CDirector::UpdateSpecialSpawns
0x0087c9a0 · 2828 bytes · __thiscall
_ZN9CDirector19UpdateSpecialSpawnsEv
Decompiled
undefined (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CDirector::UpdateSpecialSpawns() */
void __thiscall CDirector::UpdateSpecialSpawns(CDirector *this)
{
int *piVar1;
undefined4 uVar2;
char cVar3;
char cVar4;
int iVar5;
int iVar6;
CDirector *pCVar7;
int iVar8;
CBaseEntity *this_00;
int iVar9;
int iVar10;
CDirector *pCVar11;
int in_GS_OFFSET;
longdouble lVar12;
longdouble lVar13;
float fVar14;
ZombieManager *pZVar15;
char *pcVar16;
undefined1 *puVar17;
int local_8c;
undefined4 local_74;
float local_70;
undefined1 local_68 [12];
undefined4 local_5c;
float local_58;
ZombieManager *local_54;
undefined4 local_4c;
float local_48;
ZombieManager *local_44;
int local_40 [6];
int local_28;
int *local_24;
int local_20;
local_20 = *(int *)(in_GS_OFFSET + 0x14);
if ((((*(int *)(DirectorNoSpecials._28_4_ + 0x30) != 0) ||
(cVar3 = IsInCommentaryMode(), cVar3 != '\0')) || (this[0x160] == (CDirector)0x0)) ||
(((**(char **)(this + 0x648) != '\0' &&
(iVar5 = GetScriptValue(this,"TotalSpecials",0), iVar5 != 0)) &&
(iVar5 <= *(int *)(TheZombieManager + 0x68))))) goto LAB_0087c9c9;
if (*(float *)(this + 0x2fc) <= 0.0) {
pCVar11 = this + 0x2f4;
pCVar7 = pCVar11;
do {
lVar12 = (longdouble)
GetScriptValue(this,"SpecialInitialSpawnDelayMax",
*(float *)(DirectorPrivate_DirectorSpecialInitialSpawnDelayMax._28_4_
+ 0x2c));
lVar13 = (longdouble)
GetScriptValue(this,"SpecialInitialSpawnDelayMin",
*(float *)(DirectorPrivate_DirectorSpecialInitialSpawnDelayMin._28_4_
+ 0x2c));
lVar12 = (longdouble)RandomFloat((float)lVar13,(float)lVar12);
fVar14 = (float)lVar12;
lVar12 = (longdouble)CountdownTimer::Now();
if ((float)lVar12 + fVar14 != *(float *)(this + (int)(pCVar7 + (8 - (int)this)))) {
(**(code **)(*(int *)pCVar7 + 4))(pCVar7,pCVar7 + 8);
*(float *)(this + (int)(pCVar7 + (8 - (int)this))) = (float)lVar12 + fVar14;
}
if (fVar14 != *(float *)(this + (int)(pCVar7 + (4 - (int)this)))) {
(**(code **)(*(int *)pCVar7 + 4))(pCVar7,pCVar7 + 4);
*(float *)(this + (int)(pCVar7 + (4 - (int)this))) = fVar14;
}
pCVar7 = pCVar7 + 0xc;
} while (pCVar7 != this + 0x33c);
pcVar16 = *(char **)(gpGlobals + 0x3c);
if (pcVar16 == (char *)0x0) {
pcVar16 = "";
LAB_0087d3c3:
iVar5 = _V_stricmp(pcVar16,"l4d_airport02_offices");
if (iVar5 != 0) goto LAB_0087ca1e;
}
else if (pcVar16 != "l4d_airport02_offices") goto LAB_0087d3c3;
uVar2 = *(undefined4 *)(DirectorSpecialInitialSpawnDelayMaxExtra._28_4_ + 0x2c);
lVar12 = (longdouble)
GetScriptValue(this,"SpecialInitialSpawnDelayMin",
*(float *)(DirectorPrivate_DirectorSpecialInitialSpawnDelayMin._28_4_ +
0x2c));
