L L4D2node

CC_Ent_Dump

0x006091e0 · 1095 bytes · __cdecl

_Z11CC_Ent_DumpRK8CCommand

Decompiled

undefined (1 param)

/* CC_Ent_Dump(CCommand const&) */

void CC_Ent_Dump(CCommand *param_1)

{
  bool bVar1;
  char cVar2;
  CBasePlayer *pCVar3;
  char *pcVar4;
  int *piVar5;
  undefined *puVar6;
  int iVar7;
  undefined1 *puVar8;
  int iVar9;
  int iVar10;
  int in_GS_OFFSET;
  CBaseEntity *local_140;
  char *local_134 [3];
  uint local_128;
  int local_124;
  char local_120 [256];
  int local_20;
  
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  pCVar3 = (CBasePlayer *)UTIL_GetCommandClient();
  if ((pCVar3 != (CBasePlayer *)0x0) &&
     (cVar2 = (**(code **)(*(int *)pCVar3 + 0x16c))(pCVar3), cVar2 != '\0')) {
    bVar1 = false;
    local_140 = (CBaseEntity *)0x0;
    iVar10 = *(int *)param_1;
    if (iVar10 < 2) {
      ClientPrint(pCVar3,2,"Usage:\n   ent_dump <entity name>\n",(char *)0x0,(char *)0x0,(char *)0x0
                  ,(char *)0x0);
    }
    else {
      while( true ) {
        pcVar4 = "";
        if (1 < iVar10) {
          pcVar4 = *(char **)(param_1 + 0x40c);
        }
        local_140 = (CBaseEntity *)
                    CGlobalEntityList::FindEntityByName
                              ((CGlobalEntityList *)gEntList,local_140,pcVar4,(CBaseEntity *)0x0,
                               (CBaseEntity *)0x0,(CBaseEntity *)0x0,(IEntityFindFilter *)0x0);
        if (local_140 == (CBaseEntity *)0x0) break;
        for (piVar5 = (int *)(**(code **)(*(int *)local_140 + 0x30))(local_140);
            piVar5 != (int *)0x0; piVar5 = (int *)piVar5[3]) {
          if (0 < piVar5[1]) {
            iVar10 = 0;
            do {
              while( true ) {
                local_124 = 0;
                iVar9 = iVar10 * 0x40;
                local_134[0] = (char *)0x0;
                local_128 = 0xffffffff;
                cVar2 = CBaseEntity::ReadKeyField
                                  (local_140,*(char **)(*piVar5 + 0x10 + iVar9),
                                   (variant_t *)local_134);
                if (cVar2 != '\0') break;
LAB_0060933e:
                iVar10 = iVar10 + 1;
                if (piVar5[1] <= iVar10) goto LAB_006094f8;
              }
              local_120[0] = '\0';
              if (local_124 == 2) {
                pcVar4 = "";
                if (local_134[0] != (char *)0x0) {
                  pcVar4 = local_134[0];
                }
                V_strncpy(local_120,pcVar4,0x100);
              }
              else if (local_124 < 3) {
                if ((local_124 == 1) && ((float)local_134[0] != 0.0)) {
                  V_snprintf(local_120,0x100,"%.2f",(double)(float)local_134[0]);
                }
              }
              else if (local_124 == 5) {
                if (local_134[0] != (char *)0x0) {
                  V_snprintf(local_120,0x100,"%d",local_134[0]);
                }
              }
              else if ((((local_124 == 0xd) && (local_128 != 0xffffffff)) &&
                       (puVar6 = g_pEntityList + (local_128 & 0xfff) * 0x10,
                       puVar6 != (undefined *)0xfffffffc)) &&
                      ((*(uint *)(puVar6 + 8) == local_128 >> 0xc && (*(int *)(puVar6 + 4) != 0))))
              {
                puVar6 = g_pEntityList + (local_128 & 0xfff) * 0x10;
                if ((puVar6 == (undefined *)0xfffffffc) ||
                   (*(uint *)(puVar6 + 8) != local_128 >> 0xc)) {
                  iVar7 = 0;
                }
                else {
                  iVar7 = *(int *)(puVar6 + 4);
                }
                puVar8 = &DAT_00d539c2;
                if (*(undefined1 **)(iVar7 + 0x154) != (undefined1 *)0x0) {
                  puVar8 = *(undefined1 **)(iVar7 + 0x154);
                }
                V_snprintf(local_120,0x100,"%s",puVar8);
              }
              iVar7 = _V_stricmp("parentname",*(char **)(*piVar5 + 0x10 + iVar9));
              if (((iVar7 == 0) ||
                  (iVar7 = _V_stricmp("targetname",*(char **)(*piVar5 + 0x10 + iVar9)), iVar7 == 0))
                 || (local_120[0] == '\0')) goto LAB_0060933e;
              iVar10 = iVar10 + 1;
              pcVar4 = (char *)UTIL_VarArgs("  %s: %s\n",*(undefined4 *)(*piVar5 + 0x10 + iVar9),
                                            local_120);
              ClientPrint(pCVar3,2,pcVar4,(char *)0x0,(char *)0x0,(char *)0x0,(char *)0x0);
            } while (iVar10 < piVar5[1]);
          }
LAB_006094f8:
        }
        bVar1 = true;
        iVar10 = *(int *)param_1;
      }
      if (!bVar1) {
        ClientPrint(pCVar3,2,"ent_dump: no such entity",(char *)0x0,(char *)0x0,(char *)0x0,
                    (char *)0x0);
      }
    }
  }
  if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
    return;
  }
                    /* WARNING: Subroutine does not return */
  __stack_chk_fail();
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)