CAI_ExpresserWithFollowup::DispatchFollowupThroughQueue
0x005b1a60 · 248 bytes · __cdecl
_ZN25CAI_ExpresserWithFollowup28DispatchFollowupThroughQueueERK11CAI_ConceptPKcRKN14CResponseQueue21CFollowupTargetSpec_tEfP11CBaseEntity
Decompiled
undefined (5 params)
/* CAI_ExpresserWithFollowup::DispatchFollowupThroughQueue(CAI_Concept const&, char const*,
CResponseQueue::CFollowupTargetSpec_t const&, float, CBaseEntity*) */
void CAI_ExpresserWithFollowup::DispatchFollowupThroughQueue
(CAI_Concept *param_1,char *param_2,CFollowupTargetSpec_t *param_3,float param_4,
CBaseEntity *param_5)
{
char cVar1;
char *pcVar2;
AI_CriteriaSet local_3c [44];
AI_CriteriaSet::AI_CriteriaSet(local_3c);
if (param_5 != (CBaseEntity *)0x0) {
/* try { // try from 005b1a80 to 005b1b59 has its CatchHandler @ 005b1b5f */
cVar1 = (**(code **)(*(int *)param_5 + 0x16c))(param_5);
if (cVar1 != '\0') {
pcVar2 = (char *)GetResponseName((CTerrorPlayer *)param_5);
AI_CriteriaSet::AppendCriteria(local_3c,"Subject",pcVar2,1.0);
AI_CriteriaSet::AppendCriteria(local_3c,"From",pcVar2,1.0);
goto LAB_005b1aba;
}
}
pcVar2 = "";
if (*(char **)(param_5 + 0x154) != (char *)0x0) {
pcVar2 = *(char **)(param_5 + 0x154);
}
AI_CriteriaSet::AppendCriteria(local_3c,"From",pcVar2,1.0);
LAB_005b1aba:
AI_CriteriaSet::Merge(local_3c,param_2);
CResponseQueue::Add((CResponseQueue *)g_ResponseQueueManager._12_4_,(CAI_Concept *)param_1,
local_3c,param_4 + *(float *)(gpGlobals + 0xc),param_3,param_5);
AI_CriteriaSet::~AI_CriteriaSet(local_3c);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.