EntityPlacementTest
0x00435980 · 1540 bytes · __cdecl
_Z19EntityPlacementTestP11CBaseEntityRK6VectorRS1_bjP12ITraceFilterf
Decompiled
undefined (7 params)
/* EntityPlacementTest(CBaseEntity*, Vector const&, Vector&, bool, unsigned int, ITraceFilter*,
float) */
char EntityPlacementTest(CBaseEntity *param_1,Vector *param_2,Vector *param_3,bool param_4,
uint param_5,ITraceFilter *param_6,float param_7)
{
char cVar1;
char cVar2;
float *pfVar3;
CTraceFilterSimple *pCVar4;
int iVar5;
int iVar6;
float fVar7;
int local_11c;
float local_10c;
float local_108;
float local_104;
float local_100;
float local_fc;
float local_f8;
float local_f4 [3];
float local_e8 [3];
CTraceFilterSimple local_dc [16];
float local_cc;
float local_c8;
float local_c4;
float local_bc;
float local_b8;
float local_b4;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
undefined4 local_9c;
undefined4 local_98;
undefined4 local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
undefined4 local_70;
undefined4 local_6c;
undefined4 local_68;
Vector local_64 [32];
float local_44;
CTraceFilterSimple::CTraceFilterSimple
(local_dc,(IHandleEntity *)param_1,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
pCVar4 = local_dc;
if (param_6 != (ITraceFilter *)0x0) {
pCVar4 = (CTraceFilterSimple *)param_6;
}
if (param_1 == (CBaseEntity *)0x0) {
iVar6 = (**(code **)(*g_pGameRules + 0x7c))(g_pGameRules);
local_10c = *(float *)(iVar6 + 0xc);
local_108 = *(float *)(iVar6 + 0x10);
local_104 = *(float *)(iVar6 + 0x14);
iVar6 = (**(code **)(*g_pGameRules + 0x7c))(g_pGameRules);
local_100 = *(float *)(iVar6 + 0x18);
local_fc = *(float *)(iVar6 + 0x1c);
local_f8 = *(float *)(iVar6 + 0x20);
}
else {
pfVar3 = (float *)(**(code **)(*(int *)(param_1 + 0x194) + 4))(param_1 + 0x194);
local_10c = *pfVar3;
local_108 = pfVar3[1];
local_104 = pfVar3[2];
pfVar3 = (float *)(**(code **)(*(int *)(param_1 + 0x194) + 8))(param_1 + 0x194);
local_100 = *pfVar3;
local_fc = pfVar3[1];
local_f8 = pfVar3[2];
}
if (0.0 < param_7) {
local_10c = local_10c - param_7;
local_108 = local_108 - param_7;
local_104 = local_104 - param_7;
local_100 = local_100 + param_7;
local_fc = local_fc + param_7;
local_f8 = param_7 + local_f8;
}
cVar1 = UTIL_CanEntityFit(param_1,param_2,(Vector *)&local_10c,(Vector *)&local_100,param_5,
(ITraceFilter *)pCVar4);
if (cVar1 == '\0') {
local_11c = 0;
local_f4[0] = local_100 - local_10c;
local_f4[1] = local_fc - local_108;
local_f4[2] = local_f8 - local_104;
do {
iVar6 = 0;
fVar7 = local_f4[0];
while( true ) {
iVar5 = -1;
do {
local_e8[0] = *(float *)param_2;
local_e8[1] = *(float *)(param_2 + 4);
local_e8[2] = *(float *)(param_2 + 8);
local_e8[iVar6] = (float)iVar5 * fVar7 * (float)local_11c + local_e8[iVar6];
cVar2 = UTIL_CanEntityFit(param_1,(Vector *)local_e8,(Vector *)&local_10c,
(Vector *)&local_100,param_5,(ITraceFilter *)pCVar4);
if (cVar2 != '\0') {
local_c8 = *(float *)(param_2 + 4);
local_c4 = *(float *)(param_2 + 8);
local_88 = 1;
local_b8 = local_e8[1] - local_c8;
local_cc = *(float *)param_2;
local_94 = 0;
local_b4 = local_e8[2] - local_c4;
local_98 = 0;
local_9c = 0;
local_bc = local_e8[0] - local_cc;
local_8c = 0;
local_a4 = 0;
local_a8 = 0;
local_ac = 0;
local_87 = local_b4 * local_b4 + local_b8 * local_b8 + local_bc * local_bc != 0.0;
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,param_5,pCVar4,&local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine((Vector *)&local_70,local_64,0xff,0,0,true,-1.0);
}
if (local_44 == 1.0) {
if (param_4) {
DropToGround((CBaseEntity *)&local_cc,(Vector *)param_1,(Vector *)local_e8,
(Vector *)&local_10c);
*(float *)param_3 = local_cc;
*(float *)(param_3 + 4) = local_c8;
*(float *)(param_3 + 8) = local_c4;
}
else {
*(float *)param_3 = local_e8[0];
*(float *)(param_3 + 4) = local_e8[1];
*(float *)(param_3 + 8) = local_e8[2];
}
return cVar2;
}
}
iVar5 = iVar5 + 2;
} while (iVar5 != 3);
iVar6 = iVar6 + 1;
if (iVar6 == 3) break;
fVar7 = local_f4[iVar6];
}
local_11c = local_11c + 1;
} while (local_11c != 0x10);
}
else {
if (param_4) {
DropToGround((CBaseEntity *)&local_70,(Vector *)param_1,param_2,(Vector *)&local_10c);
*(undefined4 *)param_3 = local_70;
*(undefined4 *)(param_3 + 4) = local_6c;
*(undefined4 *)(param_3 + 8) = local_68;
return cVar1;
}
*(undefined4 *)param_3 = *(undefined4 *)param_2;
*(undefined4 *)(param_3 + 4) = *(undefined4 *)(param_2 + 4);
*(undefined4 *)(param_3 + 8) = *(undefined4 *)(param_2 + 8);
}
return cVar1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.