L L4D2node

CParticleCollection::InitializeNewParticles

0x00bcbfd0 · 1066 bytes · __thiscall

_ZN19CParticleCollection22InitializeNewParticlesEiij

Decompiled

undefined (4 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CParticleCollection::InitializeNewParticles(int, int, unsigned int) */

void __thiscall
CParticleCollection::InitializeNewParticles
          (CParticleCollection *this,int param_1,int param_2,uint param_3)

{
  uint *puVar1;
  void *pvVar2;
  CParticleOperatorInstance *pCVar3;
  int *piVar4;
  char cVar5;
  uint uVar6;
  int iVar7;
  int iVar8;
  int local_4c;
  uint local_40;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_28;
  undefined4 local_24;
  int local_20;
  
  local_34 = 0;
  local_30 = 0;
  if (_towlower == 0) {
    local_20 = 0;
  }
  else {
    (**(code **)(_towlower + 0x50))
              (_towlower,&local_34,0,0,0,0,"/data/src/particles_server/../particles/particles.cpp",
               0x7d5,&InitializeNewParticles(int,int,unsigned_int)::tm_fmt,"(%s)%s",
               "Particle Simulation","CParticleCollection::InitializeNewParticles");
    local_20 = _towlower;
  }
  iVar8 = _DAT_0105db00;
  local_28 = local_34;
  local_24 = local_30;
                    /* try { // try from 00bcc279 to 00bcc2d9 has its CatchHandler @ 00bcc401 */
  if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
     (iVar7 = ThreadGetCurrentId(), iVar8 == iVar7)) {
    if ((char *)*_DAT_0105d15c != "CParticleCollection::InitializeNewParticles") {
      _DAT_0105d15c =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xd5648c,(char *)0x0,0xd55928);
    }
    puVar1 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
    *puVar1 = *puVar1 | 4;
    CVProfNode::EnterScope();
    DAT_0105d158 = '\0';
  }
  local_40 = ~param_3 & (*(uint *)(this + 0xcc) | *(uint *)(this + 200));
  iVar8 = *(int *)(this + 0x48);
  iVar7 = *(int *)(iVar8 + 0x33c);
  if (0 < iVar7) {
    local_4c = 0;
    while( true ) {
      pCVar3 = *(CParticleOperatorInstance **)(*(int *)(iVar8 + 0x330) + local_4c * 4);
                    /* try { // try from 00bcc0f3 to 00bcc265 has its CatchHandler @ 00bcc416 */
      uVar6 = (**(code **)(*(int *)pCVar3 + 0xc))(pCVar3);
      if (((uVar6 & local_40) != 0) &&
         (cVar5 = (**(code **)(*(int *)pCVar3 + 0x5c))(pCVar3), cVar5 == '\0')) {
        pvVar2 = (void *)(*(int *)(this + 0x6c) +
                         *(int *)(*(int *)(*(int *)(this + 0x48) + 0x3bc) + local_4c * 4));
                    /* try { // try from 00bcc2eb to 00bcc32d has its CatchHandler @ 00bcc416 */
        if ((((byte)this[0x32c] & 1) == 0) ||
           (cVar5 = (**(code **)(*(int *)pCVar3 + 0x60))(pCVar3), cVar5 != '\0')) {
          CParticleOperatorInstance::InitNewParticles(pCVar3,this,param_1,param_2,local_40,pvVar2);
        }
        else {
          iVar8 = param_1;
          if (0 < param_2) {
            do {
              CParticleOperatorInstance::InitNewParticles(pCVar3,this,iVar8,1,local_40,pvVar2);
              iVar8 = iVar8 + 1;
            } while (iVar8 != param_2 + param_1);
          }
        }
        local_40 = local_40 & ~uVar6;
      }
      if (local_4c + 1 == iVar7) break;
      local_4c = local_4c + 1;
      iVar8 = *(int *)(this + 0x48);
    }
    local_4c = 0;
    do {
      piVar4 = *(int **)(*(int *)(*(int *)(this + 0x48) + 0x330) + local_4c * 4);
      uVar6 = (**(code **)(*piVar4 + 0xc))(piVar4);
      pCVar3 = *(CParticleOperatorInstance **)
                (*(int *)(*(int *)(this + 0x48) + 0x330) + local_4c * 4);
      cVar5 = (**(code **)(*(int *)pCVar3 + 0x5c))(pCVar3);
      if (cVar5 != '\0') {
        pvVar2 = (void *)(*(int *)(this + 0x6c) +
                         *(int *)(*(int *)(*(int *)(this + 0x48) + 0x3bc) + local_4c * 4));
        if ((((byte)this[0x32c] & 1) == 0) ||
           (cVar5 = (**(code **)(*(int *)pCVar3 + 0x60))(pCVar3), cVar5 != '\0')) {
          CParticleOperatorInstance::InitNewParticles(pCVar3,this,param_1,param_2,local_40,pvVar2);
        }
        else {
          iVar8 = param_1;
          if (0 < param_2) {
            do {
              CParticleOperatorInstance::InitNewParticles(pCVar3,this,iVar8,1,local_40,pvVar2);
              iVar8 = iVar8 + 1;
            } while (iVar8 != param_1 + param_2);
          }
        }
        local_40 = local_40 & ~uVar6;
      }
      local_4c = local_4c + 1;
    } while (local_4c != iVar7);
  }
  InitParticleAttributes(this,param_1,param_2,local_40);
  CopyInitialAttributeValues(this,param_1,param_2);
  iVar8 = _DAT_0105db00;
  if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
     (iVar7 = ThreadGetCurrentId(), iVar8 == iVar7)) {
    cVar5 = CVProfNode::ExitScope();
    if (cVar5 != '\0') {
      _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
    }
    DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
  }
  if (local_20 != 0) {
    (**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)