CRopeKeyframe::UpdateBBox
0x00808c00 · 675 bytes · __cdecl
_ZN13CRopeKeyframe10UpdateBBoxEb
Decompiled
undefined (1 param)
/* CRopeKeyframe::UpdateBBox(bool) */
void CRopeKeyframe::UpdateBBox(bool param_1)
{
char cVar1;
float *pfVar2;
float fVar3;
float fVar4;
float fVar5;
undefined3 in_stack_00000005;
float local_3c;
float local_38;
float local_34;
float local_30;
float local_2c;
float local_28;
float local_24;
float local_20;
float local_1c;
float local_18;
float local_14;
float local_10;
cVar1 = GetEndPointPos((int)_param_1,(Vector *)&local_3c);
if (cVar1 == '\0') {
local_18 = 0.0;
local_14 = 0.0;
local_10 = 0.0;
local_24 = 0.0;
local_20 = 0.0;
local_1c = 0.0;
}
else {
cVar1 = GetEndPointPos((CRopeKeyframe *)_param_1,1,(Vector *)&local_30);
if (cVar1 == '\0') {
if (((byte)_param_1[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(_param_1);
}
local_24 = local_3c - *(float *)(_param_1 + 0x2e0);
local_20 = local_38 - *(float *)(_param_1 + 0x2e4);
local_1c = local_34 - *(float *)(_param_1 + 0x2e8);
local_18 = local_24;
local_14 = local_20;
local_10 = local_1c;
}
else {
local_24 = local_3c;
if (local_30 <= local_3c) {
local_24 = local_30;
}
local_20 = local_38;
if (local_2c <= local_38) {
local_20 = local_2c;
}
if (local_30 <= local_3c) {
local_30 = local_3c;
}
local_1c = local_34;
if (local_28 <= local_34) {
local_1c = local_28;
}
if (local_2c <= local_38) {
local_2c = local_38;
}
if (local_28 <= local_34) {
local_28 = local_34;
}
local_18 = local_30;
local_14 = local_2c;
local_10 = local_28;
if (((byte)_param_1[0x14d] & 8) == 0) {
fVar5 = *(float *)(_param_1 + 0x2e0);
fVar4 = *(float *)(_param_1 + 0x2e8);
local_24 = local_24 - fVar5;
local_1c = local_1c - fVar4;
fVar3 = *(float *)(_param_1 + 0x2e4);
local_20 = local_20 - fVar3;
}
else {
CBaseEntity::CalcAbsolutePosition(_param_1);
fVar5 = *(float *)(_param_1 + 0x2e0);
local_24 = local_24 - fVar5;
fVar3 = *(float *)(_param_1 + 0x2e4);
local_20 = local_20 - fVar3;
fVar4 = *(float *)(_param_1 + 0x2e8);
local_1c = local_1c - fVar4;
if ((*(uint *)(_param_1 + 0x14c) & 0x800) != 0) {
CBaseEntity::CalcAbsolutePosition(_param_1);
fVar5 = *(float *)(_param_1 + 0x2e0);
fVar3 = *(float *)(_param_1 + 0x2e4);
fVar4 = *(float *)(_param_1 + 0x2e8);
}
}
local_18 = local_18 - fVar5;
local_14 = local_14 - fVar3;
local_10 = local_10 - fVar4;
}
}
pfVar2 = (float *)(**(code **)(*(int *)(_param_1 + 0x194) + 4))(_param_1 + 0x194);
if ((((local_24 != *pfVar2) || (local_20 != pfVar2[1])) || (local_1c != pfVar2[2])) ||
(((pfVar2 = (float *)(**(code **)(*(int *)(_param_1 + 0x194) + 8))(_param_1 + 0x194),
local_18 != *pfVar2 || (local_14 != pfVar2[1])) || (local_10 != pfVar2[2])))) {
UTIL_SetSize(_param_1,(Vector *)&local_24,(Vector *)&local_18);
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.