L L4D2node

ClassifySniperSpot

0x006ff8a0 · 1341 bytes · __cdecl

_Z18ClassifySniperSpotP10HidingSpot

Decompiled

undefined (1 param)

/* ClassifySniperSpot(HidingSpot*) */

void ClassifySniperSpot(HidingSpot *param_1)

{
  float fVar1;
  float fVar2;
  CNavArea *this;
  bool bVar3;
  int iVar4;
  longdouble lVar5;
  float fVar6;
  float fVar7;
  float fVar8;
  int local_140;
  float local_13c;
  float local_138;
  float local_134;
  float local_130;
  float local_124;
  float local_10c;
  float local_108;
  CTraceFilterSimple local_f4 [16];
  float local_e4;
  float local_e0;
  float local_d8;
  float local_d4;
  float local_cc;
  float local_c8;
  float local_c4;
  float local_bc;
  float local_b8;
  float local_b4;
  undefined4 local_ac;
  undefined4 local_a8;
  undefined4 local_a4;
  undefined4 local_9c;
  undefined4 local_98;
  undefined4 local_94;
  undefined4 local_8c;
  undefined1 local_88;
  undefined1 local_87;
  Vector local_70 [12];
  Vector local_64 [32];
  float local_44;
  char local_39;
  
  fVar1 = *(float *)(param_1 + 4);
  local_10c = *(float *)(param_1 + 0xc);
  fVar2 = *(float *)(param_1 + 8);
  iVar4 = CNavMesh::GetNavArea(TheNavMesh,(Vector *)(param_1 + 4),120.0);
  if ((iVar4 == 0) || ((*(byte *)(iVar4 + 0x55) & 4) == 0)) {
    local_10c = local_10c + 37.0;
  }
  else {
    local_10c = local_10c + 62.0;
  }
  if (0 < DAT_00fe6000) {
    local_130 = 0.0;
    local_138 = 0.0;
    local_134 = 0.0;
    local_13c = 0.0;
    local_140 = 0;
    bVar3 = false;
    local_124 = 0.0;
    do {
      this = *(CNavArea **)(TheNavAreas + local_140 * 4);
      CNavArea::GetExtent(this,(Extent *)&local_e4);
      local_108 = local_e0 + 12.5;
      if (local_108 < local_d4) {
        do {
          fVar6 = local_e4 + 12.5;
          if (fVar6 < local_d8) {
            fVar7 = local_108 - fVar2;
            do {
              lVar5 = (longdouble)CNavArea::GetZ(this,fVar6,local_108);
              local_94 = 0;
              local_bc = fVar6 - fVar1;
              local_98 = 0;
              local_c4 = local_10c;
              local_b4 = ((float)lVar5 + 35.5) - local_10c;
              local_9c = 0;
              local_8c = 0;
              local_88 = 1;
              local_a4 = 0;
              local_a8 = 0;
              local_ac = 0;
              local_87 = local_bc * local_bc + fVar7 * fVar7 + local_b4 * local_b4 != 0.0;
              local_cc = fVar1;
              local_c8 = fVar2;
              local_b8 = fVar7;
              CTraceFilterSimple::CTraceFilterSimple
                        (local_f4,(IHandleEntity *)0x0,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
              (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x14001,local_f4,local_70);
              if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
                DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
              }
              if ((((local_44 == 1.0) && (local_39 == '\0')) &&
                  (fVar8 = local_10c - ((float)lVar5 + 35.5),
                  fVar8 = (fVar1 - fVar6) * (fVar1 - fVar6) +
                          (fVar2 - local_108) * (fVar2 - local_108) + fVar8 * fVar8,
                  local_124 < fVar8)) && (local_124 = fVar8, 1e+06 <= fVar8)) {
                if (bVar3) {
                  if (fVar6 <= local_13c) {
                    local_13c = fVar6;
                  }
                  if (local_134 <= local_108) {
                    local_134 = local_108;
                  }
                  if (local_138 <= fVar6) {
                    local_138 = fVar6;
                  }
                  if (local_108 <= local_130) {
                    local_130 = local_108;
                  }
                }
                else {
                  local_134 = local_108;
                  local_130 = local_108;
                  bVar3 = true;
                  local_13c = fVar6;
                  local_138 = fVar6;
                }
              }
              fVar6 = fVar6 + 25.0;
            } while (fVar6 < local_d8);
          }
          local_108 = local_108 + 25.0;
        } while (local_108 < local_d4);
      }
      local_140 = local_140 + 1;
    } while (local_140 < DAT_00fe6000);
    if (bVar3) {
      if ((40000.0 <= (local_134 - local_130) * (local_138 - local_13c)) || (2.25e+06 <= local_124))
      {
        param_1[0x1c] = (HidingSpot)((byte)param_1[0x1c] | 4);
        return;
      }
      param_1[0x1c] = (HidingSpot)((byte)param_1[0x1c] | 2);
    }
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)