L L4D2node

CEntityDissolve::Spawn

0x00677ec0 · 1731 bytes · __thiscall

_ZN15CEntityDissolve5SpawnEv

Decompiled

undefined (1 param)

/* CEntityDissolve::Spawn() */

void __thiscall CEntityDissolve::Spawn(CEntityDissolve *this)

{
  float fVar1;
  CBaseEdict *pCVar2;
  uint uVar3;
  char *pcVar4;
  int iVar5;
  undefined *puVar6;
  undefined1 local_1c [12];
  char *local_10;
  
  CBaseEntity::Spawn((CBaseEntity *)this);
  (**(code **)(*(int *)this + 0x6c))(this);
  (**(code **)(*(int *)this + 0x20))(&local_10,this);
  pcVar4 = "";
  if (local_10 != (char *)0x0) {
    pcVar4 = local_10;
  }
  UTIL_SetModel((CBaseEntity *)this,pcVar4);
  if (*(int *)(this + 0x45c) - 1U < 2) {
    uVar3 = *(uint *)(this + 0x188);
    if ((((uVar3 != 0xffffffff) &&
         (puVar6 = g_pEntityList + (uVar3 & 0xfff) * 0x10, puVar6 != (undefined *)0xfffffffc)) &&
        (*(uint *)(puVar6 + 8) == uVar3 >> 0xc)) &&
       ((*(int *)(puVar6 + 4) != 0 &&
        (iVar5 = __dynamic_cast(*(int *)(puVar6 + 4),&CBaseEntity::typeinfo,&CRagdollProp::typeinfo,
                                0), iVar5 != 0)))) {
      CBaseEntity::ThinkSet((_func_void *)local_1c,(float)this,(char *)ElectrocuteThink);
      fVar1 = *(float *)(this + 0x444);
      goto joined_r0x006781e8;
    }
  }
  fVar1 = *(float *)(this + 0x444);
joined_r0x006781e8:
  if (fVar1 != 0.0) {
    if (this[0x6c] == (CEntityDissolve)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x444) = 0;
  }
  if (*(float *)(this + 0x448) != 1.0) {
    if (this[0x6c] == (CEntityDissolve)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x448) = 0x3f800000;
  }
  if (*(float *)(this + 0x44c) != 1.9) {
    if (this[0x6c] == (CEntityDissolve)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x44c) = 0x3ff33333;
  }
  if (*(float *)(this + 0x450) != 0.100000024) {
    if (this[0x6c] == (CEntityDissolve)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x450) = 0x3dccccd0;
  }
  if (*(float *)(this + 0x454) != 2.0) {
    if (this[0x6c] == (CEntityDissolve)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x454) = 0x40000000;
  }
  if (*(float *)(this + 0x458) == 0.0) {
    iVar5 = *(int *)(this + 0x45c);
  }
  else {
    if (this[0x6c] == (CEntityDissolve)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
    }
    iVar5 = *(int *)(this + 0x45c);
    *(undefined4 *)(this + 0x458) = 0;
  }
  if (iVar5 == 3) {
    if (*(float *)(this + 0x444) != 0.0) {
      if (this[0x6c] == (CEntityDissolve)0x0) {
        pCVar2 = *(CBaseEdict **)(this + 0x30);
        if (pCVar2 != (CBaseEdict *)0x0) {
          *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
          iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
          *(undefined2 *)(iVar5 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
      }
      *(undefined4 *)(this + 0x444) = 0;
    }
    if (*(float *)(this + 0x454) != 0.2) {
      if (this[0x6c] == (CEntityDissolve)0x0) {
        pCVar2 = *(CBaseEdict **)(this + 0x30);
        if (pCVar2 != (CBaseEdict *)0x0) {
          *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
          iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
          *(undefined2 *)(iVar5 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
      }
      *(undefined4 *)(this + 0x454) = 0x3e4ccccd;
    }
    if (*(float *)(this + 0x44c) != 0.1) {
      if (this[0x6c] == (CEntityDissolve)0x0) {
        pCVar2 = *(CBaseEdict **)(this + 0x30);
        if (pCVar2 != (CBaseEdict *)0x0) {
          *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
          iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
          *(undefined2 *)(iVar5 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
      }
      *(undefined4 *)(this + 0x44c) = 0x3dcccccd;
    }
    if (*(float *)(this + 0x450) != 0.05) {
      if (this[0x6c] == (CEntityDissolve)0x0) {
        pCVar2 = *(CBaseEdict **)(this + 0x30);
        if (pCVar2 != (CBaseEdict *)0x0) {
          *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
          iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
          *(undefined2 *)(iVar5 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
      }
      *(undefined4 *)(this + 0x450) = 0x3d4ccccd;
    }
    if (*(float *)(this + 0x448) != 0.1) {
      if (this[0x6c] == (CEntityDissolve)0x0) {
        pCVar2 = *(CBaseEdict **)(this + 0x30);
        if (pCVar2 != (CBaseEdict *)0x0) {
          *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
          iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
          *(undefined2 *)(iVar5 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
      }
      *(undefined4 *)(this + 0x448) = 0x3dcccccd;
    }
  }
  if (this[0x121] != (CEntityDissolve)0x1) {
    if (this[0x6c] == (CEntityDissolve)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
    }
    this[0x121] = (CEntityDissolve)0x1;
  }
  if (this[0x124] != (CEntityDissolve)0xff) {
    if (this[0x6c] == (CEntityDissolve)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
    }
    this[0x124] = (CEntityDissolve)0xff;
  }
  if (this[0x125] != (CEntityDissolve)0xff) {
    if (this[0x6c] == (CEntityDissolve)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
    }
    this[0x125] = (CEntityDissolve)0xff;
  }
  if (this[0x126] != (CEntityDissolve)0xff) {
    if (this[0x6c] == (CEntityDissolve)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
    }
    this[0x126] = (CEntityDissolve)0xff;
  }
  if (this[0x127] != (CEntityDissolve)0xff) {
    if (this[0x6c] == (CEntityDissolve)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
    }
    this[0x127] = (CEntityDissolve)0xff;
  }
  if (this[0x120] != (CEntityDissolve)0x0) {
    if (this[0x6c] == (CEntityDissolve)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CEntityDissolve)((byte)this[0x70] | 1);
    }
    this[0x120] = (CEntityDissolve)0x0;
  }
  CBaseEntity::ThinkSet((_func_void *)local_1c,(float)this,(char *)DissolveThink);
  fVar1 = *(float *)(gpGlobals + 0xc);
  if (*(float *)(this + 0x440) <= fVar1 && fVar1 != *(float *)(this + 0x440)) {
    DissolveThink(this);
    return;
  }
  CBaseEntity::SetNextThink((CBaseEntity *)this,fVar1 + 0.01,(char *)0x0);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)