CFogVolume::AddToGlobalList
0x008d0980 · 254 bytes · __thiscall
_ZN10CFogVolume15AddToGlobalListEv.part.28
Decompiled
undefined (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CFogVolume::AddToGlobalList() [clone .part.28] */
void __thiscall CFogVolume::AddToGlobalList(CFogVolume *this)
{
int in_EAX;
int iVar1;
int iVar2;
int iVar3;
iVar2 = DAT_01003e88;
iVar1 = DAT_01003e88 + 1;
if ((iVar1 <= _DAT_01003e80) || (DAT_01003e84 < 0)) goto LAB_008d09a2;
if (DAT_01003e84 == 0) {
if (_DAT_01003e80 == 0) {
if (iVar1 < 9) {
_DAT_01003e80 = 8;
goto LAB_008d0a16;
}
_DAT_01003e80 = 8;
}
do {
_DAT_01003e80 = _DAT_01003e80 * 2;
} while (_DAT_01003e80 < iVar1);
}
else {
for (_DAT_01003e80 = (DAT_01003e88 / DAT_01003e84 + 1) * DAT_01003e84; _DAT_01003e80 < iVar1;
_DAT_01003e80 = (_DAT_01003e80 + iVar1) / 2) {
}
}
LAB_008d0a16:
if (TheFogVolumes == (void *)0x0) {
TheFogVolumes = malloc(_DAT_01003e80 << 2);
}
else {
TheFogVolumes = realloc(TheFogVolumes,_DAT_01003e80 << 2);
iVar1 = DAT_01003e88 + 1;
}
LAB_008d09a2:
iVar3 = iVar2 * 4;
iVar2 = (iVar1 - iVar2) + -1;
DAT_01003e88 = iVar1;
_DAT_01003e8c = TheFogVolumes;
if (0 < iVar2) {
_V_memmove((void *)((int)TheFogVolumes + iVar3 + 4),(void *)((int)TheFogVolumes + iVar3),
iVar2 * 4);
}
if ((int *)(iVar3 + (int)TheFogVolumes) != (int *)0x0) {
*(int *)(iVar3 + (int)TheFogVolumes) = in_EAX;
}
*(undefined1 *)(in_EAX + 0x459) = 1;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.