L L4D2node

CTerrorPlayer::UpdateYardLines

0x009a0150 · 1195 bytes · __thiscall

_ZN13CTerrorPlayer15UpdateYardLinesEf

Decompiled

undefined (2 params)

/* CTerrorPlayer::UpdateYardLines(float) */

void __thiscall CTerrorPlayer::UpdateYardLines(CTerrorPlayer *this,float param_1)

{
  CBaseEdict *pCVar1;
  undefined4 uVar2;
  int iVar3;
  CEscapeRoute *pCVar4;
  undefined4 uVar5;
  CTerrorPlayer *pCVar6;
  CTerrorPlayer *__s1;
  longdouble lVar7;
  float local_44;
  float local_40;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_2c;
  undefined4 local_28;
  undefined4 local_24;
  undefined4 local_20;
  
  iVar3 = TheEscapeRoute();
  if (iVar3 == 0) {
    pCVar6 = this + 0x2c2c;
    do {
      iVar3 = memcmp(pCVar6,&vec3_origin,0xc);
      if (iVar3 != 0) {
        if (this[0x6c] == (CTerrorPlayer)0x0) {
          pCVar1 = *(CBaseEdict **)(this + 0x30);
          if (pCVar1 != (CBaseEdict *)0x0) {
            *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
            iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
            *(undefined2 *)(iVar3 + 2) = 0;
          }
        }
        else {
          this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
        }
        uVar2 = DAT_01053d50;
        uVar5 = DAT_01053d4c;
        *(undefined4 *)pCVar6 = vec3_origin;
        *(undefined4 *)(pCVar6 + 4) = uVar5;
        *(undefined4 *)(pCVar6 + 8) = uVar2;
      }
      iVar3 = memcmp(pCVar6 + 0x3c,&vec3_angle,0xc);
      if (iVar3 != 0) {
        if (this[0x6c] == (CTerrorPlayer)0x0) {
          pCVar1 = *(CBaseEdict **)(this + 0x30);
          if (pCVar1 != (CBaseEdict *)0x0) {
            *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
            iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
            *(undefined2 *)(iVar3 + 2) = 0;
          }
        }
        else {
          this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
        }
        *(undefined4 *)(pCVar6 + 0x3c) = vec3_angle;
        *(undefined4 *)(pCVar6 + 0x40) = DAT_01053d40;
        *(undefined4 *)(pCVar6 + 0x44) = DAT_01053d44;
      }
      pCVar6 = pCVar6 + 0xc;
    } while (pCVar6 != this + 0x2c68);
  }
  else {
    uVar5 = *(undefined4 *)(this + 0x2bc0);
    pCVar4 = (CEscapeRoute *)TheEscapeRoute();
    uVar5 = CEscapeRoute::GetPathIndexFromFlow(pCVar4,uVar5,0);
    pCVar4 = (CEscapeRoute *)TheEscapeRoute();
    lVar7 = (longdouble)CEscapeRoute::GetFlowFromPathIndex(pCVar4,uVar5,1);
    local_40 = (float)lVar7;
    if (*(int *)(this + 0x2c14) == 1) {
      pCVar6 = this + 0x2c68;
      __s1 = this + 0x2c2c;
      do {
        if (param_1 <= local_40 - 360.0) {
          lVar7 = (longdouble)
                  FindLineOfScrimmage(local_40 - 360.0,true,(Vector *)&local_34,(QAngle *)&local_28)
          ;
          local_44 = (float)lVar7;
          if (local_44 <= 0.0) {
            iVar3 = memcmp(__s1,&vec3_origin,0xc);
            if (iVar3 != 0) {
              if (this[0x6c] == (CTerrorPlayer)0x0) {
                pCVar1 = *(CBaseEdict **)(this + 0x30);
                if (pCVar1 != (CBaseEdict *)0x0) {
                  *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
                  iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
                  *(undefined2 *)(iVar3 + 2) = 0;
                }
              }
              else {
                this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
              }
              *(undefined4 *)__s1 = vec3_origin;
              *(undefined4 *)(__s1 + 4) = DAT_01053d4c;
              *(undefined4 *)(__s1 + 8) = DAT_01053d50;
            }
            iVar3 = memcmp(pCVar6,&vec3_angle,0xc);
            local_44 = local_40;
            if (iVar3 != 0) {
              if (this[0x6c] == (CTerrorPlayer)0x0) {
                pCVar1 = *(CBaseEdict **)(this + 0x30);
                if (pCVar1 != (CBaseEdict *)0x0) {
                  *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
                  iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
                  *(undefined2 *)(iVar3 + 2) = 0;
                }
              }
              else {
                this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
              }
              *(undefined4 *)pCVar6 = vec3_angle;
              *(undefined4 *)(pCVar6 + 4) = DAT_01053d40;
              *(undefined4 *)(pCVar6 + 8) = DAT_01053d44;
            }
          }
          else {
            iVar3 = memcmp(__s1,&local_34,0xc);
            if (iVar3 != 0) {
              if (this[0x6c] == (CTerrorPlayer)0x0) {
                pCVar1 = *(CBaseEdict **)(this + 0x30);
                if (pCVar1 != (CBaseEdict *)0x0) {
                  *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
                  iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
                  *(undefined2 *)(iVar3 + 2) = 0;
                }
              }
              else {
                this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
              }
              *(undefined4 *)__s1 = local_34;
              *(undefined4 *)(__s1 + 4) = local_30;
              *(undefined4 *)(__s1 + 8) = local_2c;
            }
            iVar3 = memcmp(pCVar6,&local_28,0xc);
            if (iVar3 != 0) {
              if (this[0x6c] == (CTerrorPlayer)0x0) {
                pCVar1 = *(CBaseEdict **)(this + 0x30);
                if (pCVar1 != (CBaseEdict *)0x0) {
                  *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
                  iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
                  *(undefined2 *)(iVar3 + 2) = 0;
                }
              }
              else {
                this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
              }
              *(undefined4 *)pCVar6 = local_28;
              *(undefined4 *)(pCVar6 + 4) = local_24;
              *(undefined4 *)(pCVar6 + 8) = local_20;
            }
          }
          local_40 = local_44;
        }
        else {
          iVar3 = memcmp(__s1,&vec3_origin,0xc);
          if (iVar3 != 0) {
            if (this[0x6c] == (CTerrorPlayer)0x0) {
              pCVar1 = *(CBaseEdict **)(this + 0x30);
              if (pCVar1 != (CBaseEdict *)0x0) {
                *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
                iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
                *(undefined2 *)(iVar3 + 2) = 0;
              }
            }
            else {
              this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
            }
            *(undefined4 *)__s1 = vec3_origin;
            *(undefined4 *)(__s1 + 4) = DAT_01053d4c;
            *(undefined4 *)(__s1 + 8) = DAT_01053d50;
          }
          iVar3 = memcmp(pCVar6,&vec3_angle,0xc);
          if (iVar3 != 0) {
            if (this[0x6c] == (CTerrorPlayer)0x0) {
              pCVar1 = *(CBaseEdict **)(this + 0x30);
              if (pCVar1 != (CBaseEdict *)0x0) {
                *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
                iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
                *(undefined2 *)(iVar3 + 2) = 0;
              }
            }
            else {
              this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
            }
            *(undefined4 *)pCVar6 = vec3_angle;
            *(undefined4 *)(pCVar6 + 4) = DAT_01053d40;
            *(undefined4 *)(pCVar6 + 8) = DAT_01053d44;
          }
        }
        pCVar6 = pCVar6 + 0xc;
        __s1 = __s1 + 0xc;
      } while (pCVar6 != this + 0x2ca4);
    }
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)