CNavMesh::SampleStep
0x007276f0 · 4020 bytes · __thiscall
_ZN8CNavMesh10SampleStepEv
Decompiled
undefined (1 param)
/* CNavMesh::SampleStep() */
undefined4 __thiscall CNavMesh::SampleStep(CNavMesh *this)
{
char cVar1;
char cVar2;
char cVar3;
char cVar4;
float *pfVar5;
int iVar6;
uint uVar7;
int iVar8;
int iVar9;
longdouble lVar10;
float fVar11;
float fVar12;
float local_194;
float local_190;
float local_180;
float local_178;
float local_174;
float local_170;
float local_16c;
float local_168;
float local_164;
float local_160;
float local_15c;
float local_158;
undefined4 local_154;
undefined4 local_150;
undefined4 local_14c;
float local_148;
float local_144;
float local_140;
float local_13c;
float local_138;
float local_134;
undefined **local_130 [4];
undefined4 local_120;
float local_11c;
float local_118;
float local_114;
float local_10c;
float local_108;
float local_104;
float local_fc;
float local_f8;
float local_f4;
float local_ec;
float local_e8;
float local_e4;
undefined4 local_dc;
undefined1 local_d8;
undefined1 local_d7;
CGameTrace local_c4 [12];
float local_b8;
float local_b4;
float local_b0;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
float local_98;
ushort local_90;
byte local_82;
float local_70;
float local_6c;
float local_68;
float local_64;
float local_60;
float local_5c;
undefined4 local_58;
undefined4 local_54;
undefined4 local_50;
float local_44;
char local_39;
pfVar5 = *(float **)(this + 0x508);
if (pfVar5 == (float *)0x0) goto LAB_00727734;
do {
do {
do {
uVar7 = 0;
do {
if ((*(byte *)(pfVar5 + 0x1a) >> (uVar7 & 0x1f) & 1) == 0) {
local_178 = *pfVar5;
local_174 = pfVar5[1];
local_170 = pfVar5[2];
lVar10 = (longdouble)SnapToGrid(this,local_178,false);
iVar9 = (int)lVar10;
lVar10 = (longdouble)SnapToGrid(this,local_174,false);
iVar8 = (int)lVar10;
if (uVar7 == 2) {
iVar8 = (int)((float)iVar8 + 25.0);
}
else if (uVar7 == 3) {
iVar9 = (int)((float)iVar9 - 25.0);
}
else if (uVar7 == 1) {
iVar9 = (int)((float)iVar9 + 25.0);
}
else {
iVar8 = (int)((float)iVar8 - 25.0);
}
local_174 = (float)iVar8;
*(uint *)(this + 0x50c) = uVar7;
local_178 = (float)iVar9;
*(byte *)(*(int *)(this + 0x508) + 0x68) =
*(byte *)(*(int *)(this + 0x508) + 0x68) | (byte)(1 << ((byte)uVar7 & 0x1f));
fVar12 = *(float *)(nav_generate_incremental_range._28_4_ + 0x2c);
if (*(int *)(this + 0x528) == 2) {
if (0.0 < fVar12) {
if (*(int *)(this + 0x564) < 1) {
return 1;
}
iVar8 = 0;
pfVar5 = *(float **)(this + 0x558);
while (fVar12 * fVar12 <=
(pfVar5[2] - local_170) * (pfVar5[2] - local_170) +
(pfVar5[1] - local_174) * (pfVar5[1] - local_174) +
(*pfVar5 - local_178) * (*pfVar5 - local_178)) {
iVar8 = iVar8 + 1;
pfVar5 = pfVar5 + 6;
if (iVar8 == *(int *)(this + 0x564)) {
return 1;
}
}
}
}
else if (*(int *)(this + 0x528) == 3) {
if (local_178 < *(float *)(this + 0x53c)) {
return 1;
}
if (*(float *)(this + 0x548) <= local_178 && local_178 != *(float *)(this + 0x548)) {
return 1;
}
if (local_174 < *(float *)(this + 0x540)) {
return 1;
}
if (*(float *)(this + 0x54c) <= local_174 && local_174 != *(float *)(this + 0x54c)) {
return 1;
}
if (local_170 < *(float *)(this + 0x544)) {
return 1;
}
if (*(float *)(this + 0x550) <= local_170 && local_170 != *(float *)(this + 0x550)) {
return 1;
}
}
pfVar5 = *(float **)(this + 0x508);
local_16c = *pfVar5;
local_168 = pfVar5[1];
local_164 = pfVar5[2];
CTraceFilterSimple::CTraceFilterSimple
((CTraceFilterSimple *)local_130,(IHandleEntity *)0x0,0,
(_func_bool_IHandleEntity_ptr_int *)0x0);
local_130[0] = &PTR_ShouldHitEntity_00ca1b68;
local_120 = 0xf;
