L L4D2node

AddFilesToList

0x00bd72b0 · 892 bytes · __cdecl

_Z14AddFilesToListR10CUtlVectorI10CUtlString10CUtlMemoryIS0_iEEPKcS6_S6_

Decompiled

undefined (4 params)

/* AddFilesToList(CUtlVector<CUtlString, CUtlMemory<CUtlString, int> >&, char const*, char const*,
   char const*) */

void AddFilesToList(CUtlVector *param_1,char *param_2,char *param_3,char *param_4)

{
  char cVar1;
  char cVar2;
  char *pcVar3;
  int iVar4;
  CUtlMemory<unsigned_char,int> *this;
  int iVar5;
  int in_GS_OFFSET;
  CUtlMemory<CUtlString,int> *local_380;
  undefined4 local_364;
  CUtlString local_360 [16];
  CUtlString local_350 [16];
  int local_340 [5];
  char local_32c [260];
  char local_228 [260];
  char local_124 [260];
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  V_snprintf(local_32c,0x104,"%s\\*",param_2);
  cVar1 = V_IsAbsolutePath(param_2);
  pcVar3 = (char *)(**(code **)(*g_pFullFileSystem + 0x80))
                             (g_pFullFileSystem,local_32c,param_3,&local_364);
  local_340[0] = 0;
  local_340[1] = 0;
  local_340[2] = 0;
  local_340[3] = 0;
  local_340[4] = 0;
  if (pcVar3 != (char *)0x0) {
    do {
      V_snprintf(local_228,0x104,"%s\\%s",param_2,pcVar3);
      cVar2 = (**(code **)(*g_pFullFileSystem + 0x78))(g_pFullFileSystem,local_364);
      if (cVar2 == '\0') {
        pcVar3 = (char *)V_GetFileExtension(pcVar3);
        iVar4 = _V_stricmp(pcVar3,param_4);
        if (iVar4 == 0) {
          pcVar3 = local_228;
          if (cVar1 == '\0') {
            (**(code **)(*g_pFullFileSystem + 0x30))
                      (g_pFullFileSystem,local_228,param_3,local_124,0x104,0,0);
            pcVar3 = local_124;
          }
          _V_strlower(pcVar3);
          V_FixSlashes(pcVar3,'/');
          CUtlString::CUtlString(local_350,pcVar3);
                    /* try { // try from 00bd74c6 to 00bd74ca has its CatchHandler @ 00bd769e */
          CUtlVector<CUtlString,CUtlMemory<CUtlString,int>>::InsertBefore
                    ((CUtlVector<CUtlString,CUtlMemory<CUtlString,int>> *)param_1,
                     *(int *)(param_1 + 0xc),local_350);
          CUtlMemory<unsigned_char,int>::Purge((CUtlMemory<unsigned_char,int> *)local_350);
        }
      }
      else {
                    /* try { // try from 00bd73a3 to 00bd74b1 has its CatchHandler @ 00bd76b0 */
        iVar4 = V_strnicmp(pcVar3,".",2);
                    /* try { // try from 00bd74f3 to 00bd7511 has its CatchHandler @ 00bd76b0 */
        if ((iVar4 != 0) && (iVar4 = V_strnicmp(pcVar3,"..",3), iVar4 != 0)) {
          CUtlString::CUtlString(local_360,local_228);
                    /* try { // try from 00bd7529 to 00bd752d has its CatchHandler @ 00bd7633 */
          CUtlVector<CUtlString,CUtlMemory<CUtlString,int>>::InsertBefore
                    ((CUtlVector<CUtlString,CUtlMemory<CUtlString,int>> *)local_340,local_340[3],
                     local_360);
          CUtlMemory<unsigned_char,int>::Purge((CUtlMemory<unsigned_char,int> *)local_360);
        }
      }
      pcVar3 = (char *)(**(code **)(*g_pFullFileSystem + 0x74))(g_pFullFileSystem,local_364);
    } while (pcVar3 != (char *)0x0);
  }
  local_380 = (CUtlMemory<CUtlString,int> *)local_340;
                    /* try { // try from 00bd756c to 00bd75b2 has its CatchHandler @ 00bd76b0 */
  (**(code **)(*g_pFullFileSystem + 0x7c))(g_pFullFileSystem,local_364);
  iVar4 = local_340[3];
  if (0 < local_340[3]) {
    iVar5 = 0;
    do {
      pcVar3 = CUtlString::operator_cast_to_char_((CUtlString *)(iVar5 * 0x10 + local_340[0]));
      AddFilesToList(param_1,pcVar3,param_3,param_4);
      iVar5 = iVar5 + 1;
    } while (iVar5 != iVar4);
  }
  iVar5 = local_340[3] + -1;
  iVar4 = iVar5 * 0x10;
  if (-1 < iVar5) {
    do {
      iVar5 = iVar5 + -1;
      this = (CUtlMemory<unsigned_char,int> *)(local_340[0] + iVar4);
      iVar4 = iVar4 + -0x10;
      CUtlMemory<unsigned_char,int>::Purge(this);
    } while (iVar5 != -1);
  }
  local_340[3] = 0;
  CUtlMemory<CUtlString,int>::Purge(local_380);
  local_340[4] = local_340[0];
  CUtlMemory<CUtlString,int>::Purge(local_380);
  if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
                    /* WARNING: Subroutine does not return */
    __stack_chk_fail();
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)