L L4D2node

CCommentarySystem::LoadEntityFile

0x0064ebe0 · 1169 bytes · __thiscall

_ZN17CCommentarySystem14LoadEntityFileEPKc

Decompiled

undefined (2 params)

/* CCommentarySystem::LoadEntityFile(char const*) */

void __thiscall CCommentarySystem::LoadEntityFile(CCommentarySystem *this,char *param_1)

{
  code *pcVar1;
  char cVar2;
  KeyValues *this_00;
  KeyValues *pKVar3;
  IBaseFileSystem *pIVar4;
  char *pcVar5;
  KeyValues *pKVar6;
  int iVar7;
  CBaseEntity *pCVar8;
  undefined4 uVar9;
  int *piVar10;
  undefined1 *puVar11;
  int in_GS_OFFSET;
  char *pcVar12;
  int local_62c;
  char local_628 [260];
  char local_524 [260];
  char local_420 [1024];
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  if (param_1 == (char *)0x0) {
    puVar11 = &DAT_00d539c2;
    if (*(undefined1 **)(gpGlobals + 0x3c) != (undefined1 *)0x0) {
      puVar11 = *(undefined1 **)(gpGlobals + 0x3c);
    }
    V_snprintf(local_628,0x104,"maps%c%s_entities.txt",0x2f,puVar11);
  }
  else {
    puVar11 = &DAT_00d539c2;
    if (*(undefined1 **)(gpGlobals + 0x3c) != (undefined1 *)0x0) {
      puVar11 = *(undefined1 **)(gpGlobals + 0x3c);
    }
    V_snprintf(local_628,0x104,"maps%c%s_entities_%s.txt",0x2f,puVar11,param_1);
  }
  pcVar12 = local_628;
  cVar2 = (**(code **)(*(int *)(g_pFullFileSystem + 4) + 0x28))(g_pFullFileSystem + 4,local_628,0);
  pcVar5 = local_628;
  if (cVar2 == '\0') {
    pcVar5 = local_524;
    pcVar12 = "ems%c%s";
    V_sprintf_safe<260u>(pcVar5,"ems%c%s",0x2f,local_628);
  }
  this_00 = KeyValues::operator_new((KeyValues *)0x2c,(uint)pcVar12);
  pcVar12 = "EntityFile";
                    /* try { // try from 0064ecbd to 0064ecc1 has its CatchHandler @ 0064f07c */
  KeyValues::KeyValues(this_00,"EntityFile",(IKeyValuesSystem *)0x0,false);
  pKVar3 = KeyValues::operator_new((KeyValues *)0x2c,(uint)pcVar12);
                    /* try { // try from 0064eceb to 0064ecef has its CatchHandler @ 0064f094 */
  KeyValues::KeyValues(pKVar3,"Entities",(IKeyValuesSystem *)0x0,false);
  KeyValues::AddSubKey(this_00,pKVar3);
  pIVar4 = (IBaseFileSystem *)0x0;
  if (filesystem != 0) {
    pIVar4 = (IBaseFileSystem *)(filesystem + 4);
  }
  cVar2 = KeyValues::LoadFromFile(pKVar3,pIVar4,pcVar5,"GAME");
  if (cVar2 == '\0') {
    Msg("Scripted Mode: Could not find entity data file \'%s\'. \n",pcVar5);
  }
  else {
    Msg("Scripted Mode: Loading entity data from %s. \n",pcVar5);
    for (pKVar3 = (KeyValues *)KeyValues::GetFirstSubKey(this_00); pKVar3 != (KeyValues *)0x0;
        pKVar3 = (KeyValues *)KeyValues::GetNextKey(pKVar3)) {
      pcVar5 = (char *)KeyValues::GetName(pKVar3);
      pKVar6 = (KeyValues *)KeyValues::FindKey(pKVar3,"classname",false);
      if (pKVar6 != (KeyValues *)0x0) {
        pcVar5 = (char *)KeyValues::GetString(pKVar6,(char *)0x0,"");
      }
      iVar7 = _V_stricmp(pcVar5,"func_instance");
      if (iVar7 == 0) {
        pcVar5 = "info_item_position";
        pcVar12 = (char *)KeyValues::GetString(pKVar3,"spawnpositionname","");
        KeyValues::SetString(pKVar3,"targetname",pcVar12);
      }
      pCVar8 = (CBaseEntity *)CreateEntityByName(pcVar5,-1,true);
      if (pCVar8 != (CBaseEntity *)0x0) {
        pKVar6 = (KeyValues *)KeyValues::GetFirstSubKey(pKVar3);
joined_r0x0064edf0:
        if (pKVar6 != (KeyValues *)0x0) {
          do {
            pcVar5 = (char *)KeyValues::GetName(pKVar6);
            iVar7 = _V_strcmp(pcVar5,"connections");
            if (iVar7 == 0) {
              ParseEntKVBlock(this,pCVar8,pKVar6);
            }
            else {
              pcVar5 = (char *)KeyValues::GetString(pKVar6,(char *)0x0,"");
              iVar7 = V_strnchr(pcVar5,'^',0x400);
              if (iVar7 != 0) goto code_r0x0064ee88;
              pcVar1 = *(code **)(*(int *)pCVar8 + 0x84);
              uVar9 = KeyValues::GetName(pKVar6);
              (*pcVar1)(pCVar8,uVar9,pcVar5);
            }
            pKVar6 = (KeyValues *)KeyValues::GetNextKey(pKVar6);
            if (pKVar6 == (KeyValues *)0x0) break;
          } while( true );
        }
        local_62c = 0xffffffff;
        piVar10 = (int *)(**(code **)(*(int *)pCVar8 + 0xc))(pCVar8);
        local_62c = *piVar10;
        if (local_62c == -1) {
          UTIL_RemoveImmediate(pCVar8);
        }
        else {
          CUtlVector<CHandle<CBaseEntity>,CUtlMemory<CHandle<CBaseEntity>,int>>::InsertBefore
                    ((CUtlVector<CHandle<CBaseEntity>,CUtlMemory<CHandle<CBaseEntity>,int>> *)
                     (this + 0x44),*(int *)(this + 0x50),(CHandle *)&local_62c);
        }
        goto LAB_0064ef48;
      }
      Warning("Scripted Mode: Failed to spawn entity, type: \'%s\'\n",pcVar5);
LAB_0064ef48:
    }
  }
  KeyValues::deleteThis();
  if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
                    /* WARNING: Subroutine does not return */
    __stack_chk_fail(this_00);
  }
  return;
code_r0x0064ee88:
  V_strncpy(local_420,pcVar5,0x400);
  iVar7 = _V_strlen(local_420);
  if (0 < iVar7) {
    pcVar12 = local_420 + iVar7;
    pcVar5 = local_420;
    do {
      while (*pcVar5 != '^') {
        pcVar5 = pcVar5 + 1;
        if (pcVar5 == pcVar12) goto LAB_0064eec6;
      }
      *pcVar5 = '\"';
      pcVar5 = pcVar5 + 1;
    } while (pcVar5 != pcVar12);
  }
LAB_0064eec6:
  pcVar1 = *(code **)(*(int *)pCVar8 + 0x84);
  uVar9 = KeyValues::GetName(pKVar6);
  (*pcVar1)(pCVar8,uVar9,local_420);
  pKVar6 = (KeyValues *)KeyValues::GetNextKey(pKVar6);
  goto joined_r0x0064edf0;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)