lVar12 = (longdouble)RandomFloat((float)lVar12,uVar2);
fVar14 = (float)lVar12;
lVar12 = (longdouble)CountdownTimer::Now();
if ((float)lVar12 + fVar14 != *(float *)(this + 0x2fc)) {
(**(code **)(*(int *)(this + 0x2f4) + 4))(pCVar11,this + 0x2fc);
*(float *)(this + 0x2fc) = (float)lVar12 + fVar14;
}
if (fVar14 != *(float *)(this + 0x2f8)) {
(**(code **)(*(int *)(this + 0x2f4) + 4))(pCVar11,this + 0x2f8);
*(float *)(this + 0x2f8) = fVar14;
}
}
LAB_0087ca1e:
cVar3 = (**(code **)(*(int *)this + 0x5c))(this);
if (cVar3 != '\0') {
iVar5 = (**(code **)(*(int *)this + 0x30))(this);
if (iVar5 < 3) {
iVar5 = 3;
}
cVar3 = CTerrorGameRules::HasPlayerControlledZombies();
local_8c = iVar5;
if (cVar3 != '\0') {
local_8c = 0;
if (-1 < iVar5 - *(int *)(this + 0x1cc)) {
local_8c = iVar5 - *(int *)(this + 0x1cc);
}
}
if (local_8c != *(int *)(this + 0x370)) {
CUtlVector<CountdownTimer,CUtlMemoryFixedGrowable<CountdownTimer,3u,int>>::
SetCountNonDestructively
((CUtlVector<CountdownTimer,CUtlMemoryFixedGrowable<CountdownTimer,3u,int>> *)
(this + 0x33c),local_8c);
}
lVar12 = (longdouble)GetSpecialRespawnInterval(this);
local_24 = local_40;
local_28 = 0;
LAB_0087cab0:
iVar5 = *(int *)(this + 0x1c8);
iVar6 = (**(code **)(*(int *)this + 0x30))(this);
if ((iVar5 < iVar6) && (local_8c != 0)) {
iVar5 = 0;
iVar6 = 0;
while (iVar10 = *(int *)(this + 0x33c), lVar13 = (longdouble)CountdownTimer::Now(),
(float)lVar13 < *(float *)(iVar10 + iVar5 + 8)) {
iVar6 = iVar6 + 1;
iVar5 = iVar5 + 0xc;
if (iVar6 == local_8c) goto LAB_0087c9c9;
}
if (local_8c != iVar6) {
local_28 = 0;
pCVar11 = this + 0x2b4;
pCVar7 = this + 0x2f4;
iVar5 = 0;
do {
iVar5 = iVar5 + 1;
lVar13 = (longdouble)CountdownTimer::Now();
if (*(float *)(pCVar7 + 8) <= (float)lVar13) {
fVar14 = 99999.9;
if (0.0 < *(float *)(pCVar11 + 4)) {
lVar13 = (longdouble)IntervalTimer::Now();
fVar14 = (float)lVar13 - *(float *)(pCVar11 + 4);
}
if ((float)lVar12 < fVar14) {
cVar3 = (**(code **)(*(int *)this + 0x34))(this,iVar5);
if (cVar3 == '\0') {
lVar13 = (longdouble)CountdownTimer::Now();
if ((float)lVar13 + 20.0 != *(float *)(this + (int)(pCVar7 + (8 - (int)this)))) {
(**(code **)(*(int *)pCVar7 + 4))(pCVar7,pCVar7 + 8);
*(float *)(this + (int)(pCVar7 + (8 - (int)this))) = (float)lVar13 + 20.0;
}
if (*(float *)(this + (int)(pCVar7 + (4 - (int)this))) != 20.0) {
(**(code **)(*(int *)pCVar7 + 4))(pCVar7,pCVar7 + 4);
*(undefined4 *)(this + (int)(pCVar7 + (4 - (int)this))) = 0x41a00000;
}
}
else {
local_24 = local_40;
piVar1 = local_40 + local_28;
local_28 = local_28 + 1;
*piVar1 = iVar5;
}
}
}
pCVar7 = pCVar7 + 0xc;
pCVar11 = pCVar11 + 8;
} while (iVar5 != 6);
if (local_28 != 0) {
do {
iVar10 = RandomInt(0,local_28 + -1);
local_5c = 0;
local_58 = 0.0;
