L L4D2node

CDmxAttribute::Serialize

0x00be0210 · 2370 bytes · __thiscall

_ZNK13CDmxAttribute9SerializeER10CUtlBuffer

Decompiled

undefined (2 params)

/* CDmxAttribute::Serialize(CUtlBuffer&) const */

undefined1 __thiscall CDmxAttribute::Serialize(CDmxAttribute *this,CUtlBuffer *param_1)

{
  undefined1 uVar1;
  Vector2D *pVVar2;
  Quaternion *pQVar3;
  DmeTime_t *pDVar4;
  Vector4D *pVVar5;
  CUtlBuffer *pCVar6;
  Color *pCVar7;
  QAngle *pQVar8;
  bool *pbVar9;
  Vector *pVVar10;
  uint *puVar11;
  int in_GS_OFFSET;
  uint local_54 [16];
  Color local_14;
  undefined1 local_13;
  undefined1 local_12;
  undefined1 local_11;
  int local_10;
  
  local_10 = *(int *)(in_GS_OFFSET + 0x14);
  if (0x1c < *(uint *)this) {
switchD_00be0235_caseD_0:
    uVar1 = 0;
    goto LAB_00be0260;
  }
  switch(*(float **)this) {
  default:
    goto switchD_00be0235_caseD_0;
  case (float *)0x2:
    puVar11 = *(uint **)(this + 8);
    if (puVar11 == (uint *)0x0) {
      local_54[0] = 0;
      puVar11 = local_54;
    }
    uVar1 = ::Serialize(param_1,(int *)puVar11);
    break;
  case (float *)0x3:
    pCVar6 = *(CUtlBuffer **)(this + 8);
    if (pCVar6 == (CUtlBuffer *)0x0) {
      local_54[0] = 0;
      pCVar6 = (CUtlBuffer *)local_54;
    }
    uVar1 = ::Serialize(pCVar6,*(float **)this);
    break;
  case (float *)0x4:
    pbVar9 = *(bool **)(this + 8);
    if (pbVar9 == (bool *)0x0) {
      local_54[0] = local_54[0] & 0xffffff00;
      pbVar9 = (bool *)local_54;
    }
    uVar1 = ::Serialize(param_1,pbVar9);
    break;
  case (float *)0x5:
    if (*(CUtlString **)(this + 8) != (CUtlString *)0x0) {
      uVar1 = ::Serialize(param_1,*(CUtlString **)(this + 8));
      break;
    }
    CUtlString::CUtlString((CUtlString *)local_54);
                    /* try { // try from 00be0b21 to 00be0b31 has its CatchHandler @ 00be0bd0 */
    CUtlString::Set((CUtlString *)local_54,(char *)0x0);
    uVar1 = ::Serialize(param_1,(CUtlString *)local_54);
    goto LAB_00be0b32;
  case (float *)0x6:
    if (*(CUtlBinaryBlock **)(this + 8) != (CUtlBinaryBlock *)0x0) {
      uVar1 = ::Serialize(param_1,*(CUtlBinaryBlock **)(this + 8));
      break;
    }
    CUtlBinaryBlock::CUtlBinaryBlock((CUtlBinaryBlock *)local_54,0,0);
                    /* try { // try from 00be0bb5 to 00be0bc5 has its CatchHandler @ 00be0ca6 */
    CUtlBinaryBlock::Set((CUtlBinaryBlock *)local_54,(void *)0x0,0);
    uVar1 = ::Serialize(param_1,(CUtlBinaryBlock *)local_54);
LAB_00be0b32:
    CUtlMemory<unsigned_char,int>::Purge((CUtlMemory<unsigned_char,int> *)local_54);
    break;
  case (float *)0x7:
    pDVar4 = *(DmeTime_t **)(this + 8);
    if (pDVar4 == (DmeTime_t *)0x0) {
      local_54[0] = 0;
      pDVar4 = (DmeTime_t *)local_54;
    }
    uVar1 = ::Serialize(param_1,pDVar4);
    break;
  case (float *)0x8:
    pCVar7 = *(Color **)(this + 8);
    if (pCVar7 == (Color *)0x0) {
      local_14 = 0;
      pCVar7 = &local_14;
      local_13 = 0;
      local_12 = 0;
      local_11 = 0xff;
    }
    uVar1 = ::Serialize(param_1,pCVar7);
    break;
  case (float *)0x9:
    pVVar2 = *(Vector2D **)(this + 8);
    if (pVVar2 == (Vector2D *)0x0) {
      local_54[0] = 0;
      pVVar2 = (Vector2D *)local_54;
      local_54[1] = 0;
    }
    uVar1 = ::Serialize(param_1,pVVar2);
    break;
  case (float *)0xa:
    pVVar10 = *(Vector **)(this + 8);
    if (pVVar10 == (Vector *)0x0) {
      local_54[0] = 0;
      pVVar10 = (Vector *)local_54;
      local_54[1] = 0;
      local_54[2] = 0;
    }
    uVar1 = ::Serialize(param_1,pVVar10);
    break;
