L L4D2node

ForEachSurvivor<ItemRecipientScan>

0x00931ba0 · 1462 bytes · __cdecl

_Z15ForEachSurvivorI17ItemRecipientScanEbRT_

Decompiled

bool (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* bool ForEachSurvivor<ItemRecipientScan>(ItemRecipientScan&) */

bool ForEachSurvivor<ItemRecipientScan>(ItemRecipientScan *param_1)

{
  char cVar1;
  CBaseEntity *this;
  int iVar2;
  float *pfVar3;
  QAngle *pQVar4;
  int iVar5;
  float fVar6;
  float fVar7;
  undefined4 local_10c;
  undefined4 local_108;
  undefined4 local_100;
  undefined4 local_fc;
  int local_f8;
  float local_f4;
  float local_f0;
  float local_ec;
  float local_e8;
  float local_e4;
  float local_e0;
  undefined **local_dc [4];
  float local_cc;
  float local_c8;
  float local_c4;
  float local_bc;
  float local_b8;
  float local_b4;
  undefined4 local_ac;
  undefined4 local_a8;
  undefined4 local_a4;
  undefined4 local_9c;
  undefined4 local_98;
  undefined4 local_94;
  undefined4 local_8c;
  undefined1 local_88;
  undefined1 local_87;
  Vector local_70 [12];
  Vector local_64 [32];
  float local_44;
  char local_39;
  
  local_10c = 0;
  local_108 = 0;
  if (___atan2f_finite == 0) {
    local_f8 = 0;
  }
  else {
    (**(code **)(___atan2f_finite + 0x50))
              (___atan2f_finite,&local_10c,0,0,0,0,"/data/src/game/server/terror/terrorplayer.h",
               0xb2c,&ForEachSurvivor<ItemRecipientScan>(ItemRecipientScan&)::tm_fmt,"(%s)%s",
               "Unaccounted","ForEachSurvivor");
    local_f8 = ___atan2f_finite;
  }
  iVar5 = _DAT_0105db00;
  local_100 = local_10c;
  local_fc = local_108;
                    /* try { // try from 00931d5e to 00931dac has its CatchHandler @ 009320ab */
  if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
     (iVar2 = ThreadGetCurrentId(), iVar5 == iVar2)) {
    if ((char *)*_DAT_0105d15c != "ForEachSurvivor") {
      _DAT_0105d15c =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc21c28,(char *)0x1,0xbfafa1);
    }
    CVProfNode::EnterScope();
    DAT_0105d158 = '\0';
  }
  if (0 < *(int *)(gpGlobals + 0x14)) {
    iVar5 = 1;
    do {
      while ((this = (CBaseEntity *)UTIL_PlayerByIndex(iVar5), this == (CBaseEntity *)0x0 ||
             (*(int *)(this + 0x30) == 0))) {
LAB_00931cb5:
        iVar5 = iVar5 + 1;
        if (*(int *)(gpGlobals + 0x14) < iVar5) goto LAB_00931cec;
      }
      if (*(int *)(this + 0x30) - *(int *)(gpGlobals + 0x58) >> 4 != 0) {
                    /* try { // try from 00931c85 to 00931cc4 has its CatchHandler @ 009320c3 */
        cVar1 = (**(code **)(*(int *)this + 0x16c))(this);
                    /* try { // try from 00931e07 to 00932050 has its CatchHandler @ 009320c3 */
        if ((((cVar1 != '\0') && (*(int *)(this + 0x1f6c) != 2)) &&
            ((iVar2 = CBaseEntity::GetTeamNumber(this), iVar2 == 2 &&
             (((cVar1 = (**(code **)(*(int *)this + 300))(this), cVar1 != '\0' &&
               (iVar2 = CBaseEntity::GetTeamNumber(this), iVar2 == 2)) &&
              (cVar1 = (**(code **)(*(int *)this + 0x7e8))(this), cVar1 == '\0')))))) &&
           (cVar1 = CTerrorPlayer::IsDominatedBySpecialInfected((CTerrorPlayer *)this),
           cVar1 == '\0')) {
          pfVar3 = (float *)(**(code **)(*(int *)this + 0x288))(this);
          fVar6 = (*pfVar3 - *(float *)param_1) * (*pfVar3 - *(float *)param_1) +
                  (pfVar3[2] - *(float *)(param_1 + 8)) * (pfVar3[2] - *(float *)(param_1 + 8)) +
                  (pfVar3[1] - *(float *)(param_1 + 4)) * (pfVar3[1] - *(float *)(param_1 + 4));
          if (((fVar6 <= 640000.0) && ((fVar6 <= 202500.0 || (*(float *)(param_1 + 0x14) <= -1.0))))
             && (fVar6 < *(float *)(param_1 + 0x10))) {
            CTraceFilterSimple::CTraceFilterSimple
                      ((CTraceFilterSimple *)local_dc,(IHandleEntity *)0x0,0,
                       IgnoreActorsTraceFilterFunction);
            local_dc[0] = &PTR_ShouldHitEntity_00c23430;
            pfVar3 = (float *)(**(code **)(*(int *)this + 0x288))(this);
            local_cc = *(float *)param_1;
            local_c8 = *(float *)(param_1 + 4);
            local_bc = *pfVar3 - local_cc;
            local_c4 = *(float *)(param_1 + 8);
            local_b8 = pfVar3[1] - local_c8;
            local_88 = 1;
            local_94 = 0;
            local_b4 = pfVar3[2] - local_c4;
            local_98 = 0;
            local_9c = 0;
            local_8c = 0;
            local_a4 = 0;
            local_a8 = 0;
            local_ac = 0;
            local_87 = local_b8 * local_b8 + local_b4 * local_b4 + local_bc * local_bc != 0.0;
            (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2006041,local_dc,local_70);
            if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
              DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
            }
            if ((1.0 <= local_44) && (local_39 == '\0')) {
              if (fVar6 < 202500.0) {
                    /* try { // try from 009320d8 to 00932141 has its CatchHandler @ 009320c3 */
                pfVar3 = (float *)(**(code **)(*(int *)this + 0x288))(this);
                local_f4 = *(float *)param_1 - *pfVar3;
                local_f0 = *(float *)(param_1 + 4) - pfVar3[1];
                local_ec = *(float *)(param_1 + 8) - pfVar3[2];
                VectorNormalize((Vector *)&local_f4);
                pQVar4 = (QAngle *)(**(code **)(*(int *)this + 0x238))(this);
                AngleVectors(pQVar4,(Vector *)&local_e8);
                fVar7 = local_e4 * local_f0 + local_e8 * local_f4 + local_e0 * local_ec;
                if (fVar7 < *(float *)(param_1 + 0x14)) goto LAB_00931cb5;
                *(float *)(param_1 + 0x14) = fVar7;
              }
              *(CBaseEntity **)(param_1 + 0xc) = this;
              *(float *)(param_1 + 0x10) = fVar6;
            }
          }
        }
        goto LAB_00931cb5;
      }
      iVar5 = iVar5 + 1;
    } while (iVar5 <= *(int *)(gpGlobals + 0x14));
  }
LAB_00931cec:
  iVar5 = _DAT_0105db00;
  if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
     (iVar2 = ThreadGetCurrentId(), iVar5 == iVar2)) {
    cVar1 = CVProfNode::ExitScope();
    if (cVar1 != '\0') {
      _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
    }
    DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
  }
  if (local_f8 != 0) {
    (**(code **)(local_f8 + 0x54))(local_f8,local_100,local_fc,0,0,0);
  }
  return true;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)