L L4D2node

CEnvCredits::InputStart

0x0086fa60 · 1390 bytes · __cdecl

_ZN11CEnvCredits10InputStartER11inputdata_t

Decompiled

undefined (1 param)

/* CEnvCredits::InputStart(inputdata_t&) */

void CEnvCredits::InputStart(inputdata_t *param_1)

{
  KeyValues *pKVar1;
  IBaseFileSystem *pIVar2;
  KeyValues *pKVar3;
  int iVar4;
  int iVar5;
  float fVar6;
  CUtlVector<string_t,CUtlMemory<string_t,int>> *local_6c;
  CUtlVector<string_t,CUtlMemory<string_t,int>> *local_68;
  undefined1 local_64 [8];
  int local_5c;
  int local_58;
  undefined4 local_54;
  undefined4 local_50;
  int local_4c;
  int local_48;
  int *local_44;
  undefined4 local_40;
  undefined4 local_3c;
  int local_38;
  int *local_34;
  int local_30;
  undefined4 local_2c;
  undefined4 local_28;
  int local_24;
  int local_20;
  
  CBaseEntity::ThinkSet((_func_void *)local_64,(float)param_1,(char *)CreditsThink);
  fVar6 = *(float *)(gpGlobals + 0xc);
  CBaseEntity::SetNextThink((CBaseEntity *)param_1,fVar6,(char *)0x0);
  local_58 = 0;
  local_54 = 0;
  local_50 = 0;
  local_4c = 0;
  *(undefined4 *)(param_1 + 0x44c) = 0;
  local_48 = 0;
  local_44 = (int *)0x0;
  local_40 = 0;
  local_3c = 0;
  local_38 = 0;
  local_34 = (int *)0x0;
  local_30 = 0;
  local_2c = 0;
  local_28 = 0;
  local_24 = 0;
  local_20 = 0;
                    /* try { // try from 0086fb4d to 0086fb51 has its CatchHandler @ 0086ffd6 */
  pKVar1 = KeyValues::operator_new((KeyValues *)0x2c,(uint)fVar6);
                    /* try { // try from 0086fb72 to 0086fb76 has its CatchHandler @ 0086fffe */
  KeyValues::KeyValues(pKVar1,"credits",(IKeyValuesSystem *)0x0,false);
  pIVar2 = (IBaseFileSystem *)0x0;
  if (filesystem != 0) {
    pIVar2 = (IBaseFileSystem *)(filesystem + 4);
  }
                    /* try { // try from 0086fbaa to 0086ff33 has its CatchHandler @ 0086ffd6 */
  KeyValues::LoadFromFile(pKVar1,pIVar2,"credits.txt","MOD");
  pKVar3 = (KeyValues *)KeyValues::FindKey(pKVar1,"Turtle Rock Studios",false);
  if ((pKVar3 != (KeyValues *)0x0) &&
     (pKVar3 = (KeyValues *)KeyValues::GetFirstSubKey(pKVar3), pKVar3 != (KeyValues *)0x0)) {
    do {
      KeyValues::GetName(pKVar3);
      AllocPooledString((char *)&local_5c);
      CUtlVector<string_t,CUtlMemory<string_t,int>>::InsertBefore
                ((CUtlVector<string_t,CUtlMemory<string_t,int>> *)&local_58,local_4c,
                 (string_t *)&local_5c);
      pKVar3 = (KeyValues *)KeyValues::GetNextKey(pKVar3);
    } while (pKVar3 != (KeyValues *)0x0);
  }
  local_6c = (CUtlVector<string_t,CUtlMemory<string_t,int>> *)&local_58;
  pKVar3 = (KeyValues *)KeyValues::FindKey(pKVar1,"Valve Contributors",false);
  if ((pKVar3 != (KeyValues *)0x0) &&
     (pKVar3 = (KeyValues *)KeyValues::GetFirstSubKey(pKVar3), pKVar3 != (KeyValues *)0x0)) {
    do {
      KeyValues::GetName(pKVar3);
      AllocPooledString((char *)&local_5c);
      CUtlVector<string_t,CUtlMemory<string_t,int>>::InsertBefore
                ((CUtlVector<string_t,CUtlMemory<string_t,int>> *)&local_44,local_38,
                 (string_t *)&local_5c);
      pKVar3 = (KeyValues *)KeyValues::GetNextKey(pKVar3);
    } while (pKVar3 != (KeyValues *)0x0);
  }
  local_68 = (CUtlVector<string_t,CUtlMemory<string_t,int>> *)&local_44;
  pKVar3 = (KeyValues *)KeyValues::FindKey(pKVar1,"Other Contributors",false);
  if ((pKVar3 != (KeyValues *)0x0) &&
