VScriptServerCompileScript
0x00b46120 · 1180 bytes · __cdecl
_Z26VScriptServerCompileScriptPKcb
Decompiled
undefined (2 params)
/* VScriptServerCompileScript(char const*, bool) */
int VScriptServerCompileScript(char *param_1,bool param_2)
{
char *pcVar1;
bool bVar2;
bool bVar3;
char cVar4;
int iVar5;
char *pcVar6;
char *pcVar7;
int in_GS_OFFSET;
char *local_384;
uchar *local_380;
uchar *local_374 [4];
int local_364;
char local_33c [260];
undefined **local_238;
undefined1 local_234;
char local_233 [259];
undefined4 local_130;
undefined **local_12c;
undefined1 local_128;
char local_127 [259];
undefined4 local_24;
int local_20;
g_ScriptLastCompileScriptMissing = 0;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if (g_pScriptVM == (int *)0x0) {
iVar5 = 0;
goto LAB_00b46470;
}
iVar5 = (**(code **)(*g_pScriptVM + 0x10))(g_pScriptVM);
pcVar7 = *(char **)(VScriptServerCompileScript(char_const*,bool)::pszClearExtensions + iVar5 * 4);
iVar5 = (**(code **)(*g_pScriptVM + 0x10))(g_pScriptVM);
pcVar1 = *(char **)(VScriptServerCompileScript(char_const*,bool)::pszEncryptedExtensions +
iVar5 * 4);
pcVar6 = (char *)_V_strrchr(param_1,'.');
if (pcVar6 == (char *)0x0) {
cVar4 = V_IsAbsolutePath(param_1);
local_234 = 1;
local_238 = &PTR_InitQuietTruncation_00c08ee8;
local_233[0] = '\0';
local_130 = 0;
local_12c = &PTR_InitQuietTruncation_00c08ee8;
local_128 = 1;
local_127[0] = '\0';
local_24 = 0;
if (cVar4 == '\0') {
CFmtStrN<256>::sprintf((CFmtStrN<256> *)&local_238,"scripts/vscripts/%s%s",param_1,pcVar7);
CFmtStrN<256>::sprintf((CFmtStrN<256> *)&local_12c,"scripts/vscripts/%s%s",param_1,pcVar1);
bVar3 = false;
}
else {
LAB_00b462d0:
local_24 = 0;
local_127[0] = '\0';
local_128 = 1;
local_12c = &PTR_InitQuietTruncation_00c08ee8;
local_130 = 0;
local_233[0] = '\0';
local_234 = 1;
local_238 = &PTR_InitQuietTruncation_00c08ee8;
CFmtStrN<256>::sprintf((CFmtStrN<256> *)&local_238,"%s",param_1);
CFmtStrN<256>::sprintf((CFmtStrN<256> *)&local_12c,"%s",param_1);
bVar3 = true;
}
}
else {
iVar5 = _V_strcmp(pcVar6,pcVar7);
if ((iVar5 != 0) && (iVar5 = _V_strcmp(pcVar6,pcVar1), iVar5 != 0)) {
iVar5 = 0;
Msg("Script file type does not match VM type\n");
goto LAB_00b46470;
}
cVar4 = V_IsAbsolutePath(param_1);
local_234 = 1;
local_238 = &PTR_InitQuietTruncation_00c08ee8;
local_233[0] = '\0';
local_130 = 0;
local_12c = &PTR_InitQuietTruncation_00c08ee8;
local_128 = 1;
local_127[0] = '\0';
local_24 = 0;
if (cVar4 != '\0') goto LAB_00b462d0;
CFmtStrN<256>::sprintf((CFmtStrN<256> *)&local_238,"scripts/vscripts/%s",param_1);
CFmtStrN<256>::sprintf((CFmtStrN<256> *)&local_12c,"scripts/vscripts/%s",param_1);
bVar3 = false;
}
CUtlBuffer::CUtlBuffer((CUtlBuffer *)local_374,0,0,0);
/* try { // try from 00b4629b to 00b4629d has its CatchHandler @ 00b4653a */
cVar4 = (**(code **)(filesystem[1] + 0x38))
(filesystem + 1,local_233,"GAME",(CUtlBuffer *)local_374,0,0,0);
if (cVar4 == '\0') {
/* try { // try from 00b4634c to 00b46438 has its CatchHandler @ 00b4653a */
cVar4 = (**(code **)(filesystem[1] + 0x38))
(filesystem + 1,local_127,"GAME",(CUtlBuffer *)local_374,0,0,0);
if (cVar4 == '\0') {
if (param_2) {
DevMsg("Script not found (%s) \n",param_1);
}
}
else {
local_380 = local_374[0];
if (local_364 != 0) {
UTIL_DecodeICE(local_374[0],local_364,(uchar *)"SDhfi878");
bVar2 = true;
goto LAB_00b46392;
}
}
LAB_00b4649d:
g_ScriptLastCompileScriptMissing = 1;
iVar5 = 0;
}
else {
local_380 = local_374[0];
if (local_364 == 0) goto LAB_00b4649d;
bVar2 = false;
LAB_00b46392:
if ((local_380 == (uchar *)0x0) || (*local_380 == '\0')) {
LAB_00b46440:
iVar5 = 0;
}
else {
if (!bVar3) {
pcVar7 = local_127;
if (!bVar2) {
pcVar7 = local_233;
}
/* try { // try from 00b46506 to 00b4652f has its CatchHandler @ 00b4653a */
(**(code **)(*filesystem + 0x30))(filesystem,pcVar7,"GAME",local_33c,0x104,0,0);
}
local_384 = local_33c;
pcVar7 = local_127;
if (!bVar2) {
pcVar7 = local_233;
}
V_strncpy(local_384,pcVar7,0x104);
V_FixSlashes(local_384,'/');
iVar5 = (**(code **)(*g_pScriptVM + 0x2c))(g_pScriptVM,local_380,local_384);
if (iVar5 == 0) {
DevMsg("FAILED to compile and execute script file named %s\n",param_1);
goto LAB_00b46440;
}
}
}
CUtlMemory<unsigned_char,int>::Purge((CUtlMemory<unsigned_char,int> *)local_374);
LAB_00b46470:
if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
return iVar5;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.