L L4D2node

SurvivorApproachMinigun::Update

0x009256a0 · 1628 bytes · __thiscall

_ZN23SurvivorApproachMinigun6UpdateEP11SurvivorBotf

Decompiled

undefined (3 params)

/* SurvivorApproachMinigun::Update(SurvivorBot*, float) */

SurvivorApproachMinigun * __thiscall
SurvivorApproachMinigun::Update(SurvivorApproachMinigun *this,SurvivorBot *param_1,float param_2)

{
  uint uVar1;
  int *piVar2;
  int iVar3;
  code *pcVar4;
  code *pcVar5;
  char cVar6;
  int *piVar7;
  Vector *pVVar8;
  float *pfVar9;
  float *pfVar10;
  int *piVar11;
  undefined4 uVar12;
  float fVar13;
  undefined4 *puVar14;
  undefined *puVar15;
  undefined1 *puVar16;
  float *pfVar17;
  int in_GS_OFFSET;
  longdouble lVar18;
  float fVar19;
  float fVar20;
  float fVar21;
  Vector local_48 [12];
  float local_3c;
  float local_38;
  float local_34;
  float local_30;
  float local_2c;
  float local_28;
  undefined1 local_24;
  undefined1 local_23;
  undefined1 local_22;
  undefined1 local_21;
  int local_20;
  