iVar5 = local_40[iVar10];
if (___atan2f_finite == (ZombieManager *)0x0) {
local_44 = (ZombieManager *)0x0;
}
else {
(**(code **)(___atan2f_finite + 0x50))
(___atan2f_finite,&local_5c,0,0,0,0,
"/data/src/game/server/terror/director.cpp",0x81c,
&UpdateSpecialSpawns()::tm_fmt,"(%s)%s","Unaccounted",
"bFoundSpawn = TheZombieManager->GetRandomPZSpawnPosition( which, retries, NULL, &spawnPos )"
);
local_44 = ___atan2f_finite;
}
iVar9 = _DAT_0105db00;
local_4c = local_5c;
local_48 = local_58;
/* try { // try from 0087cc7a to 0087cc7e has its CatchHandler @ 0087d51f */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar8 = ThreadGetCurrentId(), iVar9 == iVar8)) {
if (*(char **)_DAT_0105d15c !=
"bFoundSpawn = TheZombieManager->GetRandomPZSpawnPosition( which, retries, NULL, &spawnPos )"
) {
/* try { // try from 0087d010 to 0087d021 has its CatchHandler @ 0087d51f */
_DAT_0105d15c =
(ZombieManager *)
CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xcdde78,(char *)0x1,0xbfafa1);
}
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
puVar17 = local_68;
pcVar16 = (char *)0x0;
fVar14 = 7.00649e-45;
pZVar15 = TheZombieManager;
/* try { // try from 0087ccaa to 0087ccae has its CatchHandler @ 0087d4fe */
cVar3 = ZombieManager::GetRandomPZSpawnPosition(TheZombieManager,iVar5,5,0,puVar17);
iVar9 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar8 = ThreadGetCurrentId(), iVar9 == iVar8)) {
pZVar15 = _DAT_0105d15c;
cVar4 = CVProfNode::ExitScope();
if (cVar4 != '\0') {
_DAT_0105d15c = *(ZombieManager **)(_DAT_0105d15c + 100);
}
DAT_0105d158 = _DAT_0105d15c == (ZombieManager *)0x105d160;
}
if (local_44 != (ZombieManager *)0x0) {
puVar17 = (undefined1 *)0x0;
pcVar16 = (char *)0x0;
pZVar15 = local_44;
fVar14 = local_48;
(**(code **)(local_44 + 0x54))(local_44,local_4c,local_48,0,0,0);
}
if (cVar3 != '\0') {
local_74 = 0;
local_70 = 0.0;
if (___atan2f_finite == (ZombieManager *)0x0) {
local_54 = (ZombieManager *)0x0;
}
else {
pcVar16 = (char *)0x0;
puVar17 = (undefined1 *)0x0;
fVar14 = 0.0;
pZVar15 = ___atan2f_finite;
(**(code **)(___atan2f_finite + 0x50))
(___atan2f_finite,&local_74,0,0,0,0,
"/data/src/game/server/terror/director.cpp",0x820,
&UpdateSpecialSpawns()::tm_fmt,"(%s)%s","Unaccounted",
"pSpecial = TheZombieManager->SpawnSpecial( which, spawnPos, QAngle( 0.0f, RandomFloat( 0.0f, 360.0f ), 0.0f ) )"
);
local_54 = ___atan2f_finite;
}
iVar9 = _DAT_0105db00;
local_5c = local_74;
local_58 = local_70;
/* try { // try from 0087cdbc to 0087cdc0 has its CatchHandler @ 0087d4fa */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar8 = ThreadGetCurrentId(pZVar15), iVar9 == iVar8)) {
if (*(char **)_DAT_0105d15c !=
