L L4D2node

CNavMesh::StitchAreaIntoMesh<IncrementallyGeneratedAreas>

0x00731750 · 873 bytes · __cdecl

_ZN8CNavMesh18StitchAreaIntoMeshI27IncrementallyGeneratedAreasEEvP8CNavArea10NavDirTypeRT_

Decompiled

void (3 params)

/* void CNavMesh::StitchAreaIntoMesh<IncrementallyGeneratedAreas>(CNavArea*, NavDirType,
   IncrementallyGeneratedAreas&) */

void CNavMesh::StitchAreaIntoMesh<IncrementallyGeneratedAreas>
               (undefined4 param_1,CNavArea *param_2,uint param_3)

{
  char cVar1;
  undefined4 uVar2;
  CNavArea *pCVar3;
  Vector *extraout_ECX;
  Vector *extraout_ECX_00;
  Vector *extraout_ECX_01;
  Vector *pVVar4;
  float unaff_ESI;
  longdouble lVar5;
  longdouble lVar6;
  float fVar7;
  CNavArea *pCVar8;
  float local_60;
  float local_5c;
  float local_50;
  float local_40;
  float local_3c;
  float local_38;
  float local_34;
  float local_30;
  float local_2c;
  float local_28;
  float local_24;
  float local_20;
  
  if (param_3 == 1) {
    local_40 = 0.0;
    local_5c = *(float *)(param_2 + 8);
    local_60 = *(float *)(param_2 + 0x10);
    unaff_ESI = *(float *)(param_2 + 0x24);
    local_3c = *(float *)(param_2 + 0x14) - local_5c;
    goto LAB_007317b0;
  }
  if ((int)param_3 < 2) {
    if (param_3 == 0) {
      local_3c = 0.0;
      local_60 = *(float *)(param_2 + 4);
      local_5c = *(float *)(param_2 + 8);
      unaff_ESI = *(float *)(param_2 + 0xc);
      local_40 = *(float *)(param_2 + 0x10) - local_60;
      goto LAB_007317b0;
    }
  }
  else {
    if (param_3 == 2) {
      local_3c = 0.0;
      local_60 = *(float *)(param_2 + 4);
      local_5c = *(float *)(param_2 + 0x14);
      unaff_ESI = *(float *)(param_2 + 0x28);
      local_40 = *(float *)(param_2 + 0x10) - local_60;
      goto LAB_007317b0;
    }
    if (param_3 == 3) {
      local_60 = *(float *)(param_2 + 4);
      unaff_ESI = *(float *)(param_2 + 0xc);
      local_5c = *(float *)(param_2 + 8);
      local_3c = *(float *)(param_2 + 0x14) - local_5c;
      local_40 = 0.0;
      goto LAB_007317b0;
    }
  }
  local_60 = 0.0;
  local_3c = 0.0;
  local_5c = 0.0;
  local_40 = local_3c;
LAB_007317b0:
  local_50 = 0.0;
  local_38 = 0.0;
  lVar5 = (longdouble)VectorNormalize((Vector *)&local_40);
  if (0.0 < (float)lVar5 - 1.0) {
    do {
      fVar7 = local_50 + 0.5;
      local_30 = local_3c * fVar7 + local_5c;
      local_2c = local_38 * fVar7 + unaff_ESI + 35.5;
      local_34 = fVar7 * local_40 + local_60;
      local_24 = local_30;
      if (param_3 == 1) {
        local_28 = local_34 + 12.5;
      }
      else {
        local_28 = local_34;
        if ((int)param_3 < 2) {
          if (param_3 == 0) {
            local_24 = local_30 - 12.5;
          }
        }
        else if (param_3 == 2) {
          local_24 = local_30 + 12.5;
        }
        else if (param_3 == 3) {
          local_28 = local_34 - 12.5;
        }
      }
      local_20 = local_2c;
      pCVar3 = (CNavArea *)GetNavArea(TheNavMesh,(Vector *)&local_28,120.0);
      if (pCVar3 == (CNavArea *)0x0) {
LAB_00731960:
        local_2c = local_2c + -34.5;
        pCVar3 = (CNavArea *)findJumpDownArea(&local_34,param_2,param_3);
        if ((param_2 != pCVar3) && (pCVar3 != (CNavArea *)0x0)) {
          cVar1 = CNavArea::HasNodes(pCVar3);
          if (cVar1 == '\0') {
            CNavArea::ConnectTo(param_2,pCVar3,param_3);
          }
        }
      }
      else {
        cVar1 = CNavArea::HasNodes(pCVar3);
        if (cVar1 != '\0') goto LAB_00731960;
        pCVar8 = pCVar3;
        lVar6 = (longdouble)CNavArea::GetZ(pCVar3,local_28,local_24);
        local_20 = (float)lVar6 + 35.5;
        cVar1 = testStitchConnection
                          ((CNavArea *)&local_34,(CNavArea *)&local_28,extraout_ECX,(Vector *)pCVar8
                          );
        pVVar4 = extraout_ECX_00;
        if (cVar1 != '\0') {
          pCVar8 = param_2;
          CNavArea::ConnectTo(param_2,pCVar3,param_3);
          pVVar4 = extraout_ECX_01;
        }
        cVar1 = testStitchConnection
                          ((CNavArea *)&local_28,(CNavArea *)&local_34,pVVar4,(Vector *)pCVar8);
        if (cVar1 != '\0') {
          uVar2 = 0;
          if (param_3 < 4) {
            uVar2 = (&CSWTCH_1514)[param_3];
          }
          CNavArea::ConnectTo(pCVar3,param_2,uVar2);
        }
      }
      local_50 = local_50 + 25.0;
    } while (local_50 < (float)lVar5 - 1.0);
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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