  pfVar17 = (float *)&stack0xffffff74;
  pfVar9 = (float *)&stack0xffffff74;
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  piVar7 = (int *)(**(code **)(*(int *)param_2 + 0x9a4))();
  uVar1 = *(uint *)(param_1 + 0x34);
  if ((((uVar1 == 0xffffffff) ||
       (puVar15 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar15 == (undefined *)0xfffffffc)) ||
      (*(uint *)(puVar15 + 8) != uVar1 >> 0xc)) ||
     (piVar2 = *(int **)(puVar15 + 4), piVar2 == (int *)0x0)) {
    *(undefined4 *)this = 3;
    *(undefined4 *)(this + 4) = 0;
    *(char **)(this + 8) = "The object we wanted to use is gone";
    pfVar9 = (float *)&stack0xffffff74;
    goto LAB_00925710;
  }
  uVar1 = piVar2[0x88];
  if (((uVar1 != 0xffffffff) &&
      (puVar15 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar15 != (undefined *)0xfffffffc)) &&
     ((*(uint *)(puVar15 + 8) == uVar1 >> 0xc && (*(int **)(puVar15 + 4) != (int *)0x0)))) {
    cVar6 = (**(code **)(**(int **)(puVar15 + 4) + 0x16c))();
    if (cVar6 != '\0') {
      *(undefined4 *)this = 3;
      *(undefined4 *)(this + 4) = 0;
      *(char **)(this + 8) = "The object we wanted to use is owned by someone";
      goto LAB_00925710;
    }
  }
  cVar6 = (**(code **)(*(int *)param_1 + 0x168))();
  if (cVar6 != '\0') {
    *(undefined4 *)this = 3;
    *(undefined4 *)(this + 4) = 0;
    *(char **)(this + 8) = "Situation changed - giving up";
    pfVar9 = (float *)&stack0xffffff74;
    goto LAB_00925710;
  }
  cVar6 = INextBot::IsDebugging((INextBot *)((int)param_2 + 0x4028),1);
  if (cVar6 != '\0') {
    pVVar8 = (Vector *)(**(code **)(*piVar2 + 0x288))();
    (**(code **)(*(int *)param_2 + 0x234))();
    NDebugOverlay::Line((Vector *)&local_30,pVVar8,0xff,0xff,0,true,0.1);
    pfVar9 = (float *)(**(code **)(*piVar7 + 0xbc))();
    fVar20 = *pfVar9;
    fVar13 = pfVar9[1];
    fVar19 = pfVar9[2];
    (**(code **)(*(int *)param_2 + 0x234))();
    local_30 = fVar20 * 100.0 + local_3c;
    local_2c = fVar13 * 100.0 + local_38;
    local_28 = fVar19 * 100.0 + local_34;
    (**(code **)(*(int *)param_2 + 0x234))();
    pfVar17 = (float *)&stack0xffffff68;
    NDebugOverlay::Line(local_48,(Vector *)&local_30,0xff,0,0,true,0.1);
  }
  iVar3 = *(int *)param_1;
  pfVar17[1] = param_2;
  *pfVar17 = (float)param_1;
  pcVar4 = *(code **)(iVar3 + 0x170);
  pfVar17[-1] = 1.3439961e-38;
  cVar6 = (*pcVar4)();
  iVar3 = *(int *)param_1;
  if (cVar6 == '\0') {
    pfVar17[1] = param_2;
    *pfVar17 = (float)param_1;
    pfVar17[2] = (float)piVar2;
    pcVar4 = *(code **)(iVar3 + 0x15c);
    pfVar17[-1] = 1.3440095e-38;
    lVar18 = (longdouble)(*pcVar4)();
    iVar3 = *(int *)param_1;
    pfVar17[1] = param_2;
    *pfVar17 = (float)param_1;
    pfVar17[2] = (float)piVar2;
    pcVar4 = *(code **)(iVar3 + 0x160);
    pfVar17[-1] = 1.344013e-38;
    pfVar10 = (float *)(*pcVar4)();
    iVar3 = *(int *)param_2;
    pfVar17[1] = param_2;
    *pfVar17 = (float)&local_30;
                    /* try { // try from 009259ac to 009259b1 has its CatchHandler @ 00925d1c */
    pcVar4 = *(code **)(iVar3 + 0x234);
    pfVar17[-1] = 1.3440159e-38;
    (*pcVar4)();
    pfVar9 = pfVar17 + -1;
    fVar20 = *pfVar10;
    fVar13 = pfVar10[2];
    fVar19 = pfVar10[1];
    fVar21 = (float)lVar18 * (float)lVar18;
    if (fVar21 <= (local_30 - fVar20) * (local_30 - fVar20) +
                  (local_28 - fVar13) * (local_28 - fVar13) +
                  (local_2c - fVar19) * (local_2c - fVar19)) {
      if ((*(byte *)((int)param_2 + 0x14d) & 8) != 0) {
        pfVar17[-1] = param_2;
                    /* try { // try from 00925cf2 to 00925cf6 has its CatchHandler @ 00925d12 */
        pfVar17[-2] = 1.3441332e-38;
        CBaseEntity::CalcAbsolutePosition((CBaseEntity *)pfVar17[-1]);
        fVar20 = *pfVar10;
        fVar19 = pfVar10[1];
        fVar13 = pfVar10[2];
      }
      fVar20 = *(float *)((int)param_2 + 0x2e0) - fVar20;
      fVar19 = *(float *)((int)param_2 + 0x2e4) - fVar19;
      fVar13 = *(float *)((int)param_2 + 0x2e8) - fVar13;
      if (fVar19 * fVar19 + fVar20 * fVar20 + fVar13 * fVar13 < fVar21) goto LAB_00925a0f;
    }
    else {
LAB_00925a0f:
      iVar3 = *(int *)param_2;
      pfVar17[-1] = param_2;
                    /* try { // try from 00925a14 to 00925a24 has its CatchHandler @ 00925d1a */
      pcVar4 = *(code **)(iVar3 + 0x9a0);
      pfVar17[-2] = 1.3440305e-38;
      piVar11 = (int *)(*pcVar4)();
      iVar3 = *piVar11;
      pfVar17[-1] = (float)piVar11;
      pcVar4 = *(code **)(iVar3 + 0xd4);
      pfVar17[-2] = 1.344032e-38;
      cVar6 = (*pcVar4)();
      if (cVar6 != '\x01') {
        pcVar4 = *(code **)(*piVar7 + 0xc0);
        iVar3 = *(int *)param_1;
        pfVar17[1] = (float)piVar2;
        *pfVar17 = param_2;
        pfVar17[-1] = (float)param_1;
        pcVar5 = *(code **)(iVar3 + 0x164);
        pfVar17[-2] = 1.3440382e-38;
        uVar12 = (*pcVar5)();
        pfVar17[6] = 0.25;
        *pfVar17 = (float)uVar12;
        pfVar17[5] = 1.4013e-45;
        pfVar17[4] = (float)"Look at minigun to use";
        pfVar17[3] = 0.0;
