InfectedAlert::Update
0x00a19f60 · 1925 bytes · __thiscall
_ZN13InfectedAlert6UpdateEP8Infectedf
Decompiled
undefined (3 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* InfectedAlert::Update(Infected*, float) */
InfectedAlert * __thiscall
InfectedAlert::Update(InfectedAlert *this,Infected *param_1,float param_2)
{
uint *puVar1;
int iVar2;
char cVar3;
CBaseEntity *pCVar4;
InfectedAttack *pIVar5;
int iVar6;
int *piVar7;
longdouble lVar8;
longdouble lVar9;
longdouble lVar10;
longdouble lVar11;
float fVar12;
float fVar13;
InfectedAttack *pIVar14;
undefined4 local_34;
undefined4 local_30;
undefined4 local_28;
undefined4 local_24;
int local_20;
local_34 = 0;
local_30 = 0;
if (_towlower == 0) {
local_20 = 0;
}
else {
(**(code **)(_towlower + 0x50))
(_towlower,&local_34,0,0,0,0,
"/data/src/game/server/terror/zombiebot/infected/infectedalert.cpp",0x84,
&Update(Infected*,float)::tm_fmt,"(%s)%s","NextBot","InfectedAlert::Update");
local_20 = _towlower;
}
iVar2 = _DAT_0105db00;
local_28 = local_34;
local_24 = local_30;
if ((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) {
/* try { // try from 00a1a0e6 to 00a1a146 has its CatchHandler @ 00a1a74e */
iVar6 = ThreadGetCurrentId();
if (iVar2 == iVar6) {
if ((char *)*_DAT_0105d15c != "InfectedAlert::Update") {
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xd2163a,(char *)0x0,0xca8906);
}
puVar1 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
*puVar1 = *puVar1 | 4;
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
}
/* try { // try from 00a1a01f to 00a1a05f has its CatchHandler @ 00a1a71f */
cVar3 = CDirector::IsFinale(TheDirector);
if ((cVar3 == '\0') && (**(char **)(TheDirector + 0x640) == '\0')) {
LAB_00a1a1a0:
/* try { // try from 00a1a1a6 to 00a1a61b has its CatchHandler @ 00a1a71f */
lVar8 = (longdouble)CountdownTimer::Now();
if (*(float *)(param_1 + 100) <= (float)lVar8) {
Infected::Vocalize((Infected *)param_2,"Zombie.Alert",false);
lVar8 = (longdouble)RandomFloat(0x40000000,0x40800000);
fVar13 = (float)lVar8;
lVar8 = (longdouble)CountdownTimer::Now();
if ((float)lVar8 + fVar13 != *(float *)(param_1 + 100)) {
(**(code **)(*(int *)(param_1 + 0x5c) + 4))(param_1 + 0x5c,param_1 + 100);
*(float *)(param_1 + 100) = (float)lVar8 + fVar13;
}
if (fVar13 != *(float *)(param_1 + 0x60)) {
(**(code **)(*(int *)(param_1 + 0x5c) + 4))(param_1 + 0x5c,param_1 + 0x60);
*(float *)(param_1 + 0x60) = fVar13;
}
}
if (0.0 < *(float *)(param_1 + 0x7c)) {
lVar8 = (longdouble)CountdownTimer::Now();
if (*(float *)(param_1 + 0x7c) <= (float)lVar8) {
LookTowardsDisturbance((InfectedAlert *)param_1,(Infected *)param_2);
if (*(float *)(param_1 + 0x7c) != -1.0) {
(**(code **)(*(int *)(param_1 + 0x74) + 4))(param_1 + 0x74,param_1 + 0x7c);
*(undefined4 *)(param_1 + 0x7c) = 0xbf800000;
}
}
}
piVar7 = (int *)(**(code **)(*(int *)param_2 + 0x59c))(param_2);
pCVar4 = (CBaseEntity *)(**(code **)(*piVar7 + 0xb4))(piVar7);
if (pCVar4 == (CBaseEntity *)0x0) {
if (0.0 < *(float *)(param_1 + 0x58)) {
if (*(float *)(param_1 + 0x58) != -1.0) {
(**(code **)(*(int *)(param_1 + 0x50) + 4))(param_1 + 0x50,param_1 + 0x58);
*(undefined4 *)(param_1 + 0x58) = 0xbf800000;
}
/* try { // try from 00a1a653 to 00a1a70f has its CatchHandler @ 00a1a71f */
piVar7 = (int *)(**(code **)(*(int *)param_2 + 0x594))(param_2);
if (piVar7 != (int *)0x0) {
(**(code **)(*piVar7 + 0xd8))(piVar7,0x234,1);
}
Infected::SetIdleBodyGroupVariant((char *)param_2,"Head");
}
}
else if (*(float *)(param_1 + 0x58) <= 0.0) {
lVar8 = (longdouble)
