L L4D2node

CCSGameMovement::CheckForLadders

0x0042fd10 · 1696 bytes · __thiscall

_ZN15CCSGameMovement15CheckForLaddersEb

Decompiled

undefined (2 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CCSGameMovement::CheckForLadders(bool) */

void __thiscall CCSGameMovement::CheckForLadders(CCSGameMovement *this,bool param_1)

{
  code *pcVar1;
  CBaseEdict *pCVar2;
  char cVar3;
  int iVar4;
  int iVar5;
  uint uVar6;
  undefined4 uVar7;
  longdouble lVar8;
  float fVar9;
  undefined4 local_9c;
  undefined4 local_98;
  undefined4 local_94;
  undefined4 local_90;
  int local_8c;
  float local_88;
  float local_84;
  float local_80;
  float local_7c;
  float local_78;
  float local_74;
  undefined1 local_70 [12];
  undefined4 local_64;
  undefined4 local_60;
  undefined4 local_5c;
  float local_58;
  float local_54;
  float local_50;
  float local_44;
  short local_30;
  
  local_9c = 0;
  local_98 = 0;
  if (___atan2f_finite == 0) {
    local_8c = 0;
  }
  else {
    (**(code **)(___atan2f_finite + 0x50))
              (___atan2f_finite,&local_9c,0,0,0,0,
               "/data/src/game/server/../../game/shared/cstrike/cs_gamemovement.cpp",0x1ee,
               &CheckForLadders(bool)::tm_fmt,"(%s)%s","Unaccounted",
               "CCSGameMovement::CheckForLadders");
    local_8c = ___atan2f_finite;
  }
  iVar4 = _DAT_0105db00;
  local_94 = local_9c;
  local_90 = local_98;
  if ((_DAT_0105d154 == 0) && (DAT_0105d158 != '\0')) {
LAB_0042fde2:
    iVar4 = *(int *)(this + 8);
    if (!param_1) goto LAB_0042fdef;
LAB_0042ff49:
                    /* try { // try from 0042ff69 to 0042ff6d has its CatchHandler @ 004303e9 */
    CCSPlayer::UpdateLastGroundPosition
              (*(CCSPlayer **)(this + 0x7e0),(Vector *)(iVar4 + 0x9c),(Vector *)(iVar4 + 0x40),
               (QAngle *)(iVar4 + 0xc));
LAB_0042ff6e:
    iVar4 = _DAT_0105db00;
    if ((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) {
      iVar5 = ThreadGetCurrentId();
      if (iVar4 == iVar5) {
        cVar3 = CVProfNode::ExitScope();
        if (cVar3 != '\0') {
          _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
        }
        DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
      }
    }
    if (local_8c != 0) {
      (**(code **)(local_8c + 0x54))(local_8c,local_94,local_90,0,0,0);
      return;
    }
  }
  else {
                    /* try { // try from 0042fee6 to 0042ff34 has its CatchHandler @ 004303d1 */
    iVar5 = ThreadGetCurrentId();
    if (iVar4 != iVar5) goto LAB_0042fde2;
    if ((char *)*_DAT_0105d15c != "CCSGameMovement::CheckForLadders") {
      _DAT_0105d15c =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc0d0d4,(char *)0x1,0xbfafa1);
    }
    CVProfNode::EnterScope();
    DAT_0105d158 = '\0';
    iVar4 = *(int *)(this + 8);
    if (param_1) goto LAB_0042ff49;
LAB_0042fdef:
    iVar5 = *(int *)(this + 0x7e0);
    if (*(float *)(iVar4 + 0xa4) < *(float *)(iVar5 + 0x28a4) ||
        *(float *)(iVar4 + 0xa4) == *(float *)(iVar5 + 0x28a4)) {
      local_88 = *(float *)(iVar4 + 0x9c) - *(float *)(iVar5 + 0x289c);
      local_84 = *(float *)(iVar4 + 0xa0) - *(float *)(iVar5 + 0x28a0);
      if ((local_88 != 0.0) || (local_84 != 0.0)) {
        local_80 = 0.0;
                    /* try { // try from 0042fe54 to 0042fe58 has its CatchHandler @ 004303e9 */
        lVar8 = (longdouble)VectorNormalize((Vector *)&local_88);
        if ((float)lVar8 <= 64.0) {
          pcVar1 = *(code **)(*(int *)this + 0x3c);
                    /* try { // try from 00430090 to 0043037a has its CatchHandler @ 004303e9 */
          uVar6 = (**(code **)(*(int *)this + 0x40))(this,0,0);
          iVar4 = *(int *)(this + 0x7e0);
          fVar9 = (float)lVar8 + 5.0;
          local_7c = *(float *)(iVar4 + 0x289c) - fVar9 * local_88;
          local_78 = *(float *)(iVar4 + 0x28a0) - local_84 * fVar9;
          local_74 = *(float *)(iVar4 + 0x28a4) - local_80 * fVar9;
          (*pcVar1)(this,*(int *)(this + 8) + 0x9c,&local_7c,uVar6 & 0xdffeffff | 0x20000000,8,
                    local_70);
          if (local_44 != 1.0) {
            cVar3 = (**(code **)(*(int *)this + 0xac))(this,local_70);
            if ((cVar3 != '\0') && (local_50 != 1.0)) {
