CRopeKeyframe::SetupHangDistance
0x00807ba0 · 617 bytes · __thiscall
_ZN13CRopeKeyframe17SetupHangDistanceEf
Decompiled
undefined (2 params)
/* CRopeKeyframe::SetupHangDistance(float) */
undefined4 __thiscall CRopeKeyframe::SetupHangDistance(CRopeKeyframe *this,float param_1)
{
short sVar1;
uint uVar2;
CBaseEntity *this_00;
CBaseEdict *pCVar3;
undefined4 uVar4;
int iVar5;
CBaseAnimating *pCVar6;
undefined *puVar7;
CBaseEntity *this_01;
float local_3c;
float local_38;
undefined4 local_34;
undefined4 local_30;
undefined4 local_2c;
undefined4 local_28;
undefined4 local_24;
undefined4 local_20;
this_01 = (CBaseEntity *)0x0;
uVar2 = *(uint *)(this + 0x484);
if (((uVar2 != 0xffffffff) &&
(puVar7 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar7 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar7 + 8) == uVar2 >> 0xc)) {
this_01 = *(CBaseEntity **)(puVar7 + 4);
}
uVar2 = *(uint *)(this + 0x488);
uVar4 = 0;
if (((uVar2 != 0xffffffff) &&
(puVar7 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar7 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar7 + 8) == uVar2 >> 0xc)) {
this_00 = *(CBaseEntity **)(puVar7 + 4);
if ((this_01 == (CBaseEntity *)0x0) || (this_00 == (CBaseEntity *)0x0)) {
uVar4 = 0;
}
else {
if (((byte)this_01[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(this_01);
}
local_34 = *(undefined4 *)(this_01 + 0x2e0);
local_30 = *(undefined4 *)(this_01 + 0x2e4);
local_2c = *(undefined4 *)(this_01 + 0x2e8);
iVar5 = (**(code **)(*(int *)this_01 + 0xf0))(this_01);
if (iVar5 != 0) {
sVar1 = *(short *)(this + 0x48c);
pCVar6 = (CBaseAnimating *)(**(code **)(*(int *)this_01 + 0xf0))(this_01);
CBaseAnimating::GetAttachment
(pCVar6,(int)sVar1,(Vector *)&local_34,(Vector *)0x0,(Vector *)0x0,(Vector *)0x0);
}
if (((byte)this_00[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(this_00);
}
local_28 = *(undefined4 *)(this_00 + 0x2e0);
local_24 = *(undefined4 *)(this_00 + 0x2e4);
local_20 = *(undefined4 *)(this_00 + 0x2e8);
iVar5 = (**(code **)(*(int *)this_00 + 0xf0))(this_00);
if (iVar5 != 0) {
sVar1 = *(short *)(this + 0x48e);
pCVar6 = (CBaseAnimating *)(**(code **)(*(int *)this_00 + 0xf0))(this_00);
CBaseAnimating::GetAttachment
(pCVar6,(int)sVar1,(Vector *)&local_28,(Vector *)0x0,(Vector *)0x0,(Vector *)0x0);
}
CalcRopeStartingConditions
((Vector *)&local_34,(Vector *)&local_28,10,param_1,&local_38,&local_3c);
if ((int)local_38 != *(int *)(this + 0x470)) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar3 = *(CBaseEdict **)(this + 0x30);
if (pCVar3 != (CBaseEdict *)0x0) {
*(uint *)pCVar3 = *(uint *)pCVar3 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar3);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(int *)(this + 0x470) = (int)local_38;
}
uVar4 = 1;
if ((int)local_3c != *(int *)(this + 0x44c)) {
if (this[0x6c] == (CRopeKeyframe)0x0) {
pCVar3 = *(CBaseEdict **)(this + 0x30);
if (pCVar3 != (CBaseEdict *)0x0) {
*(uint *)pCVar3 = *(uint *)pCVar3 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar3);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CRopeKeyframe)((byte)this[0x70] | 1);
}
*(int *)(this + 0x44c) = (int)local_3c;
return 1;
}
}
}
return uVar4;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.