"pSpecial = TheZombieManager->SpawnSpecial( which, spawnPos, QAngle( 0.0f, RandomFloat( 0.0f, 360.0f ), 0.0f ) )"
) {
puVar17 = (undefined1 *)0x0;
pcVar16 = "Unaccounted";
fVar14 = 1.4013e-45;
/* try { // try from 0087d090 to 0087d0a1 has its CatchHandler @ 0087d4fa */
_DAT_0105d15c =
(ZombieManager *)
CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xcdded4,(char *)0x1,0xbfafa1);
}
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
/* try { // try from 0087cdd8 to 0087ce16 has its CatchHandler @ 0087d4d9 */
lVar13 = (longdouble)RandomFloat(0,0x43b40000,fVar14,pcVar16,puVar17);
local_48 = (float)lVar13;
local_4c = 0;
local_44 = (ZombieManager *)0x0;
this_00 = (CBaseEntity *)
ZombieManager::SpawnSpecial(TheZombieManager,iVar5,local_68,&local_4c);
iVar9 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar8 = ThreadGetCurrentId(), iVar9 == iVar8)) {
cVar3 = CVProfNode::ExitScope();
if (cVar3 != '\0') {
_DAT_0105d15c = *(ZombieManager **)(_DAT_0105d15c + 100);
}
DAT_0105d158 = _DAT_0105d15c == (ZombieManager *)0x105d160;
}
if (local_54 != (ZombieManager *)0x0) {
(**(code **)(local_54 + 0x54))(local_54,local_5c,local_58,0,0,0);
}
if ((this_00 != (CBaseEntity *)0x0) &&
(iVar9 = CBaseEntity::GetTeamNumber(this_00), iVar9 == 3)) goto LAB_0087d0b0;
}
iVar5 = (iVar5 * 3 + -3) * 4;
lVar13 = (longdouble)CountdownTimer::Now();
if ((float)lVar13 + 5.0 != *(float *)(this + iVar5 + 0x2fc)) {
(**(code **)(*(int *)(this + iVar5 + 0x2f4) + 4))
(this + iVar5 + 0x2f4,this + iVar5 + 0x2fc);
*(float *)(this + iVar5 + 0x2fc) = (float)lVar13 + 5.0;
}
if (*(float *)(this + iVar5 + 0x2f8) != 5.0) {
(**(code **)(*(int *)(this + iVar5 + 0x2f4) + 4))
(this + iVar5 + 0x2f4,this + iVar5 + 0x2f8);
*(undefined4 *)(this + iVar5 + 0x2f8) = 0x40a00000;
}
iVar5 = local_28;
if ((0 < local_28) && (iVar5 = local_28 + -1, iVar10 != iVar5)) {
local_40[iVar10] = local_40[iVar5];
iVar5 = local_28 + -1;
}
local_28 = iVar5;
DevMsg("Director failed to spawn a special\n");
*(undefined4 *)(TheZombieManager + 0x6c) = 0;
if (local_28 == 0) break;
} while( true );
}
}
}
}
LAB_0087c9c9:
if (local_20 != *(int *)(in_GS_OFFSET + 0x14)) {
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
return;
LAB_0087d0b0:
*(int *)(this_00 + 0x3ffc) = iVar6;
piVar1 = (int *)(*(int *)(this + 0x33c) + iVar6 * 0xc);
lVar13 = (longdouble)CountdownTimer::Now();
if ((float)lVar13 + 999.0 != (float)piVar1[2]) {
(**(code **)(*piVar1 + 4))(piVar1,piVar1 + 2);
piVar1[2] = (int)((float)lVar13 + 999.0);
}
if ((float)piVar1[1] != 999.0) {
(**(code **)(*piVar1 + 4))(piVar1,piVar1 + 1);
piVar1[1] = 0x4479c000;
}
*(int *)(this + 0x1c8) = *(int *)(this + 0x1c8) + 1;
if (local_28 == 0) goto LAB_0087c9c9;
goto LAB_0087cab0;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.