L L4D2node

CTerrorPlayer::PlayerRunCommand

0x009d2160 · 1791 bytes · __thiscall

_ZN13CTerrorPlayer16PlayerRunCommandEP8CUserCmdP11IMoveHelper

Decompiled

undefined (3 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CTerrorPlayer::PlayerRunCommand(CUserCmd*, IMoveHelper*) */

void __thiscall
CTerrorPlayer::PlayerRunCommand(CTerrorPlayer *this,CUserCmd *param_1,IMoveHelper *param_2)

{
  uint *puVar1;
  CTerrorPlayer CVar2;
  byte *pbVar3;
  code *pcVar4;
  char cVar5;
  int iVar6;
  int *piVar7;
  byte *pbVar8;
  int *piVar9;
  undefined4 uVar10;
  uint uVar11;
  int iVar12;
  longdouble lVar13;
  float fVar14;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_28;
  undefined4 local_24;
  int local_20;
  
  local_34 = 0;
  local_30 = 0;
  if (_towlower == 0) {
    local_20 = 0;
  }
  else {
    (**(code **)(_towlower + 0x50))
              (_towlower,&local_34,0,0,0,0,"/data/src/game/server/terror/terrorplayer.cpp",0x706,
               &PlayerRunCommand(CUserCmd*,IMoveHelper*)::tm_fmt,"(%s)%s","ZombieExpensive",
               "CTerrorPlayer::PlayerRunCommand");
    local_20 = _towlower;
  }
  iVar6 = _DAT_0105db00;
  local_28 = local_34;
  local_24 = local_30;
                    /* try { // try from 009d23c6 to 009d2426 has its CatchHandler @ 009d28cf */
  if (((_DAT_0105d154 == 0) && (DAT_0105d158 != '\0')) ||
     (iVar12 = ThreadGetCurrentId(), iVar6 != iVar12)) {
    if ((*(uint *)(param_1 + 0xc) & 0x7f800000) != 0x7f800000) goto LAB_009d222a;
LAB_009d2441:
    *(undefined4 *)(param_1 + 0xc) = vec3_angle;
    *(undefined4 *)(param_1 + 0x10) = DAT_01053d40;
    *(undefined4 *)(param_1 + 0x14) = DAT_01053d44;
    if ((*(uint *)(param_1 + 0x18) & 0x7f800000) == 0x7f800000) goto LAB_009d247b;
LAB_009d2263:
    if ((*(uint *)(param_1 + 0x1c) & 0x7f800000) != 0x7f800000) goto LAB_009d2276;
LAB_009d2495:
    uVar11 = *(uint *)(param_1 + 0x20);
    *(undefined4 *)(param_1 + 0x1c) = 0;
  }
  else {
    if ((char *)*_DAT_0105d15c != "CTerrorPlayer::PlayerRunCommand") {
      _DAT_0105d15c =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xd19890,(char *)0x0,0xd15c86);
    }
    puVar1 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
    *puVar1 = *puVar1 | 4;
    CVProfNode::EnterScope();
    DAT_0105d158 = '\0';
    if ((*(uint *)(param_1 + 0xc) & 0x7f800000) == 0x7f800000) goto LAB_009d2441;
LAB_009d222a:
    if (((*(uint *)(param_1 + 0x10) & 0x7f800000) == 0x7f800000) ||
       ((*(uint *)(param_1 + 0x14) & 0x7f800000) == 0x7f800000)) goto LAB_009d2441;
    if ((*(uint *)(param_1 + 0x18) & 0x7f800000) != 0x7f800000) goto LAB_009d2263;
LAB_009d247b:
    *(undefined4 *)(param_1 + 0x18) = 0;
    if ((*(uint *)(param_1 + 0x1c) & 0x7f800000) == 0x7f800000) goto LAB_009d2495;
LAB_009d2276:
    uVar11 = *(uint *)(param_1 + 0x20);
  }
  if ((uVar11 & 0x7f800000) == 0x7f800000) {
    *(undefined4 *)(param_1 + 0x20) = 0;
