findFirstAreaInDirection
0x0072ebe0 · 1071 bytes · __cdecl
_Z24findFirstAreaInDirectionPK6VectorP8CNavArea10NavDirTypeffP11CBaseEntityPS_
Decompiled
undefined (7 params)
/* findFirstAreaInDirection(Vector const*, CNavArea*, NavDirType, float, float, CBaseEntity*,
Vector*) */
CNavArea *
findFirstAreaInDirection
(float *param_1,int param_2,int param_3,float param_4,float param_5,IHandleEntity *param_6
,float *param_7)
{
int iVar1;
CNavArea *this;
int iVar2;
longdouble lVar3;
float local_e8;
float local_e4;
float local_e0;
CTraceFilterSimple local_dc [16];
float local_cc;
float local_c8;
float local_c4;
float local_bc;
float local_b8;
float local_b4;
float local_ac;
float local_a8;
float local_a4;
float local_9c;
float local_98;
float local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
Vector local_70 [12];
Vector local_64 [32];
float local_44;
local_e8 = *param_1;
local_e4 = param_1[1];
local_e0 = param_1[2];
iVar1 = (int)(param_4 * 0.04 + 0.5);
if (0 < iVar1) {
iVar2 = 1;
do {
if (param_3 == 1) {
local_e8 = local_e8 + 25.0;
}
else if (param_3 < 2) {
if (param_3 == 0) {
local_e4 = local_e4 - 25.0;
}
}
else if (param_3 == 2) {
local_e4 = local_e4 + 25.0;
}
else if (param_3 == 3) {
local_e8 = local_e8 - 25.0;
}
local_8c = 0;
local_bc = local_e8 - *param_1;
local_b8 = local_e4 - param_1[1];
local_b4 = local_e0 - param_1[2];
local_9c = (NavTraceMaxs - NavTraceMins) * 0.5;
local_ac = (NavTraceMaxs + NavTraceMins) * 0.5;
local_87 = local_bc * local_bc + local_b8 * local_b8 + local_b4 * local_b4 != 0.0;
local_98 = (DAT_00fe6ba4 - DAT_00fe6bb0) * 0.5;
local_94 = (DAT_00fe6ba8 - DAT_00fe6bb4) * 0.5;
local_a8 = (DAT_00fe6ba4 + DAT_00fe6bb0) * 0.5;
local_a4 = (DAT_00fe6ba8 + DAT_00fe6bb4) * 0.5;
local_c8 = param_1[1] + local_a8;
local_c4 = param_1[2] + local_a4;
local_88 = local_98 * local_98 + local_9c * local_9c + local_94 * local_94 < 1e-06;
local_cc = *param_1 + local_ac;
local_ac = -local_ac;
local_a8 = -local_a8;
local_a4 = -local_a4;
CTraceFilterSimple::CTraceFilterSimple
(local_dc,param_6,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2420b,local_dc,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0xff,0,true,-1.0);
}
if (local_44 < 1.0) {
return (CNavArea *)0x0;
}
if (param_2 == 0) {
this = (CNavArea *)CNavMesh::GetNavArea(TheNavMesh,(Vector *)&local_e8,param_5);
}
else {
this = (CNavArea *)
CNavMesh::GetNavAreaWithLargestPortal(TheNavMesh,&local_e8,param_2,param_3,param_5);
}
if (this != (CNavArea *)0x0) {
if (param_7 != (float *)0x0) {
*param_7 = local_e8;
param_7[1] = local_e4;
lVar3 = (longdouble)CNavArea::GetZ(this,local_e8,local_e4);
param_7[2] = (float)lVar3;
return this;
}
return this;
}
iVar2 = iVar2 + 1;
} while (iVar2 <= iVar1);
}
return (CNavArea *)0x0;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.