              cVar3 = CCSPlayer::CanGrabLadder
                                (*(CCSPlayer **)(this + 0x7e0),(Vector *)&local_64,
                                 (Vector *)&local_58);
              if (cVar3 != '\0') {
                CBaseEntity::SetMoveType(*(CBaseEntity **)(this + 4),9,0);
                iVar4 = *(int *)(this + 4);
                if (*(char *)(iVar4 + 0x187) != '\0') {
                  if (*(char *)(iVar4 + 0x6c) == '\0') {
                    pCVar2 = *(CBaseEdict **)(iVar4 + 0x30);
                    if (pCVar2 != (CBaseEdict *)0x0) {
                      *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
                      iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
                      *(undefined2 *)(iVar5 + 2) = 0;
                    }
                  }
                  else {
                    *(byte *)(iVar4 + 0x70) = *(byte *)(iVar4 + 0x70) | 1;
                  }
                  *(undefined1 *)(iVar4 + 0x187) = 0;
                  iVar4 = *(int *)(this + 4);
                }
                if (((local_58 != *(float *)(iVar4 + 0x2000)) ||
                    (local_54 != *(float *)(iVar4 + 0x2004))) ||
                   (local_50 != *(float *)(iVar4 + 0x2008))) {
                  if (*(char *)(iVar4 + 0x6c) == '\0') {
                    pCVar2 = *(CBaseEdict **)(iVar4 + 0x30);
                    if (pCVar2 != (CBaseEdict *)0x0) {
                      *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
                      iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
                      *(undefined2 *)(iVar5 + 2) = 0;
                    }
                  }
                  else {
                    *(byte *)(iVar4 + 0x70) = *(byte *)(iVar4 + 0x70) | 1;
                  }
                  *(float *)(iVar4 + 0x2000) = local_58;
                  *(float *)(iVar4 + 0x2004) = local_54;
                  *(float *)(iVar4 + 0x2008) = local_50;
                  iVar4 = *(int *)(this + 4);
                }
                if ((int)local_30 != *(int *)(iVar4 + 0x1ffc)) {
                  if (*(char *)(iVar4 + 0x6c) == '\0') {
                    pCVar2 = *(CBaseEdict **)(iVar4 + 0x30);
                    if (pCVar2 != (CBaseEdict *)0x0) {
                      *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
                      iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
                      *(undefined2 *)(iVar5 + 2) = 0;
                    }
                  }
                  else {
                    *(byte *)(iVar4 + 0x70) = *(byte *)(iVar4 + 0x70) | 1;
                  }
                  *(int *)(iVar4 + 0x1ffc) = (int)local_30;
                }
                iVar4 = *(int *)(this + 8);
                *(undefined4 *)(iVar4 + 0x40) = 0;
                *(undefined4 *)(iVar4 + 0x44) = 0;
                *(undefined4 *)(iVar4 + 0x48) = 0;
                pcVar1 = *(code **)(*(int *)this + 0x3c);
                uVar7 = (**(code **)(*(int *)this + 0x40))(this,0,0);
                iVar4 = *(int *)(this + 0x7e0);
                local_7c = *(float *)(iVar4 + 0x289c) - fVar9 * local_88;
                local_78 = *(float *)(iVar4 + 0x28a0) - local_84 * fVar9;
                local_74 = *(float *)(iVar4 + 0x28a4) - local_80 * fVar9;
                (*pcVar1)(this,*(int *)(this + 8) + 0x9c,&local_7c,uVar7,8,local_70);
                iVar4 = *(int *)(this + 8);
                *(undefined4 *)(iVar4 + 0x9c) = local_64;
                *(undefined4 *)(iVar4 + 0xa0) = local_60;
                *(undefined4 *)(iVar4 + 0xa4) = local_5c;
              }
            }
          }
          goto LAB_0042ff6e;
        }
      }
    }
    iVar4 = _DAT_0105db00;
    if ((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) {
      iVar5 = ThreadGetCurrentId();
      if (iVar4 == iVar5) {
        cVar3 = CVProfNode::ExitScope();
        if (cVar3 != '\0') {
          _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
        }
        DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
      }
    }
    if (local_8c != 0) {
      (**(code **)(local_8c + 0x54))(local_8c,local_94,local_90,0,0,0);
    }
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)