cVar1 = TraceAdjacentNode(0,(Vector *)&local_16c,(Vector *)&local_178,local_c4,400.0);
if (cVar1 == '\0') {
iVar8 = 0xb7;
local_180 = 18.0;
local_190 = 25.0;
local_194 = 0.0;
while( true ) {
local_dc = 0;
local_148 = local_16c;
local_144 = local_168;
local_140 = local_164 + local_180;
local_13c = local_178;
local_10c = local_178 - local_16c;
local_138 = local_174;
local_108 = local_174 - local_168;
local_134 = local_180 + local_170;
local_104 = local_134 - local_140;
local_d7 = local_108 * local_108 + local_10c * local_10c + local_104 * local_104 !=
0.0;
local_ec = (NavTraceMaxs - NavTraceMins) * 0.5;
local_e8 = (DAT_00fe6ba4 - DAT_00fe6bb0) * 0.5;
local_e4 = (DAT_00fe6ba8 - DAT_00fe6bb4) * 0.5;
local_fc = (NavTraceMaxs + NavTraceMins) * 0.5;
local_f8 = (DAT_00fe6ba4 + DAT_00fe6bb0) * 0.5;
local_f4 = (DAT_00fe6ba8 + DAT_00fe6bb4) * 0.5;
local_118 = local_168 + local_f8;
local_f8 = -local_f8;
local_114 = local_140 + local_f4;
local_f4 = -local_f4;
local_d8 = local_e8 * local_e8 + local_ec * local_ec + local_e4 * local_e4 < 1e-06;
local_11c = local_16c + local_fc;
local_fc = -local_fc;
(**(code **)(*enginetrace + 0x14))
(enginetrace,&local_11c,0x2420b,(CTraceFilterSimple *)local_130,
(Vector *)&local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine((Vector *)&local_70,(Vector *)&local_64,0xff,0xff,0,true,-1.0);
}
if ((local_39 == '\0') && (local_44 == 1.0)) break;
fVar12 = (local_64 - local_148) * (local_64 - local_148) +
(local_5c - local_140) * (local_5c - local_140) +
(local_60 - local_144) * (local_60 - local_144);
if (fVar12 <= 625.0) {
local_10c = local_148 - local_13c;
local_108 = local_144 - local_138;
local_dc = 0;
local_104 = local_140 - local_134;
local_ec = (NavTraceMaxs - NavTraceMins) * 0.5;
local_fc = (NavTraceMaxs + NavTraceMins) * 0.5;
local_d7 = local_10c * local_10c + local_108 * local_108 + local_104 * local_104
!= 0.0;
local_e4 = (DAT_00fe6ba8 - DAT_00fe6bb4) * 0.5;
local_e8 = (DAT_00fe6ba4 - DAT_00fe6bb0) * 0.5;
local_f8 = (DAT_00fe6ba4 + DAT_00fe6bb0) * 0.5;
local_f4 = (DAT_00fe6ba8 + DAT_00fe6bb4) * 0.5;
local_114 = local_134 + local_f4;
local_d8 = local_ec * local_ec + local_e4 * local_e4 + local_e8 * local_e8 < 1e-06
;
local_11c = local_13c + local_fc;
local_118 = local_138 + local_f8;
local_fc = -local_fc;
local_f8 = -local_f8;
local_f4 = -local_f4;
(**(code **)(*enginetrace + 0x14))
(enginetrace,&local_11c,0x2420b,(CTraceFilterSimple *)local_130,
(Vector *)&local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine((Vector *)&local_70,(Vector *)&local_64,0xff,0xff,0,true,-1.0);
}
if (((local_39 == '\0') && (local_44 < 1.0)) &&
(fVar11 = (local_60 - local_144) * (local_60 - local_144) +
(local_64 - local_148) * (local_64 - local_148) +
(local_5c - local_140) * (local_5c - local_140), fVar11 <= 625.0)) {
local_194 = SQRT(fVar12);
local_190 = SQRT(fVar11);
if (local_190 == 0.0) {
local_190 = 25.0;
}
}
}
iVar8 = iVar8 + -1;
local_180 = local_180 + 1.0;
if (iVar8 == 0) {
return 1;
}
}
cVar1 = StayOnFloor((CGameTrace *)&local_70,400.0);
if (cVar1 == '\0') {
return 1;
}
local_160 = local_64;
local_15c = local_60;
local_158 = local_5c;
local_154 = local_58;
local_150 = local_54;
local_14c = local_50;
local_13c = local_16c;
local_140 = local_164;
local_134 = local_164 + local_180;
local_138 = local_168;
local_148 = local_16c;
local_144 = local_168;
UTIL_TraceHull((Vector *)&local_148,(Vector *)&local_13c,(Vector *)&NavTraceMins,
(Vector *)&NavTraceMaxs,0x2420b,(ITraceFilter *)local_130,
(CGameTrace *)&local_70);
if (local_44 < 1.0) {
return 1;