  case (float *)0xb:
    pVVar5 = *(Vector4D **)(this + 8);
    if (pVVar5 == (Vector4D *)0x0) {
      local_54[0] = 0;
      pVVar5 = (Vector4D *)local_54;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
    }
    uVar1 = ::Serialize(param_1,pVVar5);
    break;
  case (float *)0xc:
    pQVar8 = *(QAngle **)(this + 8);
    if (pQVar8 == (QAngle *)0x0) {
      local_54[0] = 0;
      pQVar8 = (QAngle *)local_54;
      local_54[1] = 0;
      local_54[2] = 0;
    }
    uVar1 = ::Serialize(param_1,pQVar8);
    break;
  case (float *)0xd:
    pQVar3 = *(Quaternion **)(this + 8);
    if (pQVar3 == (Quaternion *)0x0) {
      local_54[0] = 0;
      pQVar3 = (Quaternion *)local_54;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0x3f800000;
    }
    uVar1 = ::Serialize(param_1,pQVar3);
    break;
  case (float *)0xe:
    if (*(VMatrix **)(this + 8) == (VMatrix *)0x0) {
      MatrixSetIdentity((VMatrix *)local_54);
      uVar1 = ::Serialize(param_1,(VMatrix *)local_54);
    }
    else {
      uVar1 = ::Serialize(param_1,*(VMatrix **)(this + 8));
    }
    break;
  case (float *)0x10:
    if (*(CUtlVector **)(this + 8) == (CUtlVector *)0x0) {
      local_54[0] = 0;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
      local_54[4] = 0;
                    /* try { // try from 00be0a68 to 00be0a6c has its CatchHandler @ 00be0c7f */
      uVar1 = Serialize<int>(param_1,(CUtlVector *)local_54);
      local_54[3] = 0;
      CUtlMemory<int,int>::Purge((CUtlMemory<int,int> *)local_54);
      local_54[4] = local_54[0];
      CUtlMemory<int,int>::Purge((CUtlMemory<int,int> *)local_54);
    }
    else {
      uVar1 = Serialize<int>(param_1,*(CUtlVector **)(this + 8));
    }
    break;
  case (float *)0x11:
    if (*(CUtlVector **)(this + 8) == (CUtlVector *)0x0) {
      local_54[0] = 0;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
      local_54[4] = 0;
                    /* try { // try from 00be0ade to 00be0ae2 has its CatchHandler @ 00be0be2 */
      uVar1 = Serialize<float>(param_1,(CUtlVector *)local_54);
      local_54[3] = 0;
      CUtlMemory<float,int>::Purge((CUtlMemory<float,int> *)local_54);
      local_54[4] = local_54[0];
      CUtlMemory<float,int>::Purge((CUtlMemory<float,int> *)local_54);
    }
    else {
      uVar1 = Serialize<float>(param_1,*(CUtlVector **)(this + 8));
    }
    break;
  case (float *)0x12:
    if (*(CUtlVector **)(this + 8) == (CUtlVector *)0x0) {
      local_54[0] = 0;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
      local_54[4] = 0;
                    /* try { // try from 00be0976 to 00be097a has its CatchHandler @ 00be0c09 */
      uVar1 = Serialize<bool>(param_1,(CUtlVector *)local_54);
      local_54[3] = 0;
      CUtlMemory<bool,int>::Purge((CUtlMemory<bool,int> *)local_54);
      local_54[4] = local_54[0];
      CUtlMemory<bool,int>::Purge((CUtlMemory<bool,int> *)local_54);
    }
    else {
      uVar1 = Serialize<bool>(param_1,*(CUtlVector **)(this + 8));
    }
    break;
  case (float *)0x13:
    if (*(CUtlVector **)(this + 8) == (CUtlVector *)0x0) {
      local_54[0] = 0;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
      local_54[4] = 0;
      CUtlVector<CUtlString,CUtlMemory<CUtlString,int>>::RemoveAll
                ((CUtlVector<CUtlString,CUtlMemory<CUtlString,int>> *)local_54);
                    /* try { // try from 00be091b to 00be091f has its CatchHandler @ 00be0c30 */
      uVar1 = Serialize<CUtlString>(param_1,(CUtlVector *)local_54);
      CUtlVector<CUtlString,CUtlMemory<CUtlString,int>>::RemoveAll
