TerrorNavMesh::MaintainWanderingPopulation
0x0097d700 · 1509 bytes · __thiscall
_ZN13TerrorNavMesh27MaintainWanderingPopulationEb
Decompiled
undefined (2 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* TerrorNavMesh::MaintainWanderingPopulation(bool) */
void __thiscall TerrorNavMesh::MaintainWanderingPopulation(TerrorNavMesh *this,bool param_1)
{
uint *puVar1;
CDirectorTacticalServices *pCVar2;
TerrorNavArea *this_00;
char cVar3;
int iVar4;
int iVar5;
int iVar6;
undefined1 *puVar7;
longdouble lVar8;
float fVar9;
CDirector *pCVar10;
CDirectorTacticalServices *pCVar11;
CDirectorTacticalServices *pCVar12;
int local_58;
undefined4 local_44;
undefined4 local_40;
undefined4 local_38;
undefined4 local_34;
CDirector *local_30;
int local_2c [7];
cVar3 = CDirector::IsFinale(TheDirector);
if (((cVar3 != '\0') || (cVar3 = CDirector::AreWanderersAllowed(TheDirector), cVar3 == '\0')) ||
(cVar3 = CTerrorGameRules::IsSurvivalMode(), cVar3 != '\0')) {
TerrorNavArea::gm_wanderingPopulationRequests._12_4_ = 0;
return;
}
pCVar2 = *(CDirectorTacticalServices **)(TheDirector + 0x628);
pCVar10 = TheDirector;
iVar4 = CDirector::GetCommonInfectedLimit(TheDirector);
if (param_1) {
LAB_0097d773:
local_44 = 0;
local_40 = 0;
if (_towlower == (CDirector *)0x0) {
local_30 = (CDirector *)0x0;
}
else {
pCVar10 = _towlower;
(**(code **)(_towlower + 0x50))
(_towlower,&local_44,0,0,0,0,"/data/src/game/server/terror/terrornav.cpp",0x1121,
&MaintainWanderingPopulation(bool)::tm_fmt,"(%s)%s","ZombieSpiky",
"TerrorNavMesh::MaintainWanderingPopulation");
local_30 = _towlower;
}
iVar6 = _DAT_0105db00;
local_38 = local_44;
local_34 = local_40;
/* try { // try from 0097d818 to 0097d81c has its CatchHandler @ 0097dcfa */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar5 = ThreadGetCurrentId(pCVar10), iVar6 == iVar5)) {
if ((char *)*_DAT_0105d15c != "TerrorNavMesh::MaintainWanderingPopulation") {
/* try { // try from 0097dca9 to 0097dccc has its CatchHandler @ 0097dcfa */
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xd0fae4,(char *)0x0,0xd0e8d1);
}
puVar1 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
*puVar1 = *puVar1 | 4;
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
if ((param_1) ||
(lVar8 = (longdouble)CountdownTimer::Now(), *(float *)(this + 0x6c0) <= (float)lVar8)) {
local_2c[0] = 0;
local_2c[1] = 0;
local_2c[2] = 0;
local_2c[3] = 0;
/* try { // try from 0097d84f to 0097d853 has its CatchHandler @ 0097dd0f */
ForEachSurvivor<PopulateActiveAreaSet>((PopulateActiveAreaSet *)local_2c);
iVar6 = 4;
do {
puVar7 = (undefined1 *)local_2c[MaintainWanderingPopulation(bool)::iNextForcedSurvivor];
MaintainWanderingPopulation(bool)::iNextForcedSurvivor =
(MaintainWanderingPopulation(bool)::iNextForcedSurvivor + 1) % 4;
if ((int *)puVar7 != (int *)0x0) break;
iVar6 = iVar6 + -1;
} while (iVar6 != 0);
}
else {
puVar7 = (undefined1 *)0x0;
if (TerrorNavArea::gm_wanderingPopulationRequests._12_4_ != 0) {
puVar7 = TerrorNavArea::gm_wanderingPopulationRequests;
}
}
fVar9 = *(float *)(gpGlobals + 0x1c) * 3.0;
/* try { // try from 0097d9f8 to 0097dafb has its CatchHandler @ 0097dd0f */
lVar8 = (longdouble)CountdownTimer::Now();
if ((float)lVar8 + fVar9 != *(float *)(this + 0x6b4)) {
(**(code **)(*(int *)(this + 0x6ac) + 4))(this + 0x6ac,this + 0x6b4);
