CRuleScriptBridge::Binding_FindAllMatches
0x0080da60 · 536 bytes · __thiscall
_ZN17CRuleScriptBridge22Binding_FindAllMatchesEP9HSCRIPT__f
Decompiled
undefined (3 params)
/* CRuleScriptBridge::Binding_FindAllMatches(HSCRIPT__*, float) */
void * __thiscall
CRuleScriptBridge::Binding_FindAllMatches(CRuleScriptBridge *this,HSCRIPT__ *param_1,float param_2)
{
float fVar1;
char cVar2;
int iVar3;
float *pfVar4;
char *pcVar5;
void *pvVar6;
int iVar7;
int iVar8;
void *local_64;
undefined4 local_60;
ushort local_5c;
ushort local_5a;
void *local_58 [2];
undefined2 local_50;
ushort local_4e;
float *local_4c;
undefined4 local_48;
undefined4 local_44;
undefined4 local_40;
float *local_3c;
undefined4 local_38;
undefined4 local_34;
undefined4 local_30;
undefined4 local_2c;
undefined4 local_28;
undefined4 local_24;
undefined1 local_20;
local_38 = 0;
local_34 = 0;
local_30 = 0;
local_2c = 0;
local_28 = 0;
local_24 = *(undefined4 *)this;
local_20 = 0;
/* try { // try from 0080daa5 to 0080dab9 has its CatchHandler @ 0080dcf3 */
cVar2 = ScriptToResponseQuery((CResponseQuery *)&local_38,param_1);
if (cVar2 == '\0') {
Warning("Unable to parse script table to Decider query.\n");
pvVar6 = (void *)0x0;
}
else {
local_4c = (float *)0x0;
local_48 = 0;
local_44 = 0;
local_40 = 0;
local_3c = (float *)0x0;
/* try { // try from 0080db38 to 0080db3a has its CatchHandler @ 0080dcef */
iVar3 = (**(code **)(**(int **)this + 0xc))(*(int **)this,&local_38,&local_4c,1,0);
if (iVar3 < 1) {
pvVar6 = (void *)0x0;
}
else {
fVar1 = *local_4c;
local_5a = 0;
local_5c = 0;
local_64 = (void *)0x0;
/* try { // try from 0080db6e to 0080db73 has its CatchHandler @ 0080dcf7 */
(**(code **)(*g_pScriptVM + 0xa4))(g_pScriptVM,&local_64);
iVar7 = 0;
iVar8 = 0;
do {
pfVar4 = (float *)((int)local_4c + iVar8);
if (*pfVar4 <= fVar1 - param_2 && fVar1 - param_2 != *pfVar4) break;
if (pfVar4[2] != 0.0) {
local_58[0] = *(void **)((int)pfVar4[2] + 8);
local_50 = 0x20;
local_4e = 0;
/* try { // try from 0080dbd6 to 0080dbd7 has its CatchHandler @ 0080dc89 */
(**(code **)(*g_pScriptVM + 0xb0))(g_pScriptVM,local_64,local_58);
if ((local_4e & 1) != 0) {
free(local_58[0]);
}
}
iVar7 = iVar7 + 1;
iVar8 = iVar8 + 0xc;
} while (iVar7 != iVar3);
pvVar6 = local_64;
if (local_5c != 0x20) {
pcVar5 = "unknown_variant_type";
if (local_5c < 0x29) {
pcVar5 = *(char **)(CSWTCH_760 + (uint)local_5c * 4);
}
/* try { // try from 0080dc16 to 0080dc1a has its CatchHandler @ 0080dcf7 */
Warning("No free conversion of %s variant to HSCRIPT right now\n",pcVar5);
pvVar6 = (void *)0x0;
}
if ((local_5a & 1) != 0) {
free(local_64);
local_5a = local_5a & 0xfffe;
}
local_64 = (void *)0x0;
local_60 = 0;
local_5c = 0;
}
local_40 = 0;
CUtlMemory<rr2::MatchInfo_t,int>::Purge((CUtlMemory<rr2::MatchInfo_t,int> *)&local_4c);
local_3c = local_4c;
CUtlMemory<rr2::MatchInfo_t,int>::Purge((CUtlMemory<rr2::MatchInfo_t,int> *)&local_4c);
}
local_2c = 0;
CUtlMemory<rr2::CResponseQuery::CFact,int>::Purge
((CUtlMemory<rr2::CResponseQuery::CFact,int> *)&local_38);
local_28 = local_38;
CUtlMemory<rr2::CResponseQuery::CFact,int>::Purge
((CUtlMemory<rr2::CResponseQuery::CFact,int> *)&local_38);
return pvVar6;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.