     (pKVar3 = (KeyValues *)KeyValues::GetFirstSubKey(pKVar3), pKVar3 != (KeyValues *)0x0)) {
    do {
      KeyValues::GetName(pKVar3);
      AllocPooledString((char *)&local_5c);
      CUtlVector<string_t,CUtlMemory<string_t,int>>::InsertBefore
                (local_68,local_38,(string_t *)&local_5c);
      pKVar3 = (KeyValues *)KeyValues::GetNextKey(pKVar3);
    } while (pKVar3 != (KeyValues *)0x0);
  }
  pKVar1 = (KeyValues *)KeyValues::FindKey(pKVar1,"Valve",false);
  if ((pKVar1 != (KeyValues *)0x0) &&
     (pKVar1 = (KeyValues *)KeyValues::GetFirstSubKey(pKVar1), pKVar1 != (KeyValues *)0x0)) {
    do {
      KeyValues::GetName(pKVar1);
      AllocPooledString((char *)&local_5c);
      if (local_38 < 1) {
LAB_0086fde0:
        CUtlVector<string_t,CUtlMemory<string_t,int>>::InsertBefore
                  ((CUtlVector<string_t,CUtlMemory<string_t,int>> *)&local_30,local_24,
                   (string_t *)&local_5c);
      }
      else if (*local_44 != local_5c) {
        iVar5 = 0;
        do {
          iVar5 = iVar5 + 1;
          if (iVar5 == local_38) goto LAB_0086fde0;
        } while (local_44[iVar5] != local_5c);
        if (iVar5 < 0) goto LAB_0086fde0;
      }
      pKVar1 = (KeyValues *)KeyValues::GetNextKey(pKVar1);
    } while (pKVar1 != (KeyValues *)0x0);
  }
  KeyValues::deleteThis();
  while ((local_4c != 0 || (local_38 != 0))) {
    iVar5 = 4;
    while( true ) {
      if (local_4c != 0) {
        iVar4 = RandomInt(0,local_4c + -1);
        CUtlVector<string_t,CUtlMemory<string_t,int>>::InsertBefore
                  ((CUtlVector<string_t,CUtlMemory<string_t,int>> *)(param_1 + 0x440),
                   *(int *)(param_1 + 0x44c),(string_t *)(local_58 + iVar4 * 4));
        CUtlVector<string_t,CUtlMemory<string_t,int>>::FastRemove(local_6c,iVar4);
      }
      if (iVar5 == 1) break;
      iVar5 = iVar5 + -1;
    }
    if (local_38 != 0) {
      iVar5 = RandomInt(0,local_38 + -1);
      CUtlVector<string_t,CUtlMemory<string_t,int>>::InsertBefore
                ((CUtlVector<string_t,CUtlMemory<string_t,int>> *)(param_1 + 0x440),
                 *(int *)(param_1 + 0x44c),(string_t *)(local_44 + iVar5));
      CUtlVector<string_t,CUtlMemory<string_t,int>>::FastRemove(local_68,iVar5);
    }
  }
  local_38 = 0;
  local_4c = 0;
  while (local_24 != 0) {
    iVar5 = RandomInt(0,local_24 + -1);
    CUtlVector<string_t,CUtlMemory<string_t,int>>::InsertBefore
              ((CUtlVector<string_t,CUtlMemory<string_t,int>> *)(param_1 + 0x440),
               *(int *)(param_1 + 0x44c),(string_t *)(local_30 + iVar5 * 4));
    CUtlVector<string_t,CUtlMemory<string_t,int>>::FastRemove
              ((CUtlVector<string_t,CUtlMemory<string_t,int>> *)&local_30,iVar5);
  }
  local_24 = 0;
  CUtlMemory<string_t,int>::Purge((CUtlMemory<string_t,int> *)&local_30);
  local_20 = local_30;
  CUtlMemory<string_t,int>::Purge((CUtlMemory<string_t,int> *)&local_30);
  local_38 = 0;
  CUtlMemory<string_t,int>::Purge((CUtlMemory<string_t,int> *)local_68);
  local_34 = local_44;
  CUtlMemory<string_t,int>::Purge((CUtlMemory<string_t,int> *)local_68);
  local_4c = 0;
  CUtlMemory<string_t,int>::Purge((CUtlMemory<string_t,int> *)local_6c);
  local_48 = local_58;
  CUtlMemory<string_t,int>::Purge((CUtlMemory<string_t,int> *)local_6c);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)