L L4D2node

DataMapInit<CFuncTrackChange>

0x00b0e070 · 542 bytes · __cdecl

_Z11DataMapInitI16CFuncTrackChangeEP9datamap_tPT_

Decompiled

datamap_t * (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CFuncTrackChange>(CFuncTrackChange*) */

datamap_t * DataMapInit<CFuncTrackChange>(CFuncTrackChange *param_1)

{
  int iVar1;
  char *__dest;
  char *pcVar2;
  int iVar3;
  int iVar4;
  
  if ((DataMapInit<CFuncTrackChange>(CFuncTrackChange*)::nameHolder == '\0') &&
     (iVar1 = __cxa_guard_acquire(&DataMapInit<CFuncTrackChange>(CFuncTrackChange*)::nameHolder),
     iVar1 != 0)) {
    DataMapInit<CFuncTrackChange>(CFuncTrackChange*)::nameHolder = "CFuncTrackChange";
    DAT_0103421c = (void *)0x0;
    DAT_01034220 = 0;
    DAT_01034224 = 0;
    DAT_01034228 = 0;
    _DAT_0103422c = (void *)0x0;
    _DAT_01034218 = 0x10;
    __cxa_guard_release(&DataMapInit<CFuncTrackChange>(CFuncTrackChange*)::nameHolder);
    __cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
                 &DataMapInit<CFuncTrackChange>(CFuncTrackChange*)::nameHolder,&__dso_handle);
  }
  CFuncTrackChange::m_DataMap._12_4_ = CFuncPlatRot::m_DataMap;
  if ((DataMapInit<CFuncTrackChange>(CFuncTrackChange*)::dataDesc != '\0') ||
     (iVar1 = __cxa_guard_acquire(&DataMapInit<CFuncTrackChange>(CFuncTrackChange*)::dataDesc),
     iVar1 == 0)) goto LAB_00b0e099;
                    /* try { // try from 00b0e0db to 00b0e1f9 has its CatchHandler @ 00b0e2a9 */
  __dest = operator_new__(_DAT_01034218 + 5);
  pcVar2 = stpcpy(__dest,DataMapInit<CFuncTrackChange>(CFuncTrackChange*)::nameHolder);
  builtin_strncpy(pcVar2,"Find",5);
  iVar3 = DAT_01034228;
  iVar1 = DAT_01034228 + 1;
  if ((DAT_01034220 < iVar1) && (-1 < DAT_01034224)) {
    if (DAT_01034224 == 0) {
      if (DAT_01034220 == 0) {
        if (iVar1 < 9) {
          DAT_01034220 = 8;
          goto LAB_00b0e23f;
        }
        DAT_01034220 = 8;
      }
      do {
        DAT_01034220 = DAT_01034220 * 2;
      } while (DAT_01034220 < iVar1);
    }
    else {
      for (DAT_01034220 = (DAT_01034228 / DAT_01034224 + 1) * DAT_01034224; DAT_01034220 < iVar1;
          DAT_01034220 = (DAT_01034220 + iVar1) / 2) {
      }
    }
LAB_00b0e23f:
    if (DAT_0103421c == (void *)0x0) {
      DAT_0103421c = malloc(DAT_01034220 << 2);
    }
    else {
      DAT_0103421c = realloc(DAT_0103421c,DAT_01034220 << 2);
      iVar1 = DAT_01034228 + 1;
    }
  }
  iVar4 = iVar3 * 4;
  iVar3 = (iVar1 - iVar3) + -1;
  DAT_01034228 = iVar1;
  _DAT_0103422c = DAT_0103421c;
  if (0 < iVar3) {
    _V_memmove((void *)((int)DAT_0103421c + iVar4 + 4),(void *)((int)DAT_0103421c + iVar4),iVar3 * 4
              );
  }
  if ((undefined4 *)(iVar4 + (int)DAT_0103421c) != (undefined4 *)0x0) {
    *(undefined4 *)(iVar4 + (int)DAT_0103421c) = __dest;
  }
  DataMapInit<CFuncTrackChange>(CFuncTrackChange*)::dataDesc._644_4_ = __dest;
  __cxa_guard_release(&DataMapInit<CFuncTrackChange>(CFuncTrackChange*)::dataDesc);
LAB_00b0e099:
  CFuncTrackChange::m_DataMap._4_4_ = 10;
  CFuncTrackChange::m_DataMap._0_4_ = 0xf61ac0;
  return (datamap_t *)CFuncTrackChange::m_DataMap;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)