}
}
else {
local_160 = local_b8;
local_190 = 25.0;
local_15c = local_b4;
local_194 = 0.0;
local_158 = local_b0;
local_180 = 0.0;
local_154 = local_ac;
local_150 = local_a8;
local_14c = local_a4;
}
if ((local_82 & 6) != 0) {
return 1;
}
local_70 = 1.0;
local_6c = 1.0;
local_68 = 35.5;
local_13c = local_160;
local_138 = local_15c;
local_134 = local_158;
cVar1 = IsNodeOverlapped((Vector *)&local_13c,(Vector *)&local_70);
local_70 = -1.0;
local_6c = 1.0;
local_68 = 35.5;
cVar2 = IsNodeOverlapped((Vector *)&local_13c,(Vector *)&local_70);
local_70 = 1.0;
local_6c = -1.0;
local_68 = 35.5;
cVar3 = IsNodeOverlapped((Vector *)&local_13c,(Vector *)&local_70);
local_70 = -1.0;
local_6c = -1.0;
local_68 = 35.5;
cVar4 = IsNodeOverlapped((Vector *)&local_13c,(Vector *)&local_70);
if (((cVar1 != '\0') && (cVar2 != '\0')) &&
((cVar3 != '\0' && ((cVar4 != '\0' && (*(int *)(this + 0x528) != 3)))))) {
return 1;
}
if ((0 < *(int *)(nav_generate_incremental_tolerance._28_4_ + 0x30)) &&
(*(int *)(this + 0x528) == 2)) {
iVar8 = (int)local_158;
if (*(int *)(this + 0x564) < 1) {
return 1;
}
iVar9 = *(int *)(this + 0x558);
fVar12 = (float)*(int *)(nav_generate_incremental_tolerance._28_4_ + 0x30);
if ((iVar8 < (int)(*(float *)(iVar9 + 8) - fVar12)) ||
((int)(*(float *)(iVar9 + 8) + fVar12) < iVar8)) {
iVar6 = 0;
do {
iVar6 = iVar6 + 1;
if (iVar6 == *(int *)(this + 0x564)) {
return 1;
}
pfVar5 = (float *)(iVar9 + 0x20);
iVar9 = iVar9 + 0x18;
} while (((int)(*pfVar5 + fVar12) < iVar8) || (iVar8 < (int)(*pfVar5 - fVar12)));
}
}
if (0 < *(int *)(nav_displacement_test._28_4_ + 0x30)) {
local_118 = local_15c;
local_6c = local_15c;
local_68 = (float)*(int *)(nav_displacement_test._28_4_ + 0x30) + local_158;
local_11c = local_160;
local_114 = local_158;
local_70 = local_160;
UTIL_TraceHull((Vector *)&local_11c,(Vector *)&local_70,(Vector *)&NavTraceMins,
(Vector *)&NavTraceMaxs,0x2420b,(ITraceFilter *)local_130,local_c4);
if (0.0 < local_98) {
local_70 = local_11c;
local_6c = local_118;
local_68 = local_114;
local_11c = local_b8;
local_118 = local_b4;
local_114 = local_b0;
UTIL_TraceHull((Vector *)&local_11c,(Vector *)&local_70,(Vector *)&NavTraceMins,
(Vector *)&NavTraceMaxs,0x2420b,(ITraceFilter *)local_130,local_c4);
if ((local_98 < 1.0) && (local_158 + 18.0 < local_b0)) {
return 1;
}
}
}
if (local_180 < 18.0) {
local_194 = 0.0;
local_190 = 25.0;
local_180 = local_194;
}
else if (local_180 - 2.0 < local_158 - *(float *)(*(int *)(this + 0x508) + 8)) {
local_190 = 25.0;
local_194 = 0.0;
local_180 = 0.0;
}
AddNode(this,&local_160,&local_154,*(undefined4 *)(this + 0x50c),*(int *)(this + 0x508),
local_90 & 1,local_180,local_194,local_190);
return 1;
}
uVar7 = uVar7 + 1;
} while (uVar7 != 4);
pfVar5 = (float *)pfVar5[0x1b];
*(float **)(this + 0x508) = pfVar5;
} while (pfVar5 != (float *)0x0);
LAB_00727734:
pfVar5 = (float *)GetNextWalkableSeedNode(this);
*(float **)(this + 0x508) = pfVar5;
} while (pfVar5 != (float *)0x0);
if ((*(int *)(this + 0x528) - 2U < 2) || (*(int *)(this + 0x51c) < 1)) {
return 0;
}
iVar8 = 0;
while( true ) {
iVar9 = *(int *)(*(int *)(this + 0x510) + iVar8 * 4);
pfVar5 = (float *)LadderEndSearch(iVar9 + 0x10,*(undefined4 *)(iVar9 + 0x3c));
*(float **)(this + 0x508) = pfVar5;
if (pfVar5 != (float *)0x0) break;
pfVar5 = (float *)LadderEndSearch(iVar9 + 4,*(undefined4 *)(iVar9 + 0x3c));
*(float **)(this + 0x508) = pfVar5;
if (pfVar5 != (float *)0x0) break;
iVar8 = iVar8 + 1;
if (*(int *)(this + 0x51c) <= iVar8) {
return 0;
}
}
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.