAccessor(this_00);
          *(undefined2 *)(iVar13 + 2) = 0;
        }
      }
      else {
        pCVar14[0x70] = (CTerrorPlayer)((byte)pCVar14[0x70] | 1);
      }
      *(int *)(pCVar14 + 0x3928) = iVar5 + 1;
      return;
    }
    if ((pcVar4 == "heal_success") || (iVar5 = _V_stricmp(pcVar4,"heal_success"), iVar5 == 0)) {
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"userid",0);
      pCVar14 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"subject",0);
      pCVar10 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
      iVar5 = CreateOrFindCurrentReport(this,pCVar14);
      if (iVar5 == 0) {
        return;
      }
      if (pCVar14 != pCVar10) {
        *(int *)(iVar5 + 0x32c) = *(int *)(iVar5 + 0x32c) + 1;
        return;
      }
      *(int *)(iVar5 + 0x328) = *(int *)(iVar5 + 0x328) + 1;
      return;
    }
    if ((pcVar4 == "defibrillator_used") ||
       (iVar5 = _V_stricmp(pcVar4,"defibrillator_used"), iVar5 == 0)) {
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"subject",0);
      pCVar14 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
      iVar5 = CreateOrFindCurrentReport(this,pCVar14);
      if (iVar5 != 0) {
        *(int *)(iVar5 + 0x360) = *(int *)(iVar5 + 0x360) + -1;
        *(undefined1 *)(iVar5 + 8) = 1;
      }
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"userid",0);
      pCVar14 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
      iVar5 = CreateOrFindCurrentReport(this,pCVar14);
      if (iVar5 == 0) {
        return;
      }
      *(int *)(iVar5 + 0x338) = *(int *)(iVar5 + 0x338) + 1;
      return;
    }
    if ((pcVar4 == "revive_success") || (iVar5 = _V_stricmp(pcVar4,"revive_success"), iVar5 == 0)) {
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"userid",0);
      pCVar14 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
      iVar5 = CreateOrFindCurrentReport(this,pCVar14);
      if (iVar5 == 0) {
        return;
      }
      *(int *)(iVar5 + 0x358) = *(int *)(iVar5 + 0x358) + 1;
      return;
    }
    if ((pcVar4 != "player_incapacitated") &&
       (iVar5 = _V_stricmp(pcVar4,"player_incapacitated"), iVar5 != 0)) {
      if ((pcVar4 == "finale_win") || (iVar5 = _V_stricmp(pcVar4,"finale_win"), iVar5 == 0)) {
        iVar5 = 1;
        do {
          pCVar11 = (CBaseEntity *)UTIL_PlayerByIndex(iVar5);
          if (pCVar11 != (CBaseEntity *)0x0) {
            cVar3 = (**(code **)(*(int *)pCVar11 + 300))(pCVar11);
            if ((cVar3 != '\0') && (iVar13 = CBaseEntity::GetTeamNumber(pCVar11), iVar13 == 2)) {
              CreateOrFindCurrentReport(this,(CTerrorPlayer *)pCVar11);
            }
            cVar3 = CTerrorGameRules::IsSacrificeEscapee(g_pGameRules,(CTerrorPlayer *)pCVar11);
            if ((cVar3 == '\0') &&
               (iVar13 = CreateOrFindCurrentReport(this,(CTerrorPlayer *)pCVar11), iVar13 != 0)) {
              *(int *)(iVar13 + 0x360) = *(int *)(iVar13 + 0x360) + 1;
              *(undefined1 *)(iVar13 + 8) = 0;
            }
          }
          iVar5 = iVar5 + 1;
        } while (iVar5 != 0x21);
        return;
      }
      if ((pcVar4 == "round_end") || (iVar5 = _V_stricmp(pcVar4,"round_end"), iVar5 == 0)) {
        iVar5 = 1;
        do {
          pCVar14 = (CTerrorPlayer *)UTIL_PlayerByIndex(iVar5);
