CFlexAnimationTrack::GetBoundedSample
0x00ba3b30 · 533 bytes · __thiscall
_ZN19CFlexAnimationTrack16GetBoundedSampleEiRbi
Decompiled
undefined (4 params)
/* CFlexAnimationTrack::GetBoundedSample(int, bool&, int) */
undefined1 * __thiscall
CFlexAnimationTrack::GetBoundedSample
(CFlexAnimationTrack *this,int param_1,bool *param_2,int param_3)
{
CFlexAnimationTrack *pCVar1;
int iVar2;
ushort uVar3;
longdouble lVar4;
if (param_1 < 0) {
if (GetBoundedSample(int,bool&,int)::nullstart == '\0') {
iVar2 = __cxa_guard_acquire(&GetBoundedSample(int,bool&,int)::nullstart);
if (iVar2 != 0) {
GetBoundedSample(int,bool&,int)::nullstart._0_4_ = 0;
GetBoundedSample(int,bool&,int)::nullstart._4_4_ = 0;
GetBoundedSample(int,bool&,int)::nullstart[8] = 0;
GetBoundedSample(int,bool&,int)::nullstart[9] = 0;
__cxa_guard_release(&GetBoundedSample(int,bool&,int)::nullstart);
}
}
GetBoundedSample(int,bool&,int)::nullstart._4_4_ = 0;
lVar4 = (longdouble)GetZeroValue(this,param_3,true);
GetBoundedSample(int,bool&,int)::nullstart._0_4_ = (undefined4)lVar4;
if (param_3 == 0) {
uVar3 = 0;
if (this[0x48] != (CFlexAnimationTrack)0x0) {
uVar3 = *(ushort *)(this + 0x49) & 0x7fff;
}
GetBoundedSample(int,bool&,int)::nullstart[9] = (undefined1)(uVar3 >> 7);
GetBoundedSample(int,bool&,int)::nullstart[8] =
GetBoundedSample(int,bool&,int)::nullstart[8] & 1 | (char)uVar3 * '\x02';
}
else {
GetBoundedSample(int,bool&,int)::nullstart[8] =
GetBoundedSample(int,bool&,int)::nullstart[8] & 1;
GetBoundedSample(int,bool&,int)::nullstart[9] = 0;
}
*param_2 = true;
return GetBoundedSample(int,bool&,int)::nullstart;
}
pCVar1 = this + param_3 * 0x14 + 0x10;
if (*(int *)(pCVar1 + 0xc) <= param_1) {
if (GetBoundedSample(int,bool&,int)::nullend == '\0') {
iVar2 = __cxa_guard_acquire(&GetBoundedSample(int,bool&,int)::nullend);
if (iVar2 != 0) {
GetBoundedSample(int,bool&,int)::nullend._0_4_ = 0;
GetBoundedSample(int,bool&,int)::nullend._4_4_ = 0;
GetBoundedSample(int,bool&,int)::nullend[8] = 0;
GetBoundedSample(int,bool&,int)::nullend[9] = 0;
__cxa_guard_release(&GetBoundedSample(int,bool&,int)::nullend);
}
}
lVar4 = (longdouble)(**(code **)**(undefined4 **)(this + 0x58))(*(undefined4 **)(this + 0x58));
GetBoundedSample(int,bool&,int)::nullend._4_4_ = (undefined4)lVar4;
lVar4 = (longdouble)GetZeroValue(this,param_3,false);
GetBoundedSample(int,bool&,int)::nullend._0_4_ = (undefined4)lVar4;
if (param_3 == 0) {
uVar3 = 0;
if (this[0x4f] != (CFlexAnimationTrack)0x0) {
uVar3 = *(ushort *)(this + 0x50) & 0x7fff;
}
GetBoundedSample(int,bool&,int)::nullend[9] = (undefined1)(uVar3 >> 7);
GetBoundedSample(int,bool&,int)::nullend[8] =
GetBoundedSample(int,bool&,int)::nullend[8] & 1 | (char)uVar3 * '\x02';
}
else {
GetBoundedSample(int,bool&,int)::nullend[8] = GetBoundedSample(int,bool&,int)::nullend[8] & 1;
GetBoundedSample(int,bool&,int)::nullend[9] = 0;
}
*param_2 = true;
return GetBoundedSample(int,bool&,int)::nullend;
}
*param_2 = false;
if (*(int *)(pCVar1 + 0xc) <= param_1) {
return (undefined1 *)0x0;
}
return (undefined1 *)(*(int *)pCVar1 + param_1 * 10);
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.