  }
  uVar11 = *(int *)(bot_mimic._28_4_ + 0x30) >> 0x1f;
  iVar6 = (*(uint *)(bot_mimic._28_4_ + 0x30) ^ uVar11) - uVar11;
  if (*(int *)(gpGlobals + 0x14) < iVar6) goto LAB_009d2300;
  if (*(int *)(this + 0x30) == 0) {
    iVar12 = 0;
  }
  else {
    iVar12 = *(int *)(this + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
  }
                    /* try { // try from 009d22c2 to 009d2347 has its CatchHandler @ 009d28ae */
  if ((iVar6 == iVar12) || (piVar7 = (int *)UTIL_PlayerByIndex(iVar6), piVar7 == (int *)0x0))
  goto LAB_009d2300;
  iVar6 = TheNextBots();
  if (*(int *)(iVar6 + 0x4c) != 0) {
    iVar6 = TheNextBots();
    cVar5 = (**(code **)(**(int **)(iVar6 + 0x4c) + 0xe0))(*(int **)(iVar6 + 0x4c),this);
    if (cVar5 == '\0') goto LAB_009d2300;
  }
  if (param_1 == (CUserCmd *)(piVar7 + 0x7e3)) {
    fVar14 = *(float *)(param_1 + 0x10);
    uVar11 = *(uint *)(param_1 + 0x2c);
  }
  else {
    *(int *)(param_1 + 4) = piVar7[0x7e4];
    *(int *)(param_1 + 8) = piVar7[0x7e5];
    *(int *)(param_1 + 0xc) = piVar7[0x7e6];
    fVar14 = (float)piVar7[0x7e7];
    *(float *)(param_1 + 0x10) = fVar14;
    *(int *)(param_1 + 0x14) = piVar7[0x7e8];
    *(int *)(param_1 + 0x18) = piVar7[0x7e9];
    *(int *)(param_1 + 0x1c) = piVar7[0x7ea];
    *(int *)(param_1 + 0x20) = piVar7[0x7eb];
    *(int *)(param_1 + 0x24) = piVar7[0x7ec];
    param_1[0x28] = *(CUserCmd *)(piVar7 + 0x7ed);
    uVar11 = piVar7[0x7ee];
    *(uint *)(param_1 + 0x2c) = uVar11;
    *(int *)(param_1 + 0x30) = piVar7[0x7ef];
    *(int *)(param_1 + 0x34) = piVar7[0x7f0];
    *(short *)(param_1 + 0x38) = (short)piVar7[0x7f1];
    *(undefined2 *)(param_1 + 0x3a) = *(undefined2 *)((int)piVar7 + 0x1fc6);
    param_1[0x3c] = *(CUserCmd *)(piVar7 + 0x7f2);
    *(int *)(param_1 + 0x40) = piVar7[0x7f3];
    *(int *)(param_1 + 0x44) = piVar7[0x7f4];
    *(int *)(param_1 + 0x48) = piVar7[0x7f5];
    *(int *)(param_1 + 0x4c) = piVar7[0x7f6];
    *(int *)(param_1 + 0x50) = piVar7[0x7f7];
    *(int *)(param_1 + 0x54) = piVar7[0x7f8];
  }
  *(float *)(param_1 + 0x10) = fVar14 + *(float *)(bot_mimic_yaw_offset._28_4_ + 0x2c);
  if (uVar11 != 0) {
    if (uVar11 < 0x800) {
      pbVar3 = *(byte **)(gpGlobals + 0x58);
      if (pbVar3 != (byte *)0x0) {
        pbVar8 = pbVar3 + uVar11 * 0x10;
        if ((*pbVar8 & 2) != 0) goto LAB_009d2858;
LAB_009d2754:
        piVar9 = *(int **)(pbVar8 + 0xc);
        if ((piVar9 != (int *)0x0) &&
           (piVar9 = (int *)(**(code **)(*piVar9 + 0x18))(piVar9), piVar9 != (int *)0x0)) {
          pcVar4 = *(code **)(*(int *)this + 0x484);
          uVar10 = (**(code **)(*piVar9 + 0x530))(piVar9);
          iVar6 = (*pcVar4)(this,uVar10);
          if (iVar6 == 0) {
            *(undefined4 *)(param_1 + 0x2c) = 0;
          }
          else {
            if (*(int *)(iVar6 + 0x30) == 0) {
              iVar6 = 0;
            }
            else {
