CBaseAnimating::GetDemoRecordingState
0x005e3fe0 · 1159 bytes · __thiscall
_ZN14CBaseAnimating21GetDemoRecordingStateEP9KeyValues
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CBaseAnimating::GetDemoRecordingState(KeyValues*) */
byte __thiscall CBaseAnimating::GetDemoRecordingState(CBaseAnimating *this,KeyValues *param_1)
{
ServerDemoPacket_BaseAnimating *this_00;
uint *puVar1;
int *piVar2;
byte bVar3;
char cVar4;
byte bVar5;
int iVar6;
CStudioHdr *pCVar7;
int iVar8;
CStudioHdr *this_01;
float fVar9;
undefined4 local_34;
undefined4 local_30;
undefined4 local_28;
undefined4 local_24;
int local_20;
local_34 = 0;
local_30 = 0;
if (_towlower == 0) {
local_20 = 0;
}
else {
(**(code **)(_towlower + 0x50))
(_towlower,&local_34,0,0,0,0,"/data/src/game/server/baseanimating.cpp",0xfbd,
&GetDemoRecordingState(KeyValues*)::tm_fmt,"(%s)%s","Tools",
"CBaseAnimating::GetDemoRecordingState");
local_20 = _towlower;
}
iVar6 = _DAT_0105db00;
local_28 = local_34;
local_24 = local_30;
/* try { // try from 005e4306 to 005e4366 has its CatchHandler @ 005e44c6 */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar8 = ThreadGetCurrentId(), iVar6 == iVar8)) {
if ((char *)*_DAT_0105d15c != "CBaseAnimating::GetDemoRecordingState") {
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc5a0d0,(char *)0x0,0xc59908);
}
puVar1 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
*puVar1 = *puVar1 | 4;
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
/* try { // try from 005e409d to 005e4116 has its CatchHandler @ 005e44ca */
bVar3 = CBaseEntity::GetDemoRecordingState((CBaseEntity *)this,param_1);
KeyValues::SetInt(param_1,"type",4);
if ((GetDemoRecordingState(KeyValues*)::currentState == '\0') &&
(iVar6 = __cxa_guard_acquire(&GetDemoRecordingState(KeyValues*)::currentState), iVar6 != 0)) {
GetDemoRecordingState(KeyValues*)::currentState._12_2_ = 0xffff;
GetDemoRecordingState(KeyValues*)::currentState._14_2_ = 0xffff;
GetDemoRecordingState(KeyValues*)::currentState._16_2_ = 0xffff;
GetDemoRecordingState(KeyValues*)::currentState[0x12] = 0;
GetDemoRecordingState(KeyValues*)::currentState[0x13] = 0;
GetDemoRecordingState(KeyValues*)::currentState[0x14] = 0;
GetDemoRecordingState(KeyValues*)::currentState[0x15] = 0;
GetDemoRecordingState(KeyValues*)::currentState._24_4_ = 0;
GetDemoRecordingState(KeyValues*)::currentState._28_4_ = 0;
GetDemoRecordingState(KeyValues*)::currentState._32_4_ = 0;
GetDemoRecordingState(KeyValues*)::currentState[0x24] = 0;
/* try { // try from 005e443c to 005e4440 has its CatchHandler @ 005e4499 */
CBoneList::CBoneList((CBoneList *)(GetDemoRecordingState(KeyValues*)::currentState + 0x88));
__cxa_guard_release(&GetDemoRecordingState(KeyValues*)::currentState);
}
piVar2 = mdlcache;
GetDemoRecordingState(KeyValues*)::currentState._136_2_ =
GetDemoRecordingState(KeyValues*)::currentState._136_2_ & 1;
GetDemoRecordingState(KeyValues*)::currentState._12_2_ = (undefined2)*(undefined4 *)(this + 0x458)
;
