CTongue::UpdateGroundChoke
0x00843ab0 · 1116 bytes · __thiscall
_ZN7CTongue17UpdateGroundChokeEv
Decompiled
undefined (1 param)
/* CTongue::UpdateGroundChoke() */
CBaseEntity __thiscall CTongue::UpdateGroundChoke(CTongue *this)
{
float fVar1;
float fVar2;
uint uVar3;
CBaseEntity *this_00;
CBaseEntity *this_01;
CBaseEdict *pCVar4;
CBaseEntity *this_02;
int iVar5;
undefined *puVar6;
longdouble lVar7;
float fVar8;
float fVar9;
uVar3 = *(uint *)(this + 0x44c);
if (uVar3 == 0xffffffff) {
return (CBaseEntity)0x0;
}
puVar6 = g_pEntityList + (uVar3 & 0xfff) * 0x10;
if (puVar6 == (undefined *)0xfffffffc) {
return (CBaseEntity)0x0;
}
if (*(uint *)(puVar6 + 8) != uVar3 >> 0xc) {
return (CBaseEntity)0x0;
}
this_00 = *(CBaseEntity **)(puVar6 + 4);
if (this_00 == (CBaseEntity *)0x0) {
return (CBaseEntity)0x0;
}
uVar3 = *(uint *)(this_00 + 0x33c0);
if (uVar3 == 0xffffffff) {
return (CBaseEntity)0x0;
}
puVar6 = g_pEntityList + (uVar3 & 0xfff) * 0x10;
if (puVar6 == (undefined *)0xfffffffc) {
return (CBaseEntity)0x0;
}
if (*(uint *)(puVar6 + 8) != uVar3 >> 0xc) {
return (CBaseEntity)0x0;
}
this_01 = *(CBaseEntity **)(puVar6 + 4);
if (this_01 == (CBaseEntity *)0x0) {
return (CBaseEntity)0x0;
}
if (this_01[0x33dd] != (CBaseEntity)0x0) {
return this_01[0x33dd];
}
if (this_01[0x39f1] == (CBaseEntity)0x0) {
if (0 < *(int *)(this + 0x534)) {
GetTonguePullDestination(true);
}
fVar1 = *(float *)(TongueNoProgressChokeTime._28_4_ + 0x2c);
if (((byte)this_01[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(this_01);
}
fVar8 = *(float *)(this_01 + 0x2e0);
fVar9 = *(float *)(this_01 + 0x2e4);
fVar2 = *(float *)(this_01 + 0x2e8);
if (((byte)this_00[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(this_00);
}
fVar8 = SQRT((fVar9 - *(float *)(this_00 + 0x2e4)) * (fVar9 - *(float *)(this_00 + 0x2e4)) +
(fVar8 - *(float *)(this_00 + 0x2e0)) * (fVar8 - *(float *)(this_00 + 0x2e0)) +
(fVar2 - *(float *)(this_00 + 0x2e8)) * (fVar2 - *(float *)(this_00 + 0x2e8)));
fVar9 = *(float *)(this + 0x470) - fVar8;
if (*(float *)(TongueNoProgressTolerance._28_4_ + 0x2c) <= fVar9 &&
fVar9 != *(float *)(TongueNoProgressTolerance._28_4_ + 0x2c)) {
if (*(float *)(this + 0x470) != fVar8) {
if (this[0x6c] == (CTongue)0x0) {
pCVar4 = *(CBaseEdict **)(this + 0x30);
if (pCVar4 != (CBaseEdict *)0x0) {
*(uint *)pCVar4 = *(uint *)pCVar4 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar4);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CTongue)((byte)this[0x70] | 1);
}
*(float *)(this + 0x470) = fVar8;
}
fVar1 = *(float *)(gpGlobals + 0xc);
if (fVar1 != *(float *)(this + 0x474)) {
if (this[0x6c] == (CTongue)0x0) {
pCVar4 = *(CBaseEdict **)(this + 0x30);
if (pCVar4 != (CBaseEdict *)0x0) {
*(uint *)pCVar4 = *(uint *)pCVar4 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar4);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CTongue)((byte)this[0x70] | 1);
}
*(float *)(this + 0x474) = fVar1;
}
}
else if ((fVar1 < *(float *)(gpGlobals + 0xc) - *(float *)(this + 0x474)) &&
((((this_01[0x33dc] != (CBaseEntity)0x0 ||
(*(float *)(this_01 + 0x291c) <= *(float *)(gpGlobals + 0xc) - 2.0)) ||
(uVar3 = *(uint *)(this_01 + 0x2954), uVar3 == 0xffffffff)) ||
(((puVar6 = g_pEntityList + (uVar3 & 0xfff) * 0x10, puVar6 == (undefined *)0xfffffffc
|| (*(uint *)(puVar6 + 8) != uVar3 >> 0xc)) ||
((this_02 = *(CBaseEntity **)(puVar6 + 4), this_02 == (CBaseEntity *)0x0 ||
((iVar5 = CBaseEntity::GetTeamNumber(this_02), iVar5 != 3 || (this_00 == this_02)))))
))))) {
if (*(float *)(this + 0x494) <= 0.0) {
lVar7 = (longdouble)IntervalTimer::Now();
if ((float)lVar7 != *(float *)(this + 0x494)) {
(**(code **)(*(int *)(this + 0x490) + 4))(this + 0x490,this + 0x494);
*(float *)(this + 0x494) = (float)lVar7;
}
}
iVar5 = CBaseEntity::GetGroundEntity(this_01);
if (iVar5 != 0) {
if (*(float *)(this + 0x494) <= 0.0) {
return (CBaseEntity)0x1;
}
lVar7 = (longdouble)IntervalTimer::Now();
if (*(float *)(TongueNoProgressDamageInterval._28_4_ + 0x2c) <=
(float)lVar7 - *(float *)(this + 0x494) &&
(float)lVar7 - *(float *)(this + 0x494) !=
*(float *)(TongueNoProgressDamageInterval._28_4_ + 0x2c)) {
CTerrorPlayer::OnStartHangingFromTongue((CTerrorPlayer *)this_01,2);
return (CBaseEntity)0x1;
}
return (CBaseEntity)0x1;
}
goto LAB_00843d3d;
}
}
if (*(float *)(this + 0x494) != -1.0) {
(**(code **)(*(int *)(this + 0x490) + 4))(this + 0x490,this + 0x494);
*(undefined4 *)(this + 0x494) = 0xbf800000;
}
iVar5 = CBaseEntity::GetGroundEntity(this_01);
if (iVar5 != 0) {
CTerrorPlayer::OnStopHangingFromTongue((CTerrorPlayer *)this_01,2);
return (CBaseEntity)0x1;
}
LAB_00843d3d:
if (((this_01[0x33dc] == (CBaseEntity)0x0) && (0.0 < *(float *)(this + 0x494))) &&
(lVar7 = (longdouble)IntervalTimer::Now(),
*(float *)(TongueNoProgressBreakInterval._28_4_ + 0x2c) <=
(float)lVar7 - *(float *)(this + 0x494) &&
(float)lVar7 - *(float *)(this + 0x494) !=
*(float *)(TongueNoProgressBreakInterval._28_4_ + 0x2c))) {
return (CBaseEntity)0x0;
}
return (CBaseEntity)0x1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.