          if ((((pCVar14 != (CTerrorPlayer *)0x0) &&
               (iVar13 = CreateOrFindCurrentReport(this,pCVar14), iVar13 != 0)) &&
              (iVar12 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"reason",0), iVar12 == 1)) &&
             ((cVar3 = (**(code **)(*(int *)pCVar14 + 300))(pCVar14), cVar3 != '\0' &&
              (cVar3 = (**(code **)(*(int *)pCVar14 + 0x7e8))(pCVar14), cVar3 != '\0')))) {
            *(int *)(iVar13 + 0x360) = *(int *)(iVar13 + 0x360) + 1;
            *(undefined1 *)(iVar13 + 8) = 0;
          }
          iVar5 = iVar5 + 1;
        } while (iVar5 != 0x21);
        return;
      }
      if ((pcVar4 != "weapon_fire") && (iVar5 = _V_stricmp(pcVar4,"weapon_fire"), iVar5 != 0)) {
        pcVar4 = (char *)(**(code **)(*(int *)param_1 + 8))(param_1);
        if ((pcVar4 == "award_earned") || (iVar5 = _V_stricmp(pcVar4,"award_earned"), iVar5 == 0)) {
          iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"userid",0);
          pCVar14 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
          iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"award",0);
          iVar13 = CreateOrFindCurrentReport(this,pCVar14);
          if (iVar13 == 0) {
            return;
          }
          piVar1 = (int *)(iVar13 + 0x3c + iVar5 * 4);
          *piVar1 = *piVar1 + 1;
          return;
        }
        pcVar4 = (char *)(**(code **)(*(int *)param_1 + 8))(param_1);
        if ((pcVar4 != "server_shutdown") &&
           (iVar5 = _V_stricmp(pcVar4,"server_shutdown"), iVar5 != 0)) {
          return;
        }
        cVar3 = (**(code **)(*engine + 8))(engine);
        if ((cVar3 == '\0') &&
           (pCVar14 = (CTerrorPlayer *)UTIL_GetListenServerHost(), pCVar14 != (CTerrorPlayer *)0x0))
        {
          OnGameOver(this,pCVar14);
        }
        CUtlLinkedList<PlayerReport*,unsigned_short,false,unsigned_short,CUtlMemory<UtlLinkedListElem_t<PlayerReport*,unsigned_short>,unsigned_short>>
        ::PurgeAndDeleteElements
                  ((CUtlLinkedList<PlayerReport*,unsigned_short,false,unsigned_short,CUtlMemory<UtlLinkedListElem_t<PlayerReport*,unsigned_short>,unsigned_short>>
                    *)(this + 0xc));
        return;
      }
      iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"userid",0);
      pCVar14 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
      iVar5 = CreateOrFindCurrentReport(this,pCVar14);
      if (iVar5 == 0) {
        return;
      }
      pcVar4 = (char *)(**(code **)(*(int *)param_1 + 0x28))(param_1,"weapon",&DAT_00d539c2);
      sVar2 = (short)pCVar14;
      if ((pcVar4 == "molotov") || (iVar13 = _V_stricmp(pcVar4,"molotov"), iVar13 == 0)) {
        *(int *)(iVar5 + 0x340) = *(int *)(iVar5 + 0x340) + 1;
        iVar5 = *(int *)(pCVar14 + 0x3910);
        CServerNetworkProperty::NetworkStateChanged(sVar2 + 0x24);
        *(int *)(pCVar14 + 0x3910) = iVar5 + 1;
        return;
      }
      if ((pcVar4 == "pipe_bomb") || (iVar13 = _V_stricmp(pcVar4,"pipe_bomb"), iVar13 == 0)) {
        *(int *)(iVar5 + 0x33c) = *(int *)(iVar5 + 0x33c) + 1;
        iVar5 = *(int *)(pCVar14 + 0x3918);
        CServerNetworkProperty::NetworkStateChanged(sVar2 + 0x24);
        *(int *)(pCVar14 + 0x3918) = iVar5 + 1;
        return;
      }