              iVar6 = *(int *)(iVar6 + 0x30) - *(int *)(gpGlobals + 0x58) >> 4;
            }
            *(int *)(param_1 + 0x2c) = iVar6;
          }
        }
      }
    }
    else {
      pbVar3 = *(byte **)(gpGlobals + 0x58);
      if (*(byte **)(gpGlobals + 0x58) != (byte *)0x0) {
LAB_009d2858:
        pbVar8 = pbVar3;
        if ((*pbVar8 & 2) == 0) goto LAB_009d2754;
      }
    }
  }
  iVar6 = (**(code **)(*piVar7 + 0x5f4))(piVar7);
  if ((iVar6 == 0) || (iVar6 = (**(code **)(*(int *)this + 0x5f4))(this), iVar6 != 0)) {
    iVar6 = (**(code **)(*piVar7 + 0x5f4))(piVar7);
    if ((iVar6 == 0) && (iVar6 = (**(code **)(*(int *)this + 0x5f4))(this), iVar6 != 0)) {
      (**(code **)(*(int *)this + 0x5fc))(this,1);
    }
  }
  else {
    (**(code **)(*(int *)this + 0x5f8))(this,1);
  }
  *(undefined4 *)(this + 0x1c94) = 0;
LAB_009d2300:
  cVar5 = (**(code **)(*(int *)this + 0x7e8))(this);
  if (cVar5 != '\0') {
    iVar6 = CBaseEntity::GetTeamNumber((CBaseEntity *)this);
    uVar11 = *(uint *)(param_1 + 0x24);
    if (iVar6 == 3) {
      uVar11 = uVar11 & 0xfffffffe;
      *(uint *)(param_1 + 0x24) = uVar11;
    }
    if ((uVar11 & 1) != 0) {
      OnIncapacitatedAttack(this);
      uVar11 = *(uint *)(param_1 + 0x24);
    }
    *(undefined4 *)(param_1 + 0x20) = 0;
    *(undefined4 *)(param_1 + 0x1c) = 0;
    if ((this[0x39f1] == (CTerrorPlayer)0x0) || (this[0x3a2c] == (CTerrorPlayer)0x0)) {
      *(uint *)(param_1 + 0x24) = uVar11 & 0xfffff1cd;
      cVar5 = CanCrawl();
      if (cVar5 == '\0') {
        *(uint *)(param_1 + 0x24) = *(uint *)(param_1 + 0x24) & 0xfffffff7;
        *(undefined4 *)(param_1 + 0x18) = 0;
      }
    }
    else {
      *(uint *)(param_1 + 0x24) = uVar11 & 0xfffff1c7;
    }
  }
  if (((this[0x33bd] != (CTerrorPlayer)0x0) && ((*(uint *)(param_1 + 0x24) & 0xe3a) != 0)) &&
     ((*(float *)(this + 0x33b8) <= 0.0 ||
      (lVar13 = (longdouble)IntervalTimer::Now(), 1.0 < (float)lVar13 - *(float *)(this + 0x33b8))))
     ) {
    CBasePlayer::ClearUseEntity((CBasePlayer *)this);
  }
  CVar2 = this[0x186];
  CCSPlayer::PlayerRunCommand((CCSPlayer *)this,param_1,param_2);
  if ((CVar2 == (CTerrorPlayer)0x9) || (this[0x186] != (CTerrorPlayer)0x9)) {
    if ((this[0x186] != (CTerrorPlayer)0x9) && (CVar2 == (CTerrorPlayer)0x9)) {
                    /* try { // try from 009d2515 to 009d2895 has its CatchHandler @ 009d28ae */
      OnLadderDismount(this);
    }
  }
  else {
    OnLadderMount(this);
  }
  iVar6 = _DAT_0105db00;
  if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
     (iVar12 = ThreadGetCurrentId(), iVar6 == iVar12)) {
    cVar5 = CVProfNode::ExitScope();
    if (cVar5 != '\0') {
      _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
    }
    DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
  }
  if (local_20 != 0) {
    (**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)