CBasePlatTrain::_GLOBAL__sub_I_m_DataMap
0x003d8d50 · 819 bytes · __cdecl
Decompiled
undefined (0 params)
/* CBasePlatTrain::m_DataMap */
void CBasePlatTrain::_GLOBAL__sub_I_m_DataMap(void)
{
undefined4 *puVar1;
int iVar2;
undefined4 *puVar3;
undefined4 *puVar4;
::UNSPECIFIED_LOGGING_COLOR._0_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._1_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._2_1_ = 0;
::UNSPECIFIED_LOGGING_COLOR._3_1_ = 0;
::vec2_origin._0_4_ = 0;
::vec2_origin._4_4_ = 0;
::vec2_invalid._0_4_ = 0x7f7fffff;
::vec2_invalid._4_4_ = 0x7f7fffff;
::vec4_origin._0_4_ = 0;
::vec4_origin._4_4_ = 0;
::vec4_origin._8_4_ = 0;
::vec4_origin._12_4_ = 0;
::vec4_invalid._0_4_ = 0x7f7fffff;
::vec4_invalid._4_4_ = 0x7f7fffff;
::vec4_invalid._8_4_ = 0x7f7fffff;
::vec4_invalid._12_4_ = 0x7f7fffff;
CBasePlatTrain_DataDescInit::g_DataMapHolder = DataMapInit<CBasePlatTrain>((CBasePlatTrain *)0x0);
CFuncPlat_DataDescInit::g_DataMapHolder = DataMapInit<CFuncPlat>((CFuncPlat *)0x0);
func_plat = &PTR_Create_00d3cde0;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&func_plat,"func_plat");
func_platrot = &PTR_Create_00d3d498;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&func_platrot,"func_platrot");
CFuncPlatRot_DataDescInit::g_DataMapHolder = DataMapInit<CFuncPlatRot>((CFuncPlatRot *)0x0);
func_train = &PTR_Create_00d3d810;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&func_train,"func_train");
CFuncTrain_DataDescInit::g_DataMapHolder = DataMapInit<CFuncTrain>((CFuncTrain *)0x0);
CFuncTrackTrain_DataDescInit::g_DataMapHolder =
DataMapInit<CFuncTrackTrain>((CFuncTrackTrain *)0x0);
func_tracktrain = &PTR_Create_00d3db60;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&func_tracktrain,"func_tracktrain");
puVar1 = (undefined4 *)g_pServerClassHead;
g_CFuncTrackTrain_ClassReg._0_4_ = s_CFuncTrackTrain_00d3c1fc;
g_CFuncTrackTrain_ClassReg._4_4_ = DT_FuncTrackTrain::g_SendTable;
g_CFuncTrackTrain_ClassReg._16_4_ = 0xffff;
if ((undefined4 *)g_pServerClassHead == (undefined4 *)0x0) {
g_pServerClassHead = g_CFuncTrackTrain_ClassReg;
g_CFuncTrackTrain_ClassReg._8_4_ = 0;
}
else {
puVar4 = *(undefined4 **)((int)g_pServerClassHead + 8);
iVar2 = _V_stricmp(*(char **)g_pServerClassHead,"CFuncTrackTrain");
puVar3 = (undefined4 *)g_pServerClassHead;
if (iVar2 < 1) {
if (puVar4 != (undefined4 *)0x0) {
do {
puVar3 = puVar4;
iVar2 = _V_stricmp((char *)*puVar3,"CFuncTrackTrain");
puVar4 = puVar3;
if (0 < iVar2) goto LAB_003d905e;
puVar4 = (undefined4 *)puVar3[2];
puVar1 = puVar3;
} while ((undefined4 *)puVar3[2] != (undefined4 *)0x0);
puVar4 = (undefined4 *)0x0;
}
LAB_003d905e:
g_CFuncTrackTrain_ClassReg._8_4_ = puVar4;
puVar1[2] = g_CFuncTrackTrain_ClassReg;
}
else {
g_pServerClassHead = g_CFuncTrackTrain_ClassReg;
g_CFuncTrackTrain_ClassReg._8_4_ = puVar3;
}
}
SendTable::SendTable((SendTable *)DT_FuncTrackTrain::g_SendTable);
__cxa_atexit(SendTable::~SendTable,DT_FuncTrackTrain::g_SendTable,&__dso_handle);
DT_FuncTrackTrain::g_SendTableInit = ServerClassInit<DT_FuncTrackTrain::ignored>((ignored *)0x0);
CFuncTrainControls_DataDescInit::g_DataMapHolder =
DataMapInit<CFuncTrainControls>((CFuncTrainControls *)0x0);
func_traincontrols = &PTR_Create_00d3deb8;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&func_traincontrols,"func_traincontrols");
func_trackchange = &PTR_Create_00d3e218;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&func_trackchange,"func_trackchange");
CFuncTrackChange_DataDescInit::g_DataMapHolder =
DataMapInit<CFuncTrackChange>((CFuncTrackChange *)0x0);
CFuncTrackAuto_DataDescInit::g_DataMapHolder = DataMapInit<CFuncTrackAuto>((CFuncTrackAuto *)0x0);
func_trackautochange = &PTR_Create_00d3e590;
puVar1 = (undefined4 *)EntityFactoryDictionary();
(**(code **)*puVar1)(puVar1,&func_trackautochange,"func_trackautochange");
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
⚠ This function has no mangled symbol — it may be internal/static. The
Linux gamedata field uses @-prefix symbol resolution which
requires an exported mangled name. You'll need a Linux byte signature
for this one (extract via extract_signature.java).
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.