GetDemoRecordingState(KeyValues*)::currentState._14_2_ = (undefined2)*(undefined4 *)(this + 0x45c)
;
GetDemoRecordingState(KeyValues*)::currentState._16_2_ = (undefined2)*(undefined4 *)(this + 0x494)
;
(**(code **)(*mdlcache + 0x68))(mdlcache);
pCVar7 = *(CStudioHdr **)(this + 0x13e0);
if (pCVar7 == (CStudioHdr *)0x0) {
/* try { // try from 005e4473 to 005e4483 has its CatchHandler @ 005e44ce */
iVar6 = CBaseEntity::GetModel((CBaseEntity *)this);
if (iVar6 != 0) {
LockStudioHdr(this);
}
pCVar7 = *(CStudioHdr **)(this + 0x13e0);
this_01 = (CStudioHdr *)0x0;
if (pCVar7 != (CStudioHdr *)0x0) goto LAB_005e4125;
}
else {
LAB_005e4125:
this_01 = (CStudioHdr *)0x0;
if (*(int *)pCVar7 != 0) {
this_01 = pCVar7;
}
}
/* try { // try from 005e4144 to 005e425b has its CatchHandler @ 005e44ce */
KeyValues::SetInt(param_1,"viewmodel",0);
GetDemoRecordingState(KeyValues*)::currentState._24_4_ = *(undefined4 *)(this + 0x490);
if (this_01 == (CStudioHdr *)0x0) {
GetDemoRecordingState(KeyValues*)::currentState[0x24] = 0;
}
else {
GetDemoRecordingState(KeyValues*)::currentState[0x24] =
CStudioHdr::GetNumPoseParameters(this_01);
iVar6 = CStudioHdr::GetNumPoseParameters(this_01);
_V_memcpy(GetDemoRecordingState(KeyValues*)::currentState + 0x28,this + 0x498,iVar6 << 2);
}
fVar9 = *(float *)(this + 0x528);
GetDemoRecordingState(KeyValues*)::currentState[0x12] = 0;
GetDemoRecordingState(KeyValues*)::currentState[0x14] = 0;
GetDemoRecordingState(KeyValues*)::currentState._28_4_ = 1.0;
if (fVar9 < 0.0) {
fVar9 = 1.0;
}
else {
if (1.0 < fVar9) goto LAB_005e41ce;
fVar9 = 1.0 - fVar9;
}
if (*(float *)(this + 0x468) * fVar9 != 0.0) {
GetDemoRecordingState(KeyValues*)::currentState._28_4_ = *(float *)(this + 0x468) * fVar9;
}
LAB_005e41ce:
GetDemoRecordingState(KeyValues*)::currentState[0x13] = (**(code **)(*(int *)this + 0x34c))(this);
this_00 = (ServerDemoPacket_BaseAnimating *)(this + 0x554);
GetDemoRecordingState(KeyValues*)::currentState._32_4_ = *(undefined4 *)(gpGlobals + 4);
GetDemoRecordingState(KeyValues*)::currentState[0x15] = (byte)(*(uint *)(this + 0xd4) >> 3) & 1;
if (this[0x10] == (CBaseAnimating)0x0) {
/* try { // try from 005e4383 to 005e4387 has its CatchHandler @ 005e44ce */
bVar5 = ServerDemoPacket_BaseAnimating::CompareAndCacheModifiedFields
(this_00,(ServerDemoPacket_BaseAnimating *)
GetDemoRecordingState(KeyValues*)::currentState);
}
else {
memcpy(this_00,GetDemoRecordingState(KeyValues*)::currentState,0xe8c);
*(undefined4 *)(this + 0x554) = 0xffffffff;
*(undefined4 *)(this + 0x558) = 0xffffffff;
bVar5 = 1;
}
KeyValues::SetPtr(param_1,"baseanimating",this_00);
(**(code **)(*piVar2 + 0x6c))(piVar2);
iVar6 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar8 = ThreadGetCurrentId(), iVar6 == iVar8)) {
cVar4 = CVProfNode::ExitScope();
if (cVar4 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
if (local_20 != 0) {
(**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
}
return bVar5 | bVar3;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.