CTerrorGun::ShouldUnzoom
0x005666e0 · 240 bytes · __thiscall
_ZNK10CTerrorGun12ShouldUnzoomEv
Decompiled
undefined (1 param)
/* CTerrorGun::ShouldUnzoom() const */
CTerrorGun __thiscall CTerrorGun::ShouldUnzoom(CTerrorGun *this)
{
uint uVar1;
char cVar2;
CTerrorGun CVar3;
CBaseEntity *this_00;
int iVar4;
undefined *puVar5;
this_00 = (CBaseEntity *)CTerrorWeapon::GetPlayerOwner((CTerrorWeapon *)this);
CVar3 = (CTerrorGun)0x0;
if (this_00 != (CBaseEntity *)0x0) {
iVar4 = CBaseEntity::GetGroundEntity(this_00);
if ((((iVar4 == 0) ||
((((uVar1 = *(uint *)(this_00 + 0x33c4), uVar1 != 0xffffffff &&
(puVar5 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar5 + 8) == uVar1 >> 0xc)) && (*(int *)(puVar5 + 4) != 0)))) ||
(((((uVar1 = *(uint *)(this_00 + 0x3e68), uVar1 != 0xffffffff &&
(puVar5 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar5 + 8) == uVar1 >> 0xc)) && (*(int *)(puVar5 + 4) != 0)) ||
(((uVar1 = *(uint *)(this_00 + 0x3ee0), uVar1 != 0xffffffff &&
(puVar5 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
((*(uint *)(puVar5 + 8) == uVar1 >> 0xc && (*(int *)(puVar5 + 4) != 0)))))))) ||
(cVar2 = (**(code **)(*(int *)this_00 + 0x7e8))(this_00), cVar2 != '\0')) {
return (CTerrorGun)0x1;
}
CVar3 = this[0x1459];
}
return CVar3;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.