        pfVar17[-1] = (float)piVar7;
        pfVar17[2] = 1.0;
        pfVar17[1] = 5.60519e-45;
        pfVar17[-2] = 1.344047e-38;
        (*pcVar4)();
        iVar3 = *piVar7;
        pfVar17[-1] = (float)piVar7;
        pcVar4 = *(code **)(iVar3 + 200);
        pfVar17[-2] = 1.344049e-38;
        cVar6 = (*pcVar4)();
        pfVar9 = pfVar17 + -1;
        if (cVar6 != '\0') {
          iVar3 = *piVar7;
          pfVar17[-1] = (float)piVar7;
          pcVar4 = *(code **)(iVar3 + 0xd0);
          pfVar17[-2] = 1.344052e-38;
          lVar18 = (longdouble)(*pcVar4)();
          pfVar9 = pfVar17 + -1;
          if (0.2 < (float)lVar18) {
            iVar3 = *piVar2;
            pfVar17[-1] = (float)piVar2;
            pfVar17[3] = 0.0;
            pfVar17[2] = 1.4013e-45;
            pfVar17[1] = param_2;
            *pfVar17 = param_2;
            pcVar4 = *(code **)(iVar3 + 0x1ac);
            pfVar17[-2] = 1.3440603e-38;
            (*pcVar4)();
            iVar3 = *(int *)param_2;
            pfVar17[1] = 4.2039e-45;
            pfVar17[-1] = param_2;
            *pfVar17 = (float)piVar2;
            pcVar4 = *(code **)(iVar3 + 0x6e8);
            pfVar17[-2] = 1.344064e-38;
            (*pcVar4)();
            *pfVar17 = 1.4013e-45;
            pfVar17[-1] = (float)((int)param_2 + 0x4028);
            pfVar17[-2] = 1.3440666e-38;
            cVar6 = INextBot::IsDebugging((INextBot *)pfVar17[-1],(uint)*pfVar17);
            if (cVar6 != '\0') {
              puVar16 = &DAT_00d539c2;
              if ((undefined1 *)piVar2[0x1f] != (undefined1 *)0x0) {
                puVar16 = (undefined1 *)piVar2[0x1f];
              }
              iVar3 = *(int *)param_2;
              pfVar17[-1] = param_2;
              pcVar4 = *(code **)(iVar3 + 0xb8);
              pfVar17[-2] = 1.3440714e-38;
              fVar13 = (float)(*pcVar4)();
              local_24 = 0xff;
              local_23 = 0xff;
              local_22 = 0;
              local_21 = 0xff;
              fVar20 = *(float *)(gpGlobals + 0xc);
              pfVar17[3] = fVar13;
              pfVar17[4] = (float)puVar16;
              *(double *)(pfVar17 + 1) = (double)fVar20;
              *pfVar17 = (float)"%3.2f: %s used %s\n";
              pfVar17[-1] = (float)&local_24;
              pfVar17[-2] = 1.3440806e-38;
              ConColorMsg((Color *)pfVar17[-1],(char *)*pfVar17);
            }
            iVar3 = *(int *)param_1;
            *pfVar17 = param_2;
            pfVar17[-1] = (float)param_1;
            pcVar4 = *(code **)(iVar3 + 0x16c);
            pfVar17[-2] = 1.3440827e-38;
            (*pcVar4)();
            pfVar9 = pfVar17 + -1;
          }
        }
        goto LAB_00925b90;
      }
    }
    pfVar17[-1] = param_2;
    pfVar17[-2] = 1.3441001e-38;
    SurvivorBot::LookAround((SurvivorBot *)pfVar17[-1]);
    pfVar17[-1] = param_2;
    pfVar17[-2] = 1.3441012e-38;
    SurvivorBot::MaintainWeaponry((SurvivorBot *)pfVar17[-1]);
  }
  else {
    pfVar17[1] = param_2;
    *pfVar17 = (float)param_1;
    pcVar4 = *(code **)(iVar3 + 0x174);
    pfVar17[-1] = 1.3439988e-38;
    cVar6 = (*pcVar4)();
    pfVar9 = pfVar17;
    if (cVar6 != '\0') {
      if (*(char *)((int)param_2 + 0x33bc) == '\0') {
        *(undefined4 *)this = 3;
        *(undefined4 *)(this + 4) = 0;
        *(char **)(this + 8) = "used the gun, but we\'re no longer using it";
      }
      else {
        *pfVar17 = 1.56945e-43;
        pfVar17[-1] = 1.3441036e-38;
        puVar14 = ::operator_new((uint)*pfVar17);
        *(undefined4 *)this = 1;
        puVar14[8] = 0;
        puVar14[9] = 0;
        puVar14[10] = 0;
        puVar14[3] = 0;
        puVar14[4] = 0;
        puVar14[5] = 0;
        puVar14[6] = 0;
        puVar14[7] = 0;
        puVar14[2] = 0;
        *(undefined1 *)(puVar14 + 0xc) = 0;
        *(undefined1 *)((int)puVar14 + 0x31) = 0;
        puVar14[0xb] = 0;
        *puVar14 = &PTR__L4D1SurvivorMinigunAttack_00d03d28;
        puVar14[1] = &PTR__L4D1SurvivorMinigunAttack_00d03e94;
        puVar14[0xd] = &PTR_NetworkStateChanged_00c0b6e0;
        puVar14[0xe] = 0;
        puVar14[0xf] = 0xbf800000;
        puVar14[0x10] = &PTR_NetworkStateChanged_00c0b6e0;
        puVar14[0x11] = 0;
        puVar14[0x12] = 0xbf800000;
        puVar14[0x13] = 0xffffffff;
        puVar14[0x15] = &PTR_NetworkStateChanged_00c0b6e0;
        puVar14[0x16] = 0;
        puVar14[0x17] = 0xbf800000;
        puVar14[0x19] = &PTR_NetworkStateChanged_00c0b6e0;
        puVar14[0x1a] = 0;
        puVar14[0x1b] = 0xbf800000;
        *(undefined4 **)(this + 4) = puVar14;
        *(char **)(this + 8) = "Used a minigun, now going to attack with it";
      }
      goto LAB_00925710;
    }
  }
LAB_00925b90:
  *(undefined4 *)this = 0;
  *(undefined4 *)(this + 4) = 0;
  *(undefined4 *)(this + 8) = 0;
LAB_00925710:
  if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
    return this;
  }
                    /* WARNING: Subroutine does not return */
  *(undefined1 **)((int)pfVar9 + -4) = &LAB_00925d12;
  __stack_chk_fail();
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)