*(float *)(this + 0x6b4) = (float)lVar8 + fVar9;
}
if (fVar9 != *(float *)(this + 0x6b0)) {
(**(code **)(*(int *)(this + 0x6ac) + 4))(this + 0x6ac,this + 0x6b0);
*(float *)(this + 0x6b0) = fVar9;
}
pCVar12 = (CDirectorTacticalServices *)(this + 0x6b8);
pCVar11 = pCVar12;
lVar8 = (longdouble)CountdownTimer::Now();
if ((float)lVar8 + 1.0 != *(float *)(this + 0x6c0)) {
pCVar11 = pCVar12;
(**(code **)(*(int *)(this + 0x6b8) + 4))(pCVar12,this + 0x6c0);
*(float *)(this + 0x6c0) = (float)lVar8 + 1.0;
}
if (*(float *)(this + 0x6bc) != 1.0) {
/* try { // try from 0097db83 to 0097dc1d has its CatchHandler @ 0097dd0f */
(**(code **)(*(int *)(this + 0x6b8) + 4))(pCVar12,this + 0x6bc);
*(undefined4 *)(this + 0x6bc) = 0x3f800000;
pCVar11 = pCVar12;
}
if ((int *)puVar7 != (int *)0x0) {
TerrorNavArea::m_masterTerrorMark = TerrorNavArea::m_masterTerrorMark + 1;
if (0 < *(int *)((int)puVar7 + 0xc)) {
local_58 = 0;
iVar6 = 0;
do {
pCVar11 = pCVar2;
iVar5 = CDirectorTacticalServices::GetCommonInfectedCount(pCVar2,0);
if ((iVar4 <= iVar5) || (99 < local_58)) break;
this_00 = *(TerrorNavArea **)(*(int *)puVar7 + iVar6 * 4);
if ((*(int *)(this_00 + 0x128) != 0) &&
(((*(int *)(this_00 + 0x124) != TerrorNavArea::m_masterTerrorMark &&
(this_00[0x7d] == (TerrorNavArea)0x0)) && (*(int *)(this_00 + 0x15c) != 0)))) {
pCVar11 = (CDirectorTacticalServices *)this_00;
TerrorNavArea::MaintainWanderingPopulation(this_00);
local_58 = local_58 + 1;
*(int *)(this_00 + 0x124) = TerrorNavArea::m_masterTerrorMark;
}
iVar6 = iVar6 + 1;
} while (iVar6 < *(int *)((int)puVar7 + 0xc));
}
if (puVar7 == TerrorNavArea::gm_wanderingPopulationRequests) {
TerrorNavArea::gm_wanderingPopulationRequests._12_4_ = 0;
}
}
iVar4 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar6 = ThreadGetCurrentId(pCVar11), iVar4 == iVar6)) {
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
if (local_30 != (CDirector *)0x0) {
(**(code **)(local_30 + 0x54))(local_30,local_38,local_34,0,0,0);
}
}
else {
iVar6 = CDirectorTacticalServices::GetCommonInfectedCount(pCVar2,0);
if (iVar6 < iVar4) {
if (TerrorNavArea::gm_wanderingPopulationRequests._12_4_ != 0) {
pCVar10 = (CDirector *)(this + 0x6ac);
lVar8 = (longdouble)CountdownTimer::Now();
if (*(float *)(this + 0x6b4) <= (float)lVar8) goto LAB_0097d773;
}
pCVar10 = (CDirector *)(this + 0x6b8);
lVar8 = (longdouble)CountdownTimer::Now();
if (*(float *)(this + 0x6c0) <= (float)lVar8) goto LAB_0097d773;
}
fVar9 = *(float *)(this + 0x6b4);
if ((0.0 < fVar9) && (lVar8 = (longdouble)CountdownTimer::Now(), fVar9 - (float)lVar8 < -20.0))
{
TerrorNavArea::gm_wanderingPopulationRequests._12_4_ = 0;
}
}
cVar3 = CDirector::IsBackgroundMap();
if (cVar3 != '\0') {
iVar4 = *(int *)(ZombieBackgroundLimit._28_4_ + 0x30);
iVar6 = CDirectorTacticalServices::GetCommonInfectedCount
(*(CDirectorTacticalServices **)(TheDirector + 0x628),0);
iVar4 = iVar4 - iVar6;
if (0 < iVar4) {
SpawnBackgroundZombies(iVar4,false);
}
if ((1 < *(int *)(ZombieDebug._28_4_ + 0x30)) && (0 < DAT_00fe6000)) {
iVar4 = 0;
do {
iVar6 = iVar4 * 4;
iVar4 = iVar4 + 1;
TerrorNavArea::DrawSpawn(*(TerrorNavArea **)(TheNavAreas + iVar6));
} while (iVar4 < DAT_00fe6000);
return;
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.