CDirectorScriptedEventManager::ChangeScriptedEventStage
0x008b8dd0 · 1094 bytes · __thiscall
_ZN29CDirectorScriptedEventManager24ChangeScriptedEventStageEiPKc
Decompiled
undefined (3 params)
/* CDirectorScriptedEventManager::ChangeScriptedEventStage(int, char const*) */
void __thiscall
CDirectorScriptedEventManager::ChangeScriptedEventStage
(CDirectorScriptedEventManager *this,int param_1,char *param_2)
{
float fVar1;
int iVar2;
char *pcVar3;
NextBotManager *this_00;
int in_GS_OFFSET;
longdouble lVar4;
CDirector *pCVar5;
CDirector *pCVar6;
char local_a0 [128];
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
switch(param_1) {
case 0:
ChangeFinaleStage(this,7,param_2);
pCVar6 = (CDirector *)this;
break;
case 1:
this[0x8b] = (CDirectorScriptedEventManager)0x0;
lVar4 = (longdouble)CountdownTimer::Now();
if ((float)lVar4 + 1.0 != *(float *)(this + 0xfc)) {
(**(code **)(*(int *)(this + 0xf4) + 4))(this + 0xf4,this + 0xfc);
*(float *)(this + 0xfc) = (float)lVar4 + 1.0;
}
if (*(float *)(this + 0xf8) != 1.0) {
(**(code **)(*(int *)(this + 0xf4) + 4))(this + 0xf4,this + 0xf8);
*(undefined4 *)(this + 0xf8) = 0x3f800000;
}
ChangeFinaleStage(this,8,param_2);
pCVar6 = TheDirector;
iVar2 = CDirector::GetFinaleTankLimit();
if (-1 < iVar2) {
*(undefined4 *)(this + 0xec) = 1;
}
break;
case 2:
if (*(float *)(this + 0x98) != -1.0) {
(**(code **)(*(int *)(this + 0x90) + 4))(this + 0x90,this + 0x98);
*(undefined4 *)(this + 0x98) = 0xbf800000;
}
ChangeFinaleStage(this,10,param_2);
pCVar6 = (CDirector *)this;
break;
case 3:
ChangeFinaleStage(this,9,param_2);
pcVar3 = (char *)CDirector::GetScriptValue
(TheDirector,(char *)(this + 8),(char *)0x0,local_a0,0x80);
if (pcVar3 == (char *)0x0) {
Warning("Couldn\'t find a script name for custom scripted stage %s\n",this + 8);
}
else {
CDirector::BeginLocalScript(TheDirector,pcVar3);
}
pCVar5 = (CDirector *)(this + 0x104);
lVar4 = (longdouble)CDirector::GetScriptValue(TheDirector,"MinimumStageTime",1.0);
fVar1 = (float)lVar4;
pCVar6 = pCVar5;
lVar4 = (longdouble)CountdownTimer::Now();
if ((float)lVar4 + fVar1 != *(float *)(this + 0x10c)) {
pCVar6 = pCVar5;
(**(code **)(*(int *)(this + 0x104) + 4))(pCVar5,this + 0x10c);
*(float *)(this + 0x10c) = (float)lVar4 + fVar1;
}
if (fVar1 != *(float *)(this + 0x108)) {
(**(code **)(*(int *)(this + 0x104) + 4))(pCVar5,this + 0x108);
*(float *)(this + 0x108) = fVar1;
pCVar6 = pCVar5;
}
break;
case 4:
Msg("Going into Old ClearNWait");
if (*(float *)(this + 0x98) != -1.0) {
(**(code **)(*(int *)(this + 0x90) + 4))(this + 0x90,this + 0x98);
*(undefined4 *)(this + 0x98) = 0xbf800000;
}
this_00 = (NextBotManager *)TheNextBots();
NextBotManager::StartAssault(this_00);
ChangeFinaleStage(this,0xb,param_2);
pCVar6 = (CDirector *)this;
break;
case 5:
InitScriptedSetupStage(this);
ChangeFinaleStage(this,0x13,param_2);
pCVar6 = (CDirector *)this;
break;
default:
if (*(int *)this == 3) {
*(undefined4 *)this = 5;
}
else {
InitScriptedEscapeStage(this);
ChangeFinaleStage(this,6,param_2);
}
pCVar6 = TheDirector;
CDirector::EndLocalScript(TheDirector);
break;
case 7:
InitScriptedEscapeStage(this);
ChangeFinaleStage(this,0x15,param_2);
pCVar6 = (CDirector *)this;
break;
case 8:
if (*(float *)(this + 0x98) != -1.0) {
(**(code **)(*(int *)(this + 0x90) + 4))(this + 0x90,this + 0x98);
*(undefined4 *)(this + 0x98) = 0xbf800000;
}
ChangeFinaleStage(this,0x16,param_2);
pCVar6 = (CDirector *)this;
break;
case 9:
ChangeFinaleStage(this,0x12,param_2);
pCVar6 = (CDirector *)this;
}
if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
return;
}
/* WARNING: Subroutine does not return */
__stack_chk_fail(pCVar6);
}
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paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
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