TargetScan<CTerrorPlayer>::operator()
0x004d73f0 · 1264 bytes · __thiscall
_ZN10TargetScanI13CTerrorPlayerEclEPS0_
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* TargetScan<CTerrorPlayer>::TEMPNAMEPLACEHOLDERVALUE(CTerrorPlayer*) */
undefined4 __thiscall
TargetScan<CTerrorPlayer>::operator()(TargetScan<CTerrorPlayer> *this,CTerrorPlayer *param_1)
{
code *pcVar1;
CTerrorPlayer *pCVar2;
char cVar3;
int iVar4;
int iVar5;
Vector *pVVar6;
int iVar7;
int *piVar8;
longdouble lVar9;
float fVar10;
float local_70;
float local_6c;
float local_68;
float local_64;
float local_60;
float local_5c;
float local_58;
float local_54;
float local_50;
Vector local_4c [12];
float local_40;
float local_3c;
float local_38;
float local_34;
float local_30;
float local_2c;
float local_28;
float local_24;
float local_20;
if (___atan2f_finite == 0) {
iVar7 = 0;
}
else {
(**(code **)(___atan2f_finite + 0x50))();
iVar7 = ___atan2f_finite;
}
iVar4 = _DAT_0105db00;
/* try { // try from 004d7546 to 004d7594 has its CatchHandler @ 004d7920 */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar5 = ThreadGetCurrentId(), iVar4 == iVar5)) {
if ((char *)*_DAT_0105d15c != "TargetScan()") {
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc21c72,(char *)0x1,0xbfafa1);
}
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
piVar8 = (int *)&stack0xffffff34;
/* try { // try from 004d74b4 to 004d74d2 has its CatchHandler @ 004d78ff */
/* try { // try from 004d760c to 004d78eb has its CatchHandler @ 004d78ff */
if ((((*(CTerrorPlayer **)(this + 4) != param_1) &&
(cVar3 = (**(code **)(*(int *)param_1 + 300))(), piVar8 = (int *)&stack0xffffff34,
cVar3 != '\0')) &&
((*(int *)(this + 0x14) == -1 ||
(iVar4 = CBaseEntity::GetTeamNumber((CBaseEntity *)param_1), piVar8 = (int *)&stack0xffffff34
, iVar4 == *(int *)(this + 0x14))))) &&
(cVar3 = (**(code **)(*(int *)this + 0xc))(), piVar8 = (int *)&stack0xffffff34, cVar3 != '\0'))
{
(**(code **)(**(int **)(this + 4) + 0x234))();
fVar10 = *(float *)(this + 0x24);
local_54 = *(float *)(this + 0xc) * fVar10 + local_60;
local_50 = *(float *)(this + 0x10) * fVar10 + local_5c;
local_58 = fVar10 * *(float *)(this + 8) + local_64;
pVVar6 = (Vector *)(**(code **)(*(int *)param_1 + 0x288))();
CalcClosestPointOnLineSegment
(pVVar6,(Vector *)&local_64,(Vector *)&local_58,local_4c,(float *)0x0);
pCVar2 = param_1;
if (((byte)param_1[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
}
local_64 = *(float *)(pCVar2 + 0x2e0);
local_60 = *(float *)(pCVar2 + 0x2e4);
local_5c = *(float *)(pCVar2 + 0x2e8);
local_58 = local_64;
local_54 = local_60;
local_50 = local_5c;
iVar4 = (**(code **)(*(int *)(param_1 + 0x194) + 8))();
local_50 = local_50 + *(float *)(iVar4 + 8);
CalcClosestPointOnLineSegment
(local_4c,(Vector *)&local_64,(Vector *)&local_58,(Vector *)&local_70,(float *)0x0);
if (this[0x28] != (TargetScan<CTerrorPlayer>)0x0) {
NDebugOverlay::Cross3D((Vector *)&local_70,1.0,0xff,0xff,0xff,true,-1.0);
NDebugOverlay::Line((Vector *)&local_58,(Vector *)&local_64,0xff,0,0,true,-1.0);
}
(**(code **)(**(int **)(this + 4) + 0x234))();
local_40 = local_70 - local_28;
local_3c = local_6c - local_24;
local_38 = local_68 - local_20;
VectorNormalize((Vector *)&local_40);
CCollisionProperty::CalcNearestPoint
((CCollisionProperty *)(*(int *)(this + 4) + 0x194),(Vector *)&local_70,
(Vector *)&local_34);
CCollisionProperty::CalcNearestPoint
((CCollisionProperty *)(param_1 + 0x194),(Vector *)&local_34,(Vector *)&local_28);
fVar10 = SQRT((local_2c - local_20) * (local_2c - local_20) +
(local_30 - local_24) * (local_30 - local_24) +
(local_34 - local_28) * (local_34 - local_28));
piVar8 = (int *)&stack0xffffff2c;
if (fVar10 < *(float *)(this + 0x20) || fVar10 == *(float *)(this + 0x20)) {
lVar9 = (longdouble)(**(code **)(*(int *)this + 4))();
fVar10 = (float)lVar9;
piVar8 = (int *)&stack0xffffff2c;
if ((*(float *)(this + 0x18) <= fVar10 && fVar10 != *(float *)(this + 0x18)) &&
(cVar3 = (**(code **)(*(int *)this + 8))(), piVar8 = (int *)&stack0xffffff2c, cVar3 != '\0'
)) {
if (*(float *)(this + 0x1c) <= fVar10) {
*(float *)(this + 0x1c) = fVar10;
*(CTerrorPlayer **)(this + 0x2c) = param_1;
}
CUtlVector<CTerrorPlayer*,CUtlMemory<CTerrorPlayer*,int>>::InsertBefore
((CUtlVector<CTerrorPlayer*,CUtlMemory<CTerrorPlayer*,int>> *)(this + 0x30),
*(int *)(this + 0x3c),¶m_1);
piVar8 = (int *)&stack0xffffff2c;
}
}
}
iVar4 = _DAT_0105db00;
if ((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) {
piVar8[-1] = 0x4d75b3;
iVar5 = ThreadGetCurrentId();
if (iVar4 == iVar5) {
*piVar8 = (int)_DAT_0105d15c;
piVar8[-1] = 0x4d75c8;
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
}
if (iVar7 != 0) {
piVar8[5] = 0;
piVar8[4] = 0;
piVar8[3] = 0;
*piVar8 = iVar7;
piVar8[1] = 0;
piVar8[2] = 0;
pcVar1 = *(code **)(iVar7 + 0x54);
piVar8[-1] = 0x4d752d;
(*pcVar1)();
}
return 1;
}
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paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
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