L L4D2node

InfectedShoved::OnShoved

0x00a1c6d0 · 1192 bytes · __thiscall

_ZN14InfectedShoved8OnShovedEP8InfectedP11CBaseEntity

Decompiled

undefined (3 params)

/* InfectedShoved::OnShoved(Infected*, CBaseEntity*) */

InfectedShoved * __thiscall
InfectedShoved::OnShoved(InfectedShoved *this,Infected *param_1,CBaseEntity *param_2)

{
  char cVar1;
  int *piVar2;
  int *piVar3;
  Vector *pVVar4;
  QAngle *pQVar5;
  float fVar6;
  float local_4c;
  float local_48;
  float local_44;
  float local_40;
  float local_3c;
  float local_38;
  QAngle local_34 [12];
  float local_28;
  float local_24;
  float local_20;
  
  piVar2 = (int *)(**(code **)(*(int *)param_2 + 0x594))(param_2);
  if (((byte)param_2[0x14d] & 8) != 0) {
    CBaseEntity::CalcAbsolutePosition(param_2);
  }
  local_44 = 0.0;
  local_4c = *(float *)(param_1 + 0x38) - *(float *)(param_2 + 0x2e0);
  local_48 = *(float *)(param_1 + 0x3c) - *(float *)(param_2 + 0x2e4);
  VectorNormalize((Vector *)&local_4c);
  piVar3 = (int *)(**(code **)(*(int *)param_2 + 0x570))(param_2);
  (**(code **)(*piVar3 + 1000))(&local_40,piVar3);
  fVar6 = local_3c * local_48 + local_40 * local_4c + local_38 * local_44;
  if (0.7071 < fVar6) {
    cVar1 = (**(code **)(*piVar2 + 0x100))(piVar2,0);
    if (cVar1 == '\0') {
      cVar1 = (**(code **)(*piVar2 + 0x100))(piVar2,2);
      if (cVar1 == '\0') goto LAB_00a1c970;
      cVar1 = (**(code **)(*piVar2 + 0xd8))(piVar2,0x281,1);
      if (cVar1 == '\0') {
        cVar1 = (**(code **)(*piVar2 + 0xd8))(piVar2,0x26e,1);
        if (cVar1 == '\0') goto LAB_00a1c970;
        (**(code **)(*piVar2 + 0xec))(piVar2,0);
      }
      (**(code **)(*piVar2 + 0xec))(piVar2,2);
    }
    else {
      cVar1 = (**(code **)(*piVar2 + 0xd8))(piVar2,0x26e,1);
      if (cVar1 == '\0') goto LAB_00a1c970;
      (**(code **)(*piVar2 + 0xec))(piVar2,0);
    }
    pQVar5 = (QAngle *)&local_28;
    pVVar4 = (Vector *)&local_4c;
  }
  else {
    if (fVar6 < -0.7071) {
      cVar1 = (**(code **)(*piVar2 + 0x100))(piVar2,0);
      if (((cVar1 == '\0') && (cVar1 = (**(code **)(*piVar2 + 0x100))(piVar2,2), cVar1 == '\0')) ||
         (cVar1 = (**(code **)(*piVar2 + 0xd8))(piVar2,0x26d,1), cVar1 == '\0')) goto LAB_00a1c970;
      (**(code **)(*piVar2 + 0xec))(piVar2,0);
      local_20 = -local_44;
      local_24 = -local_48;
      local_28 = -local_4c;
    }
    else {
      if (local_40 * local_48 - local_4c * local_3c <= 0.7071) {
        cVar1 = (**(code **)(*piVar2 + 0x100))(piVar2,0);
        if (cVar1 == '\0') {
          cVar1 = (**(code **)(*piVar2 + 0x100))(piVar2,2);
          if (cVar1 == '\0') goto LAB_00a1c970;
          cVar1 = (**(code **)(*piVar2 + 0xd8))(piVar2,0x283,1);
          if (cVar1 == '\0') {
            cVar1 = (**(code **)(*piVar2 + 0xd8))(piVar2,0x26f,1);
            if (cVar1 == '\0') goto LAB_00a1c970;
            (**(code **)(*piVar2 + 0xec))(piVar2,0);
          }
          (**(code **)(*piVar2 + 0xec))(piVar2,2);
        }
        else {
          cVar1 = (**(code **)(*piVar2 + 0xd8))(piVar2,0x26f,1);
          if (cVar1 == '\0') goto LAB_00a1c970;
          (**(code **)(*piVar2 + 0xec))(piVar2,0);
        }
        local_28 = -local_48;
        local_24 = local_4c;
      }
      else {
        cVar1 = (**(code **)(*piVar2 + 0x100))();
        if (cVar1 == '\0') {
          cVar1 = (**(code **)(*piVar2 + 0x100))(piVar2,2);
          if (cVar1 == '\0') goto LAB_00a1c970;
          cVar1 = (**(code **)(*piVar2 + 0xd8))(piVar2,0x282,1);
          if (cVar1 == '\0') {
            cVar1 = (**(code **)(*piVar2 + 0xd8))(piVar2,0x270,1);
            if (cVar1 == '\0') goto LAB_00a1c970;
            (**(code **)(*piVar2 + 0xec))(piVar2,0);
          }
          (**(code **)(*piVar2 + 0xec))(piVar2,2);
        }
        else {
          cVar1 = (**(code **)(*piVar2 + 0xd8))(piVar2,0x270,1);
          if (cVar1 == '\0') goto LAB_00a1c970;
          (**(code **)(*piVar2 + 0xec))(piVar2,0);
        }
        local_28 = local_48;
        local_24 = -local_4c;
      }
      local_20 = 0.0;
    }
    pQVar5 = local_34;
    pVVar4 = (Vector *)&local_28;
  }
  VectorAngles(pVVar4,pQVar5);
  CBaseEntity::SetAbsAngles(param_2,pQVar5);
LAB_00a1c970:
  *(undefined4 *)this = 4;
  *(undefined4 *)(this + 4) = 0;
  *(undefined4 *)(this + 8) = 0;
  *(undefined4 *)(this + 0xc) = 1;
  return this;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

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