L L4D2node

CPointCommentaryNode::CleanupPostCommentary

0x0064a210 · 768 bytes · __thiscall

_ZN20CPointCommentaryNode21CleanupPostCommentaryEv

Decompiled

undefined (1 param)

/* CPointCommentaryNode::CleanupPostCommentary() */

void __thiscall CPointCommentaryNode::CleanupPostCommentary(CPointCommentaryNode *this)

{
  CBaseEdict *pCVar1;
  uint uVar2;
  CBasePlayer *this_00;
  uint uVar3;
  CBaseEntity *pCVar4;
  uint uVar5;
  int iVar6;
  undefined4 *puVar7;
  undefined *puVar8;
  undefined1 local_24 [20];
  
  this_00 = (CBasePlayer *)GetCommentaryPlayer();
  if (this_00 == (CBasePlayer *)0x0) {
    return;
  }
  uVar5 = *(uint *)(this + 0x140c);
  if (uVar5 == 0xffffffff) {
LAB_0064a26e:
    pCVar4 = (CBaseEntity *)0x0;
  }
  else {
    uVar3 = uVar5 & 0xfff;
    puVar7 = (undefined4 *)(g_pEntityList + uVar3 * 0x10 + 4);
    if (puVar7 == (undefined4 *)0x0) goto LAB_0064a26e;
    if (((((*(uint *)(g_pEntityList + uVar3 * 0x10 + 8) == uVar5 >> 0xc) &&
          (*(int *)(g_pEntityList + uVar3 * 0x10 + 4) != 0)) &&
         (uVar2 = *(uint *)(this_00 + 0x2088), uVar2 != 0xffffffff)) &&
        ((puVar8 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar8 != (undefined *)0xfffffffc &&
         (*(uint *)(puVar8 + 8) == uVar2 >> 0xc)))) &&
       (*(int *)(g_pEntityList + uVar3 * 0x10 + 4) == *(int *)(puVar8 + 4))) {
      CBasePlayer::SetViewEntity(this_00,(CBaseEntity *)0x0);
      uVar5 = *(uint *)(this + 0x140c);
      if ((uVar5 == 0xffffffff) ||
         (puVar7 = (undefined4 *)(g_pEntityList + (uVar5 & 0xfff) * 0x10 + 4),
         puVar7 == (undefined4 *)0x0)) goto LAB_0064a26e;
    }
    if (puVar7[1] != uVar5 >> 0xc) goto LAB_0064a26e;
    pCVar4 = (CBaseEntity *)*puVar7;
  }
  UTIL_Remove(pCVar4);
  uVar5 = *(uint *)(this + 0x1418);
  if (uVar5 != 0xffffffff) {
    uVar3 = uVar5 & 0xfff;
    puVar7 = (undefined4 *)(g_pEntityList + uVar3 * 0x10 + 4);
    if (puVar7 != (undefined4 *)0x0) {
      if (*(uint *)(g_pEntityList + uVar3 * 0x10 + 8) == uVar5 >> 0xc) {
        if ((((*(int *)(g_pEntityList + uVar3 * 0x10 + 4) == 0) ||
             (uVar2 = *(uint *)(this_00 + 0x2088), uVar2 == 0xffffffff)) ||
            (puVar8 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar8 == (undefined *)0xfffffffc)) ||
           ((*(uint *)(puVar8 + 8) != uVar2 >> 0xc ||
            (*(int *)(g_pEntityList + uVar3 * 0x10 + 4) != *(int *)(puVar8 + 4))))) {
          if (*(uint *)(g_pEntityList + uVar3 * 0x10 + 8) == uVar5 >> 0xc) goto LAB_0064a4c0;
        }
        else {
          CBasePlayer::SetViewEntity(this_00,(CBaseEntity *)0x0);
          uVar5 = *(uint *)(this + 0x1418);
          if ((uVar5 != 0xffffffff) &&
             (puVar7 = (undefined4 *)(g_pEntityList + (uVar5 & 0xfff) * 0x10 + 4),
             puVar7 != (undefined4 *)0x0)) goto LAB_0064a2b0;
        }
      }
      else {
LAB_0064a2b0:
        if (puVar7[1] == uVar5 >> 0xc) {
LAB_0064a4c0:
          pCVar4 = (CBaseEntity *)*puVar7;
          goto LAB_0064a2c2;
        }
      }
    }
  }
  pCVar4 = (CBaseEntity *)0x0;
LAB_0064a2c2:
  UTIL_Remove(pCVar4);
  if (this[0x1488] != (CPointCommentaryNode)0x0) {
    if (this[0x6c] == (CPointCommentaryNode)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar6 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar6 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CPointCommentaryNode)((byte)this[0x70] | 1);
    }
    this[0x1488] = (CPointCommentaryNode)0x0;
  }
  if (*(float *)(this + 0x468) != 1.0) {
    if (this[0x6c] == (CPointCommentaryNode)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar6 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar6 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CPointCommentaryNode)((byte)this[0x70] | 1);
    }
    *(undefined4 *)(this + 0x468) = 0x3f800000;
  }
  this[0x141e] = (CPointCommentaryNode)0x0;
  *(undefined4 *)(this + 0x1420) = 0;
  CBaseEntity::ThinkSet((_func_void *)local_24,(float)this,(char *)0x0);
  CEventQueue::CancelEvents((CEventQueue *)g_EventQueue,(CBaseEntity *)this);
  COutputEvent::FireOutput
            ((COutputEvent *)(this + 0x1470),(CBaseEntity *)this,(CBaseEntity *)this,0.0);
  g_CommentarySystem._92_4_ = 0xffffffff;
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)