L L4D2node

SpawnAllEntities

0x006f02c0 · 1250 bytes · __cdecl

_Z16SpawnAllEntitiesiP19HierarchicalSpawn_tb

Decompiled

undefined (3 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* SpawnAllEntities(int, HierarchicalSpawn_t*, bool) */

void SpawnAllEntities(int param_1,HierarchicalSpawn_t *param_2,bool param_3)

{
  CBaseEntity *pCVar1;
  int *piVar2;
  int *piVar3;
  bool bVar4;
  HierarchicalSpawn_t *pHVar5;
  undefined1 uVar6;
  char cVar7;
  int iVar8;
  CBaseAnimating *this;
  undefined4 uVar9;
  int iVar10;
  HierarchicalSpawn_t *pHVar11;
  int local_40;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_28;
  undefined4 local_24;
  int local_20;
  
  if (0 < param_1) {
    local_40 = 1;
    pHVar5 = param_2;
    do {
      local_34 = 0;
      local_30 = 0;
      if (___atan2f_finite == 0) {
        local_20 = 0;
      }
      else {
        (**(code **)(___atan2f_finite + 0x50))
                  (___atan2f_finite,&local_34,0,0,0,0,"/data/src/game/server/mapentities.cpp",0xfa,
                   &SpawnAllEntities(int,HierarchicalSpawn_t*,bool)::tm_fmt,"(%s)%s","Unaccounted",
                   "MapEntity_ParseAllEntities_Spawn");
        local_20 = ___atan2f_finite;
      }
      iVar10 = _DAT_0105db00;
      local_28 = local_34;
      local_24 = local_30;
                    /* try { // try from 006f038a to 006f038e has its CatchHandler @ 006f07e2 */
      if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
         (iVar8 = ThreadGetCurrentId(), iVar10 == iVar8)) {
        if ((char *)*_DAT_0105d15c != "MapEntity_ParseAllEntities_Spawn") {
                    /* try { // try from 006f0560 to 006f0571 has its CatchHandler @ 006f07e2 */
          _DAT_0105d15c =
               (int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc9ce20,(char *)0x1,0xbfafa1);
        }
        CVProfNode::EnterScope();
        DAT_0105d158 = '\0';
      }
      piVar3 = mdlcache;
      pCVar1 = *(CBaseEntity **)pHVar5;
      if (*(int *)(pHVar5 + 8) == 0) {
        if (pCVar1 != (CBaseEntity *)0x0) goto LAB_006f03fb;
      }
      else {
                    /* try { // try from 006f03b0 to 006f03b2 has its CatchHandler @ 006f07fe */
        (**(code **)(*mdlcache + 0x68))(mdlcache);
        piVar2 = *(int **)(pHVar5 + 8);
                    /* try { // try from 006f03c0 to 006f03f2 has its CatchHandler @ 006f07e6 */
        this = (CBaseAnimating *)(**(code **)(*piVar2 + 0xf0))(piVar2);
        if (this == (CBaseAnimating *)0x0) {
          uVar9 = 0xffffffff;
        }
        else {
          uVar9 = CBaseAnimating::LookupAttachment(this,*(char **)(pHVar5 + 0xc));
        }
        (**(code **)(*(int *)pCVar1 + 0x98))(pCVar1,piVar2,uVar9);
        (**(code **)(*piVar3 + 0x6c))(piVar3);
LAB_006f03fb:
                    /* try { // try from 006f0406 to 006f040a has its CatchHandler @ 006f07fe */
        iVar10 = DispatchSpawn(pCVar1,true);
        if (iVar10 < 0) {
          pHVar11 = pHVar5 + 0x10;
          if (local_40 < param_1) {
            do {
              if ((*(int *)pHVar11 != 0) && ((*(byte *)(*(int *)pHVar11 + 0x14c) & 1) != 0)) {
                *(int *)pHVar11 = 0;
              }
              pHVar11 = pHVar11 + 0x10;
            } while (pHVar11 != param_2 + param_1 * 0x10);
          }
                    /* try { // try from 006f04eb to 006f04ef has its CatchHandler @ 006f07fe */
          CGlobalEntityList::CleanupDeleteList();
          *(int *)pHVar5 = 0;
        }
      }
      iVar10 = _DAT_0105db00;
      if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
         (iVar8 = ThreadGetCurrentId(), iVar10 == iVar8)) {
        cVar7 = CVProfNode::ExitScope();
        if (cVar7 != '\0') {
          _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
        }
        DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
      }
      if (local_20 != 0) {
        (**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
      }
      bVar4 = local_40 < param_1;
      pHVar5 = pHVar5 + 0x10;
      local_40 = local_40 + 1;
    } while (bVar4);
  }
  if (param_3) {
    local_34 = 0;
    local_30 = 0;
    if (___atan2f_finite == 0) {
      local_20 = 0;
    }
    else {
      (**(code **)(___atan2f_finite + 0x50))
                (___atan2f_finite,&local_34,0,0,0,0,"/data/src/game/server/mapentities.cpp",0x120,
                 &SpawnAllEntities(int,HierarchicalSpawn_t*,bool)::tm_fmt,"(%s)%s","Unaccounted",
                 "MapEntity_ParseAllEntities_Activate");
      local_20 = ___atan2f_finite;
    }
    iVar10 = _DAT_0105db00;
    local_28 = local_34;
    local_24 = local_30;
                    /* try { // try from 006f063a to 006f063e has its CatchHandler @ 006f0802 */
    if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
       (iVar8 = ThreadGetCurrentId(), iVar10 == iVar8)) {
      if ((char *)*_DAT_0105d15c != "MapEntity_ParseAllEntities_Activate") {
                    /* try { // try from 006f0799 to 006f07aa has its CatchHandler @ 006f0802 */
        _DAT_0105d15c =
             (int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc9ce6c,(char *)0x1,0xbfafa1);
      }
      CVProfNode::EnterScope();
      DAT_0105d158 = '\0';
    }
                    /* try { // try from 006f0661 to 006f0693 has its CatchHandler @ 006f0804 */
    uVar6 = (**(code **)(*mdlcache + 0x84))(mdlcache,4,0);
    local_40 = 0;
    if (0 < param_1) {
      do {
        piVar2 = mdlcache;
        piVar3 = *(int **)param_2;
        if (piVar3 != (int *)0x0) {
          (**(code **)(*mdlcache + 0x68))(mdlcache);
                    /* try { // try from 006f0699 to 006f069e has its CatchHandler @ 006f07b7 */
          (**(code **)(*piVar3 + 0x94))(piVar3);
          (**(code **)(*piVar2 + 0x6c))(piVar2);
        }
        local_40 = local_40 + 1;
        param_2 = param_2 + 0x10;
      } while (local_40 != param_1);
    }
                    /* try { // try from 006f06d0 to 006f06d5 has its CatchHandler @ 006f0804 */
    (**(code **)(*mdlcache + 0x84))(mdlcache,4,uVar6);
    iVar10 = _DAT_0105db00;
    if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
       (iVar8 = ThreadGetCurrentId(), iVar10 == iVar8)) {
      cVar7 = CVProfNode::ExitScope();
      if (cVar7 != '\0') {
        _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
      }
      DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
    }
    if (local_20 != 0) {
      (**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
    }
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)