      if ((pcVar4 != "vomitjar") && (iVar13 = _V_stricmp(pcVar4,"vomitjar"), iVar13 != 0)) {
        *(int *)(iVar5 + 0x348) = *(int *)(iVar5 + 0x348) + 1;
        *(int *)(pCVar14 + 0x3984) = *(int *)(pCVar14 + 0x3984) + 1;
        return;
      }
      *(int *)(iVar5 + 0x344) = *(int *)(iVar5 + 0x344) + 1;
      iVar5 = *(int *)(pCVar14 + 0x3920);
      CServerNetworkProperty::NetworkStateChanged(sVar2 + 0x24);
      *(int *)(pCVar14 + 0x3920) = iVar5 + 1;
      return;
    }
    iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"userid",0);
    pCVar14 = (CTerrorPlayer *)UTIL_PlayerByUserId(iVar5);
    iVar5 = CreateOrFindCurrentReport(this,pCVar14);
    if (iVar5 == 0) {
      return;
    }
    *(int *)(iVar5 + 0x35c) = *(int *)(iVar5 + 0x35c) + 1;
    return;
  }
  iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"userid",0);
  pCVar11 = (CBaseEntity *)UTIL_PlayerByUserId(iVar5);
  iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"attacker",0);
  this_01 = (CBaseEntity *)UTIL_PlayerByUserId(iVar5);
  iVar5 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"dmg_health",0);
  if (pCVar11 == (CBaseEntity *)0x0) {
    return;
  }
  iVar13 = (**(code **)(*(int *)pCVar11 + 0x1fc))(pCVar11);
  fVar15 = (float)iVar5;
  if ((float)iVar13 <= (float)iVar5) {
    fVar15 = (float)iVar13;
  }
  iVar5 = CreateOrFindCurrentReport(this,(CTerrorPlayer *)pCVar11);
  iVar13 = CreateOrFindCurrentReport(this,(CTerrorPlayer *)this_01);
  if (iVar13 == 0) {
LAB_008fefd2:
    if (pCVar11 == this_01) {
LAB_008ff4d0:
      if (iVar5 == 0) {
        return;
      }
      *(int *)(iVar5 + 0x2b8) = (int)((float)*(int *)(iVar5 + 0x2b8) + fVar15);
      return;
    }
    if (this_01 == (CBaseEntity *)0x0) goto LAB_008ff017;
  }
  else {
    if (this_01 == (CBaseEntity *)0x0) {
LAB_008fef8b:
      uVar9 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"type",0);
      if ((uVar9 & 0x20000002) != 0) {
        *(undefined1 *)(iVar13 + 900) = 1;
        iVar12 = (**(code **)(*(int *)param_1 + 0x1c))(param_1,"hitgroup",0);
        if (iVar12 == 1) {
          *(undefined1 *)(iVar13 + 0x385) = 1;
        }
      }
      goto LAB_008fefd2;
    }
    iVar12 = CBaseEntity::GetTeamNumber(pCVar11);
    iVar8 = CBaseEntity::GetTeamNumber(this_01);
    if (iVar12 != iVar8) goto LAB_008fef8b;
    (**(code **)(*(int *)param_1 + 0x1c))(param_1,"type",0);
    if (pCVar11 == this_01) goto LAB_008ff4d0;
  }
  iVar13 = CBaseEntity::GetTeamNumber(pCVar11);
  iVar12 = CBaseEntity::GetTeamNumber(this_01);
  if (iVar13 == iVar12) {
    if (iVar5 != 0) {
      *(int *)(iVar5 + 700) = (int)((float)*(int *)(iVar5 + 700) + fVar15);
    }
  }
  else if (this_01 == (CBaseEntity *)0x0) goto LAB_008ff017;
  iVar13 = CBaseEntity::GetTeamNumber(pCVar11);
  if ((iVar13 == 2) && (iVar13 = CBaseEntity::GetTeamNumber(this_01), iVar13 == 3)) {
    if (iVar5 == 0) {
      return;
    }
    uVar9 = (**(code **)(*(int *)this_01 + 0x544))(this_01);
    if (8 < uVar9) {
      return;
    }
    iVar5 = iVar5 + uVar9 * 4;
    *(int *)(iVar5 + 0x290) = (int)((float)*(int *)(iVar5 + 0x290) + fVar15);
    return;
  }
LAB_008ff017:
  if (iVar5 == 0) {
    return;
  }
  *(int *)(iVar5 + 0x290) = (int)((float)*(int *)(iVar5 + 0x290) + fVar15);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)