CBaseServerVehicle::GetPassengerSeatPoint
0x00b39eb0 · 507 bytes · __thiscall
_ZN18CBaseServerVehicle21GetPassengerSeatPointEiP6VectorP6QAngle
Decompiled
undefined (4 params)
/* CBaseServerVehicle::GetPassengerSeatPoint(int, Vector*, QAngle*) */
void __thiscall
CBaseServerVehicle::GetPassengerSeatPoint
(CBaseServerVehicle *this,int param_1,Vector *param_2,QAngle *param_3)
{
CBaseEntity *pCVar1;
char cVar2;
CBaseAnimating *this_00;
int iVar3;
int iVar4;
int in_GS_OFFSET;
undefined4 local_58;
undefined4 local_54;
undefined4 local_50;
undefined4 local_4c;
undefined4 local_48;
undefined4 local_44;
char local_40 [32];
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if (*(int *)(this + 0x2c) != 0) {
this_00 = (CBaseAnimating *)
__dynamic_cast(*(int *)(this + 0x2c),&CBaseEntity::typeinfo,&CBaseAnimating::typeinfo,
0);
if (this_00 != (CBaseAnimating *)0x0) {
V_snprintf(local_40,0x20,"vehicle_feet_passenger%d",param_1);
iVar3 = CBaseAnimating::LookupAttachment(this_00,local_40);
iVar4 = (**(code **)(*(int *)this_00 + 0x340))(this_00,1);
if ((iVar4 != -1) && (0 < iVar3)) {
cVar2 = GetLocalAttachmentAtTime
(this,iVar4,iVar3,0.0,(Vector *)&local_58,(QAngle *)&local_4c);
if (cVar2 != '\0') {
UTIL_ParentToWorldSpace((CBaseEntity *)this_00,(Vector *)&local_58,(QAngle *)&local_4c);
if (param_2 != (Vector *)0x0) {
*(undefined4 *)param_2 = local_58;
*(undefined4 *)(param_2 + 4) = local_54;
*(undefined4 *)(param_2 + 8) = local_50;
}
if (param_3 != (QAngle *)0x0) {
*(undefined4 *)param_3 = local_4c;
*(undefined4 *)(param_3 + 4) = local_48;
*(undefined4 *)(param_3 + 8) = local_44;
}
goto LAB_00b39fcb;
}
}
}
}
if (param_2 != (Vector *)0x0) {
pCVar1 = *(CBaseEntity **)(this + 0x2c);
if (((byte)pCVar1[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar1);
}
*(undefined4 *)param_2 = *(undefined4 *)(pCVar1 + 0x2e0);
*(undefined4 *)(param_2 + 4) = *(undefined4 *)(pCVar1 + 0x2e4);
*(undefined4 *)(param_2 + 8) = *(undefined4 *)(pCVar1 + 0x2e8);
}
if (param_3 != (QAngle *)0x0) {
pCVar1 = *(CBaseEntity **)(this + 0x2c);
if (((byte)pCVar1[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(pCVar1);
}
*(undefined4 *)param_3 = *(undefined4 *)(pCVar1 + 0x37c);
*(undefined4 *)(param_3 + 4) = *(undefined4 *)(pCVar1 + 0x380);
*(undefined4 *)(param_3 + 8) = *(undefined4 *)(pCVar1 + 900);
}
LAB_00b39fcb:
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.