L L4D2node

CDirectorChallengeMode::ActivateScriptedMode

0x0089e700 · 1001 bytes · __thiscall

_ZN22CDirectorChallengeMode20ActivateScriptedModeEv

Decompiled

undefined (1 param)

/* CDirectorChallengeMode::ActivateScriptedMode() */

void __thiscall CDirectorChallengeMode::ActivateScriptedMode(CDirectorChallengeMode *this)

{
  undefined4 *puVar1;
  int *piVar2;
  char cVar3;
  int iVar4;
  int iVar5;
  undefined4 uVar6;
  void *pvVar7;
  char *pcVar8;
  undefined1 *puVar9;
  void *local_40 [2];
  undefined2 local_38;
  ushort local_36;
  void *local_34;
  undefined4 local_30;
  undefined2 local_2c;
  ushort local_2a;
  undefined1 *local_28;
  undefined4 local_24;
  undefined2 local_20;
  ushort local_1e;
  
  if (this[1] == (CDirectorChallengeMode)0x0) {
    return;
  }
  local_38 = 0;
  local_36 = 0;
  local_40[0] = (void *)0x0;
  puVar9 = &DAT_00d539c2;
  if (*(undefined1 **)(gpGlobals + 0x3c) != (undefined1 *)0x0) {
    puVar9 = *(undefined1 **)(gpGlobals + 0x3c);
  }
                    /* try { // try from 0089e743 to 0089e747 has its CatchHandler @ 0089eb34 */
  local_34 = (void *)CDirector::GetGameMode();
  puVar1 = *(undefined4 **)(this + 0x140);
  local_2a = 0;
  local_1e = 0;
  local_30 = 0;
  local_2c = 0x1f;
  local_24 = 0;
  local_20 = 0x1f;
                    /* try { // try from 0089e7a9 to 0089e807 has its CatchHandler @ 0089eafa */
  local_28 = puVar9;
  iVar4 = (**(code **)(*g_pScriptVM + 0x48))(g_pScriptVM,"ScriptMode_OnActivate",*puVar1,0);
  if (iVar4 == 0) {
    iVar5 = -1;
  }
  else {
    iVar5 = (**(code **)(*g_pScriptVM + 0x50))(g_pScriptVM,iVar4,&local_34,2,local_40,*puVar1,1);
    (**(code **)(*g_pScriptVM + 0x4c))(g_pScriptVM,iVar4);
  }
  if ((local_1e & 1) != 0) {
    free(local_28);
    local_1e = local_1e & 0xfffe;
  }
  local_28 = (undefined1 *)0x0;
  local_24 = 0;
  local_20 = 0;
  if ((local_2a & 1) != 0) {
    free(local_34);
  }
  if (iVar5 != -1) {
                    /* try { // try from 0089e83d to 0089e942 has its CatchHandler @ 0089eb34 */
    CDirector::PostRunScript(TheDirector);
  }
  *this = (CDirectorChallengeMode)0x1;
  if (g_pGameRules != (CTerrorGameRules *)0x0) {
    CTerrorGameRules::SetChallengeModeActive(g_pGameRules,true);
  }
  uVar6 = (**(code **)(*g_pScriptVM + 0x48))
                    (g_pScriptVM,"GetNextStage",**(undefined4 **)(this + 0x144),0);
  *(undefined4 *)(this + 0x110) = uVar6;
  uVar6 = (**(code **)(*g_pScriptVM + 0x48))
                    (g_pScriptVM,"UserConsoleCommand",**(undefined4 **)(this + 0x144),0);
  *(undefined4 *)(this + 0x134) = uVar6;
  uVar6 = (**(code **)(*g_pScriptVM + 0x48))
                    (g_pScriptVM,"InterceptChat",**(undefined4 **)(this + 0x144),0);
  *(undefined4 *)(this + 0x130) = uVar6;
  uVar6 = (**(code **)(*g_pScriptVM + 0x48))
                    (g_pScriptVM,"AllowTakeDamage",**(undefined4 **)(this + 0x144),0);
  *(undefined4 *)(this + 0x11c) = uVar6;
  uVar6 = (**(code **)(*g_pScriptVM + 0x48))
                    (g_pScriptVM,"AllowBash",**(undefined4 **)(this + 0x144),0);
  *(undefined4 *)(this + 0x124) = uVar6;
  piVar2 = g_pScriptVM;
  if (*(int *)(this + 0x11c) == 0) goto LAB_0089e9ee;
  local_34 = (void *)0x0;
  local_2a = 0;
  *(undefined4 *)(this + 0x120) = 0;
  local_2c = 0;
  iVar4 = 0;
  if (**(int **)(this + 0x140) != -1) {
    iVar4 = **(int **)(this + 0x140);
  }
                    /* try { // try from 0089e9a8 to 0089e9d4 has its CatchHandler @ 0089eb22 */
  cVar3 = (**(code **)(*piVar2 + 0x90))(piVar2,iVar4,"ScriptedDamageInfo",&local_34);
  if (cVar3 == '\0') {
    pvVar7 = *(void **)(this + 0x120);
    if (*(void **)(this + 0x120) == (void *)0x0) goto LAB_0089ea91;
LAB_0089e9c0:
    cVar3 = (**(code **)(*g_pScriptVM + 0x84))(g_pScriptVM,pvVar7);
    if (cVar3 == '\0') goto LAB_0089ea91;
  }
  else {
    *(void **)(this + 0x120) = local_34;
    pvVar7 = local_34;
    if (local_34 != (void *)0x0) goto LAB_0089e9c0;
LAB_0089ea91:
    *(undefined4 *)(this + 0x11c) = 0;
  }
  if ((local_2a & 1) != 0) {
    free(local_34);
  }
LAB_0089e9ee:
                    /* try { // try from 0089e9f6 to 0089ea6f has its CatchHandler @ 0089eb34 */
  pcVar8 = (char *)CDirector::GetGameMode();
  iVar4 = V_strnicmp(pcVar8,"debug_",6);
  this[0x114] = (CDirectorChallengeMode)(iVar4 == 0);
  if (iVar4 == 0) {
    DevMsg("ScriptedMode: IsADebugMode is True!\n");
    uVar6 = (**(code **)(*g_pScriptVM + 0x48))
                      (g_pScriptVM,"DebugTick",**(undefined4 **)(this + 0x144),0);
    *(undefined4 *)(this + 0x118) = uVar6;
  }
  CDirectorScriptedEventManager::IncrementCustomFinaleStage
            (*(CDirectorScriptedEventManager **)(TheDirector + 0x638));
  if ((local_36 & 1) == 0) {
    return;
  }
  free(local_40[0]);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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