(**(code **)(*(int *)((int)param_2 + 0x1a3c) + 0x124))((int)param_2 + 0x1a3c,pCVar4);
lVar9 = (longdouble)
CDirector::GetScriptValue
(TheDirector,"NearAcquireRange",*(float *)(NearAcquireRange._28_4_ + 0x2c));
lVar10 = (longdouble)
CDirector::GetScriptValue
(TheDirector,"FarAcquireRange",*(float *)(FarAcquireRange._28_4_ + 0x2c));
lVar11 = (longdouble)
CDirector::GetScriptValue
(TheDirector,"NearAcquireRange",*(float *)(NearAcquireRange._28_4_ + 0x2c))
;
fVar12 = ((float)lVar8 - (float)lVar9) / ((float)lVar10 - (float)lVar11);
fVar13 = 0.0;
if (0.0 <= fVar12) {
fVar13 = fVar12;
}
fVar12 = 1.0;
if (fVar13 <= 1.0) {
fVar12 = fVar13;
}
lVar8 = (longdouble)
CDirector::GetScriptValue
(TheDirector,"NearAcquireTime",*(float *)(NearAcquireTime._28_4_ + 0x2c));
lVar9 = (longdouble)
CDirector::GetScriptValue
(TheDirector,"FarAcquireTime",*(float *)(FarAcquireTime._28_4_ + 0x2c));
lVar10 = (longdouble)
CDirector::GetScriptValue
(TheDirector,"NearAcquireTime",*(float *)(NearAcquireTime._28_4_ + 0x2c));
lVar11 = (longdouble)
RandomFloat(1.0 - *(float *)(AcquireTimeVarianceFactor._28_4_ + 0x2c),
*(float *)(AcquireTimeVarianceFactor._28_4_ + 0x2c) + 1.0);
fVar13 = (float)lVar11 * (((float)lVar9 - (float)lVar10) * fVar12 + (float)lVar8);
lVar8 = (longdouble)CountdownTimer::Now();
if ((float)lVar8 + fVar13 != *(float *)(param_1 + 0x58)) {
(**(code **)(*(int *)(param_1 + 0x50) + 4))(param_1 + 0x50,param_1 + 0x58);
*(float *)(param_1 + 0x58) = (float)lVar8 + fVar13;
}
if (fVar13 != *(float *)(param_1 + 0x54)) {
(**(code **)(*(int *)(param_1 + 0x50) + 4))(param_1 + 0x50,param_1 + 0x54);
*(float *)(param_1 + 0x54) = fVar13;
}
piVar7 = (int *)(**(code **)(*(int *)param_2 + 0x594))(param_2);
cVar3 = (**(code **)(*piVar7 + 0xe4))(piVar7,0x23e);
if (cVar3 == '\0') {
(**(code **)(*piVar7 + 0xd8))(piVar7,0x23e,1);
}
Infected::SetAlertBodyGroupVariant((Infected *)param_2,"Head","Head");
}
else {
piVar7 = (int *)(**(code **)(*(int *)param_2 + 0x594))(param_2);
(**(code **)(*piVar7 + 0x13c))(piVar7,pCVar4,2,0x3dcccccd,0,"Watch our victim");
lVar8 = (longdouble)CountdownTimer::Now();
if (*(float *)(param_1 + 0x58) <= (float)lVar8) {
pIVar5 = ::operator_new(0x48);
pIVar14 = pIVar5;
/* try { // try from 00a1a625 to 00a1a629 has its CatchHandler @ 00a1a740 */
InfectedAttack::InfectedAttack(pIVar5,pCVar4);
goto LAB_00a1a06e;
}
}
pIVar14 = (InfectedAttack *)(param_1 + 0x44);
lVar8 = (longdouble)CountdownTimer::Now();
if (*(float *)(param_1 + 0x4c) <= (float)lVar8) {
pIVar5 = (InfectedAttack *)(**(code **)(*(int *)param_2 + 0x594))(param_2);
pIVar14 = pIVar5;
cVar3 = (**(code **)(*(int *)pIVar5 + 0xe4))(pIVar5,0x245);
if (cVar3 == '\0') {
(**(code **)(*(int *)pIVar5 + 0xd8))(pIVar5,0x245,1);
pIVar14 = pIVar5;
}
}
*(undefined4 *)this = 0;
*(undefined4 *)(this + 4) = 0;
*(undefined4 *)(this + 8) = 0;
}
else {
pCVar4 = (CBaseEntity *)CDirectorTacticalServices::GetRandomSurvivor();
if (pCVar4 == (CBaseEntity *)0x0) goto LAB_00a1a1a0;
pIVar5 = ::operator_new(0x48);
pIVar14 = pIVar5;
/* try { // try from 00a1a069 to 00a1a06d has its CatchHandler @ 00a1a752 */
InfectedAttack::InfectedAttack(pIVar5,pCVar4);
LAB_00a1a06e:
*(undefined4 *)this = 1;
*(InfectedAttack **)(this + 4) = pIVar5;
*(undefined4 *)(this + 8) = 0;
}
iVar2 = _DAT_0105db00;
if ((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) {
iVar6 = ThreadGetCurrentId(pIVar14);
if (iVar2 == iVar6) {
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
}
if (local_20 != 0) {
(**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
}
return this;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.