                ((CUtlVector<CUtlString,CUtlMemory<CUtlString,int>> *)local_54);
      CUtlMemory<CUtlString,int>::Purge((CUtlMemory<CUtlString,int> *)local_54);
      local_54[4] = local_54[0];
      CUtlMemory<CUtlString,int>::Purge((CUtlMemory<CUtlString,int> *)local_54);
    }
    else {
      uVar1 = Serialize<CUtlString>(param_1,*(CUtlVector **)(this + 8));
    }
    break;
  case (float *)0x14:
    if (*(CUtlVector **)(this + 8) == (CUtlVector *)0x0) {
      local_54[0] = 0;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
      local_54[4] = 0;
      CUtlVector<CUtlBinaryBlock,CUtlMemory<CUtlBinaryBlock,int>>::RemoveAll
                ((CUtlVector<CUtlBinaryBlock,CUtlMemory<CUtlBinaryBlock,int>> *)local_54);
                    /* try { // try from 00be07aa to 00be07ae has its CatchHandler @ 00be0d6e */
      uVar1 = Serialize<CUtlBinaryBlock>(param_1,(CUtlVector *)local_54);
      CUtlVector<CUtlBinaryBlock,CUtlMemory<CUtlBinaryBlock,int>>::RemoveAll
                ((CUtlVector<CUtlBinaryBlock,CUtlMemory<CUtlBinaryBlock,int>> *)local_54);
      CUtlMemory<CUtlBinaryBlock,int>::Purge((CUtlMemory<CUtlBinaryBlock,int> *)local_54);
      local_54[4] = local_54[0];
      CUtlMemory<CUtlBinaryBlock,int>::Purge((CUtlMemory<CUtlBinaryBlock,int> *)local_54);
    }
    else {
      uVar1 = Serialize<CUtlBinaryBlock>(param_1,*(CUtlVector **)(this + 8));
    }
    break;
  case (float *)0x15:
    if (*(CUtlVector **)(this + 8) == (CUtlVector *)0x0) {
      local_54[0] = 0;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
      local_54[4] = 0;
                    /* try { // try from 00be085f to 00be0863 has its CatchHandler @ 00be0dbd */
      uVar1 = Serialize<DmeTime_t>(param_1,(CUtlVector *)local_54);
      local_54[3] = 0;
      CUtlMemory<DmeTime_t,int>::Purge((CUtlMemory<DmeTime_t,int> *)local_54);
      local_54[4] = local_54[0];
      CUtlMemory<DmeTime_t,int>::Purge((CUtlMemory<DmeTime_t,int> *)local_54);
    }
    else {
      uVar1 = Serialize<DmeTime_t>(param_1,*(CUtlVector **)(this + 8));
    }
    break;
  case (float *)0x16:
    if (*(CUtlVector **)(this + 8) == (CUtlVector *)0x0) {
      local_54[0] = 0;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
      local_54[4] = 0;
                    /* try { // try from 00be06ee to 00be06f2 has its CatchHandler @ 00be0d96 */
      uVar1 = Serialize<Color>(param_1,(CUtlVector *)local_54);
      local_54[3] = 0;
      CUtlMemory<Color,int>::Purge((CUtlMemory<Color,int> *)local_54);
      local_54[4] = local_54[0];
      CUtlMemory<Color,int>::Purge((CUtlMemory<Color,int> *)local_54);
    }
    else {
      uVar1 = Serialize<Color>(param_1,*(CUtlVector **)(this + 8));
    }
    break;
  case (float *)0x17:
    if (*(CUtlVector **)(this + 8) == (CUtlVector *)0x0) {
      local_54[0] = 0;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
      local_54[4] = 0;
                    /* try { // try from 00be08b9 to 00be08bd has its CatchHandler @ 00be0c58 */
      uVar1 = Serialize<Vector2D>(param_1,(CUtlVector *)local_54);
      local_54[3] = 0;
      CUtlMemory<Vector2D,int>::Purge((CUtlMemory<Vector2D,int> *)local_54);
      local_54[4] = local_54[0];
      CUtlMemory<Vector2D,int>::Purge((CUtlMemory<Vector2D,int> *)local_54);
    }
    else {
      uVar1 = Serialize<Vector2D>(param_1,*(CUtlVector **)(this + 8));
    }
    break;
  case (float *)0x18:
    if (*(CUtlVector **)(this + 8) == (CUtlVector *)0x0) {
      local_54[0] = 0;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
      local_54[4] = 0;
