CDmxSerializerKeyValues2::Serialize
0x00bed080 · 444 bytes · __thiscall
_ZN24CDmxSerializerKeyValues29SerializeER10CUtlBufferP11CDmxElementPKc
Decompiled
undefined (4 params)
/* CDmxSerializerKeyValues2::Serialize(CUtlBuffer&, CDmxElement*, char const*) */
undefined4 __thiscall
CDmxSerializerKeyValues2::Serialize
(CDmxSerializerKeyValues2 *this,CUtlBuffer *param_1,CDmxElement *param_2,char *param_3)
{
char cVar1;
CUtlCharConversion *pCVar2;
int iVar3;
CDmxElement *pCVar4;
int iVar5;
CDmxSerializationDictionary local_40 [4];
CUtlMemory<UtlRBTreeNode_t<CDmxSerializationDictionary::DmxElementInfo_t,int>,int> local_3c [20];
undefined4 local_28;
undefined4 local_24;
pCVar2 = (CUtlCharConversion *)GetCStringCharConversion();
SetSerializationDelimiter(pCVar2);
SetSerializationArrayDelimiter(",");
iVar3 = _V_stricmp(param_3,"keyvalues2_flat");
CDmxSerializationDictionary::CDmxSerializationDictionary(local_40,0);
/* try { // try from 00bed0e5 to 00bed237 has its CatchHandler @ 00bed23d */
CDmxSerializationDictionary::BuildElementList(local_40,param_2,iVar3 == 0);
iVar3 = CDmxSerializationDictionary::FirstRootElement(local_40);
do {
if (iVar3 == -1) {
SetSerializationDelimiter((CUtlCharConversion *)0x0);
SetSerializationArrayDelimiter((char *)0x0);
CUtlRBTree<CDmxSerializationDictionary::DmxElementInfo_t,int,bool(*)(CDmxSerializationDictionary::DmxElementInfo_t_const&,CDmxSerializationDictionary::DmxElementInfo_t_const&),CUtlMemory<UtlRBTreeNode_t<CDmxSerializationDictionary::DmxElementInfo_t,int>,int>>
::RemoveAll((CUtlRBTree<CDmxSerializationDictionary::DmxElementInfo_t,int,bool(*)(CDmxSerializationDictionary::DmxElementInfo_t_const&,CDmxSerializationDictionary::DmxElementInfo_t_const&),CUtlMemory<UtlRBTreeNode_t<CDmxSerializationDictionary::DmxElementInfo_t,int>,int>>
*)local_40);
local_28 = 0xffffffff;
CUtlMemory<UtlRBTreeNode_t<CDmxSerializationDictionary::DmxElementInfo_t,int>,int>::Purge
(local_3c);
local_24 = 0xffffffff;
CUtlMemory<UtlRBTreeNode_t<CDmxSerializationDictionary::DmxElementInfo_t,int>,int>::Purge
(local_3c);
return 1;
}
pCVar4 = (CDmxElement *)CDmxSerializationDictionary::GetRootElement(local_40,iVar3);
SaveElement(this,param_1,local_40,pCVar4,true);
if (((((byte)param_1[0x15] & 1) != 0) && (*(int *)(param_1 + 0x10) != 0)) &&
(*(char *)(*(int *)param_1 + ((*(int *)(param_1 + 0x10) + -1) - *(int *)(param_1 + 0x20))) ==
'\n')) {
iVar5 = 0;
if (((byte)param_1[0x15] & 0x10) == 0) {
iVar5 = *(int *)(param_1 + 0x18);
}
while (iVar5 = iVar5 + -1, -1 < iVar5) {
while (cVar1 = CUtlBuffer::CheckPut(param_1,1), cVar1 != '\0') {
*(undefined1 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) =
9;
*(int *)(param_1 + 0x10) = *(int *)(param_1 + 0x10) + 1;
CUtlBuffer::AddNullTermination(param_1);
iVar5 = iVar5 + -1;
if (iVar5 < 0) goto LAB_00bed1a0;
}
}
}
LAB_00bed1a0:
cVar1 = CUtlBuffer::CheckPut(param_1,1);
if (cVar1 != '\0') {
*(undefined1 *)(*(int *)param_1 + (*(int *)(param_1 + 0x10) - *(int *)(param_1 + 0x20))) = 10;
*(int *)(param_1 + 0x10) = *(int *)(param_1 + 0x10) + 1;
CUtlBuffer::AddNullTermination(param_1);
}
iVar3 = CDmxSerializationDictionary::NextRootElement(local_40,iVar3);
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.