CRuleScriptBridge::ScriptToResponseQuery
0x0080acc0 · 401 bytes · __cdecl
_ZN17CRuleScriptBridge21ScriptToResponseQueryERN3rr214CResponseQueryEP9HSCRIPT__
Decompiled
undefined (2 params)No decompilation available.
Exception while decompiling 0080acc0: process: timeout
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.