L L4D2node

ChargerAttack::ShouldChargeAtVictim

0x00a891e0 · 1101 bytes · __thiscall

_ZN13ChargerAttack20ShouldChargeAtVictimEP7ChargerP13CTerrorPlayer

Decompiled

undefined (3 params)

/* ChargerAttack::ShouldChargeAtVictim(Charger*, CTerrorPlayer*) */

bool __thiscall
ChargerAttack::ShouldChargeAtVictim(ChargerAttack *this,Charger *param_1,CTerrorPlayer *param_2)

{
  float fVar1;
  float fVar2;
  float fVar3;
  float fVar4;
  int *piVar5;
  char cVar6;
  uint uVar7;
  Vector *pVVar8;
  Vector *pVVar9;
  float *pfVar10;
  float *pfVar11;
  undefined *puVar12;
  undefined4 uVar13;
  CBaseEntity *pCVar14;
  longdouble extraout_ST0;
  CTraceFilterSimple local_dc [16];
  float local_cc;
  float local_c8;
  float local_c4;
  float local_bc;
  float local_b8;
  float local_b4;
  undefined4 local_ac;
  undefined4 local_a8;
  undefined4 local_a4;
  undefined4 local_9c;
  undefined4 local_98;
  undefined4 local_94;
  undefined4 local_8c;
  undefined1 local_88;
  undefined1 local_87;
  Vector local_70 [12];
  Vector local_64 [32];
  float local_44;
  CTerrorPlayer *local_24;
  
  fVar1 = *(float *)(z_charge_max_speed._28_4_ + 0x2c);
  fVar2 = *(float *)(z_charge_duration._28_4_ + 0x2c);
  if (((byte)param_1[0x14d] & 8) != 0) {
    CBaseEntity::CalcAbsolutePosition((CBaseEntity *)param_1);
  }
  pCVar14 = (CBaseEntity *)0x0;
  fVar3 = *(float *)(param_1 + 0x2e8);
  uVar7 = *(uint *)(this + 0x34);
  if (((uVar7 != 0xffffffff) &&
      (puVar12 = g_pEntityList + (uVar7 & 0xfff) * 0x10, puVar12 != (undefined *)0xfffffffc)) &&
     (*(uint *)(puVar12 + 8) == uVar7 >> 0xc)) {
    pCVar14 = *(CBaseEntity **)(puVar12 + 4);
  }
  if (((byte)pCVar14[0x14d] & 8) != 0) {
    CBaseEntity::CalcAbsolutePosition(pCVar14);
    uVar7 = *(uint *)(this + 0x34);
  }
  fVar4 = *(float *)(pCVar14 + 0x2e8);
  uVar13 = 0;
  if (((uVar7 != 0xffffffff) &&
      (puVar12 = g_pEntityList + (uVar7 & 0xfff) * 0x10, puVar12 != (undefined *)0xfffffffc)) &&
     (*(uint *)(puVar12 + 8) == uVar7 >> 0xc)) {
    uVar13 = *(undefined4 *)(puVar12 + 4);
  }
  cVar6 = (**(code **)(*(int *)(param_1 + 0x4028) + 0x11c))
                    (param_1 + 0x4028,uVar13,fVar1 * fVar2 * 0.75);
  if (cVar6 == '\0') {
    uVar13 = 0;
    uVar7 = *(uint *)(this + 0x34);
    if (((uVar7 != 0xffffffff) &&
        (puVar12 = g_pEntityList + (uVar7 & 0xfff) * 0x10, puVar12 != (undefined *)0xfffffffc)) &&
       (*(uint *)(puVar12 + 8) == uVar7 >> 0xc)) {
      uVar13 = *(undefined4 *)(puVar12 + 4);
    }
    cVar6 = (**(code **)(*(int *)(param_1 + 0x4028) + 0x114))(param_1 + 0x4028,uVar13,0x42900000);
    if (cVar6 == '\0') {
      pCVar14 = (CBaseEntity *)0x0;
      uVar7 = *(uint *)(this + 0x34);
      if (((uVar7 != 0xffffffff) &&
          (puVar12 = g_pEntityList + (uVar7 & 0xfff) * 0x10, puVar12 != (undefined *)0xfffffffc)) &&
         (*(uint *)(puVar12 + 8) == uVar7 >> 0xc)) {
        pCVar14 = *(CBaseEntity **)(puVar12 + 4);
      }
      cVar6 = UTIL_IsFacingWithinTolerance((CBaseEntity *)param_1,pCVar14,0.9,(float *)0x0);
      if (cVar6 != '\0') {
        pVVar8 = (Vector *)(**(code **)(*(int *)param_2 + 0x288))(param_2);
        pVVar9 = (Vector *)(**(code **)(*(int *)param_1 + 0x288))(param_1);
        cVar6 = Charger::IsChargeBlocked(param_1,pVVar9,pVVar8);
        if (cVar6 == '\0') {
          pfVar10 = (float *)(**(code **)(*(int *)param_2 + 0x288))(param_2);
          pfVar11 = (float *)(**(code **)(*(int *)param_1 + 0x288))(param_1);
          local_bc = *pfVar10 - *pfVar11;
          local_b8 = pfVar10[1] - pfVar11[1];
          local_b4 = pfVar10[2] - pfVar11[2];
          local_88 = 0;
          local_8c = 0;
          local_9c = 0x41a00000;
          local_98 = 0x41a00000;
          local_94 = 0x41a00000;
          local_ac = 0;
          local_a8 = 0;
          local_a4 = 0;
          local_87 = local_b4 * local_b4 + local_b8 * local_b8 + local_bc * local_bc != 0.0;
          local_cc = *pfVar11;
          local_c8 = pfVar11[1];
          local_c4 = pfVar11[2];
          CTraceFilterSimple::CTraceFilterSimple
                    (local_dc,(IHandleEntity *)param_1,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
          (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x202400b,local_dc,local_70);
          if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
            DebugDrawLine(local_70,local_64,0xff,0xff,0,true,-1.0);
          }
          if ((local_44 != 1.0) && (local_24 != param_2)) {
            if (local_24 == (CTerrorPlayer *)0x0) {
              return false;
            }
            piVar5 = *(int **)(local_24 + 0x238);
            if (piVar5 == (int *)0x0) {
              return false;
            }
            (**(code **)(*piVar5 + 0x78))(piVar5);
            if (250.0 < (float)extraout_ST0) {
              return false;
            }
          }
          return ABS(fVar3 - fVar4) <= 120.0;
        }
      }
    }
  }
  return false;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)