                    /* try { // try from 00be0748 to 00be074c has its CatchHandler @ 00be0cd2 */
      uVar1 = Serialize<Vector>(param_1,(CUtlVector *)local_54);
      local_54[3] = 0;
      CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)local_54);
      local_54[4] = local_54[0];
      CUtlMemory<Vector,int>::Purge((CUtlMemory<Vector,int> *)local_54);
    }
    else {
      uVar1 = Serialize<Vector>(param_1,*(CUtlVector **)(this + 8));
    }
    break;
  case (float *)0x19:
    if (*(CUtlVector **)(this + 8) == (CUtlVector *)0x0) {
      local_54[0] = 0;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
      local_54[4] = 0;
                    /* try { // try from 00be0805 to 00be0809 has its CatchHandler @ 00be0d20 */
      uVar1 = Serialize<Vector4D>(param_1,(CUtlVector *)local_54);
      local_54[3] = 0;
      CUtlMemory<Vector4D,int>::Purge((CUtlMemory<Vector4D,int> *)local_54);
      local_54[4] = local_54[0];
      CUtlMemory<Vector4D,int>::Purge((CUtlMemory<Vector4D,int> *)local_54);
    }
    else {
      uVar1 = Serialize<Vector4D>(param_1,*(CUtlVector **)(this + 8));
    }
    break;
  case (float *)0x1a:
    if (*(CUtlVector **)(this + 8) == (CUtlVector *)0x0) {
      local_54[0] = 0;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
      local_54[4] = 0;
                    /* try { // try from 00be0694 to 00be0698 has its CatchHandler @ 00be0cf9 */
      uVar1 = Serialize<QAngle>(param_1,(CUtlVector *)local_54);
      local_54[3] = 0;
      CUtlMemory<QAngle,int>::Purge((CUtlMemory<QAngle,int> *)local_54);
      local_54[4] = local_54[0];
      CUtlMemory<QAngle,int>::Purge((CUtlMemory<QAngle,int> *)local_54);
    }
    else {
      uVar1 = Serialize<QAngle>(param_1,*(CUtlVector **)(this + 8));
    }
    break;
  case (float *)0x1b:
    if (*(CUtlVector **)(this + 8) == (CUtlVector *)0x0) {
      local_54[0] = 0;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
      local_54[4] = 0;
                    /* try { // try from 00be063a to 00be063e has its CatchHandler @ 00be0d47 */
      uVar1 = Serialize<Quaternion>(param_1,(CUtlVector *)local_54);
      local_54[3] = 0;
      CUtlMemory<Quaternion,int>::Purge((CUtlMemory<Quaternion,int> *)local_54);
      local_54[4] = local_54[0];
      CUtlMemory<Quaternion,int>::Purge((CUtlMemory<Quaternion,int> *)local_54);
    }
    else {
      uVar1 = Serialize<Quaternion>(param_1,*(CUtlVector **)(this + 8));
    }
    break;
  case (float *)0x1c:
    if (*(CUtlVector **)(this + 8) == (CUtlVector *)0x0) {
      local_54[0] = 0;
      local_54[1] = 0;
      local_54[2] = 0;
      local_54[3] = 0;
      local_54[4] = 0;
                    /* try { // try from 00be05e0 to 00be05e4 has its CatchHandler @ 00be0cab */
      uVar1 = Serialize<VMatrix>(param_1,(CUtlVector *)local_54);
      local_54[3] = 0;
      CUtlMemory<VMatrix,int>::Purge((CUtlMemory<VMatrix,int> *)local_54);
      local_54[4] = local_54[0];
      CUtlMemory<VMatrix,int>::Purge((CUtlMemory<VMatrix,int> *)local_54);
    }
    else {
      uVar1 = Serialize<VMatrix>(param_1,*(CUtlVector **)(this + 8));
    }
  }
LAB_00be0260:
  if (local_10 == *(int *)(in_GS_OFFSET + 0x14)) {
    return uVar1;
  }
                    /* WARNING: Subroutine does not return */
  __stack_chk_fail();
}

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paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
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Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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