L L4D2node

CC_GetCommandEnt

0x0060e7f0 · 1029 bytes · __cdecl

_Z16CC_GetCommandEntRK8CCommandPP11CBaseEntityP6VectorP6QAngle

Decompiled

undefined (4 params)

/* CC_GetCommandEnt(CCommand const&, CBaseEntity**, Vector*, QAngle*) */

undefined4 CC_GetCommandEnt(CCommand *param_1,CBaseEntity **param_2,Vector *param_3,QAngle *param_4)

{
  int iVar1;
  code *pcVar2;
  byte *pbVar3;
  char *pcVar4;
  uint uVar5;
  CBaseEntity *pCVar6;
  CBasePlayer *this;
  undefined4 *puVar7;
  byte *pbVar8;
  float local_100;
  float local_fc;
  float local_f8;
  float local_f4;
  float local_f0;
  float local_ec;
  float local_e8;
  float local_e4;
  float local_e0;
  CTraceFilterSimple local_dc [16];
  float local_cc;
  float local_c8;
  float local_c4;
  float local_bc;
  float local_b8;
  float local_b4;
  undefined4 local_ac;
  undefined4 local_a8;
  undefined4 local_a4;
  undefined4 local_9c;
  undefined4 local_98;
  undefined4 local_94;
  undefined4 local_8c;
  undefined1 local_88;
  undefined1 local_87;
  Vector local_70 [12];
  undefined4 local_64;
  undefined4 local_60;
  undefined4 local_5c;
  float local_44;
  
  pcVar4 = "";
  *param_2 = (CBaseEntity *)0x0;
  if (1 < *(int *)param_1) {
    pcVar4 = *(char **)(param_1 + 0x40c);
  }
  uVar5 = strtol(pcVar4,(char **)0x0,10);
  if (uVar5 == 0) {
    pcVar4 = "";
    if (1 < *(int *)param_1) {
      pcVar4 = *(char **)(param_1 + 0x40c);
    }
    pCVar6 = (CBaseEntity *)
             CGlobalEntityList::FindEntityByName
                       ((CGlobalEntityList *)gEntList,(CBaseEntity *)0x0,pcVar4,(CBaseEntity *)0x0,
                        (CBaseEntity *)0x0,(CBaseEntity *)0x0,(IEntityFindFilter *)0x0);
    *param_2 = pCVar6;
    if (pCVar6 != (CBaseEntity *)0x0) goto LAB_0060e88d;
    pcVar4 = "";
    if (1 < *(int *)param_1) {
      pcVar4 = *(char **)(param_1 + 0x40c);
    }
    pCVar6 = (CBaseEntity *)
             CGlobalEntityList::FindEntityByClassname
                       ((CGlobalEntityList *)gEntList,(CBaseEntity *)0x0,pcVar4);
  }
  else {
    if (uVar5 < 0x800) {
      pbVar3 = *(byte **)(gpGlobals + 0x58);
      if (pbVar3 != (byte *)0x0) {
        pbVar8 = pbVar3 + uVar5 * 0x10;
        if ((*pbVar8 & 2) != 0) goto LAB_0060ebbc;
LAB_0060eb6e:
        if (*(int **)(pbVar8 + 0xc) != (int *)0x0) {
          pCVar6 = (CBaseEntity *)(**(code **)(**(int **)(pbVar8 + 0xc) + 0x18))();
          goto LAB_0060eb7d;
        }
      }
    }
    else {
      pbVar3 = *(byte **)(gpGlobals + 0x58);
      if (*(byte **)(gpGlobals + 0x58) != (byte *)0x0) {
LAB_0060ebbc:
        pbVar8 = pbVar3;
        if ((*pbVar8 & 2) == 0) goto LAB_0060eb6e;
      }
    }
    pCVar6 = (CBaseEntity *)0x0;
  }
LAB_0060eb7d:
  *param_2 = pCVar6;
  if (pCVar6 == (CBaseEntity *)0x0) {
    Msg();
    return 0;
  }
LAB_0060e88d:
  this = (CBasePlayer *)UTIL_GetCommandClient();
  puVar7 = (undefined4 *)&stack0xfffffeb4;
  if (param_3 != (Vector *)0x0) {
    CBasePlayer::EyeVectors(this,(Vector *)&local_100,(Vector *)0x0,(Vector *)0x0);
    (**(code **)(*(int *)this + 0x234))();
    (**(code **)(*(int *)this + 0x234))();
    local_8c = 0;
    local_88 = 1;
    local_cc = local_f4;
    local_bc = (local_100 * 56755.84 - local_f4) + local_e8;
    local_c8 = local_f0;
    local_c4 = local_ec;
    local_b4 = (local_f8 * 56755.84 - local_ec) + local_e0;
    local_b8 = (local_fc * 56755.84 - local_f0) + local_e4;
    local_94 = 0;
    local_98 = 0;
    local_9c = 0;
    local_87 = local_bc * local_bc + local_b4 * local_b4 + local_b8 * local_b8 != 0.0;
    local_a4 = 0;
    local_a8 = 0;
    local_ac = 0;
    CTraceFilterSimple::CTraceFilterSimple
              (local_dc,(IHandleEntity *)this,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
    (**(code **)(*enginetrace + 0x14))();
    if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
      DebugDrawLine(local_70,(Vector *)&local_64,0xff,0,0,true,-1.0);
    }
    puVar7 = (undefined4 *)&stack0xfffffeac;
    if (local_44 != 1.0) {
      *(undefined4 *)param_3 = local_64;
      *(undefined4 *)(param_3 + 4) = local_60;
      *(undefined4 *)(param_3 + 8) = local_5c;
      puVar7 = (undefined4 *)&stack0xfffffeac;
    }
  }
  if (param_4 != (QAngle *)0x0) {
    iVar1 = *(int *)this;
    *puVar7 = this;
    pcVar2 = *(code **)(iVar1 + 0x238);
    puVar7[-1] = 0x60eb24;
    puVar7 = (undefined4 *)(*pcVar2)();
    *(undefined4 *)param_4 = *puVar7;
    *(undefined4 *)(param_4 + 4) = puVar7[1];
    *(undefined4 *)(param_4 + 8) = puVar7[2];
  }
  return 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)